Replaces /image with /mutable_appearance (#556)

* Replaces /image with /mutable_appearance, where appropriate

* Update miscellaneous.dm

* Delete miscellaneous.dm.rej

* Delete pet.dm.rej

* Update pet.dm

* Update species.dm

* Update miscellaneous.dm

* Update species.dm

* Update miscellaneous.dm

* Delete species.dm.rej

* Update species.dm

pretty sure I got all the indentation correct THIS time, ffs

* Update species.dm

* Update species.dm

fucking tabs man, fucking tabs.
This commit is contained in:
CitadelStationBot
2017-04-26 08:18:35 -05:00
committed by Poojawa
parent a8c4c86e1c
commit a905c15dad
151 changed files with 1379 additions and 1531 deletions
+1 -2
View File
@@ -57,8 +57,7 @@
/obj/screen/movable/action_button/hide_toggle/proc/UpdateIcon()
cut_overlays()
var/image/img = image(hide_icon, src, hidden ? show_state : hide_state)
add_overlay(img)
add_overlay(mutable_appearance(hide_icon, hidden ? show_state : hide_state))
/obj/screen/movable/action_button/MouseEntered(location,control,params)
+3 -3
View File
@@ -261,9 +261,9 @@
for(var/y in -count to count)
if(x == 0 && y == 0)
continue
var/image/I = image(icon, null, icon_state)
I.transform = matrix(1, 0, x*480, 0, 1, y*480)
new_overlays += I
var/mutable_appearance/texture_overlay = mutable_appearance(icon, icon_state)
texture_overlay.transform = matrix(1, 0, x*480, 0, 1, y*480)
new_overlays += texture_overlay
cut_overlays()
add_overlay(new_overlays)
view_sized = view
+6 -11
View File
@@ -134,21 +134,16 @@
icon_state = icon_empty
/obj/screen/inventory/hand
var/image/active_overlay
var/image/handcuff_overlay
var/image/blocked_overlay
var/mutable_appearance/handcuff_overlay
var/static/mutable_appearance/blocked_overlay = mutable_appearance('icons/mob/screen_gen.dmi', "blocked")
var/held_index = 0
/obj/screen/inventory/hand/update_icon()
..()
if(!active_overlay)
active_overlay = image("icon"=icon, "icon_state"="hand_active")
if(!handcuff_overlay)
var/state = (!(held_index % 2)) ? "markus" : "gabrielle"
handcuff_overlay = image("icon"='icons/mob/screen_gen.dmi', "icon_state"=state)
if(!blocked_overlay)
blocked_overlay = image("icon"='icons/mob/screen_gen.dmi', "icon_state"="blocked")
handcuff_overlay = mutable_appearance('icons/mob/screen_gen.dmi', state)
cut_overlays()
@@ -163,7 +158,7 @@
add_overlay(blocked_overlay)
if(held_index == hud.mymob.active_hand_index)
add_overlay(active_overlay)
add_overlay("hand_active")
/obj/screen/inventory/hand/Click(location, control, params)
@@ -445,7 +440,7 @@
/obj/screen/zone_sel/update_icon(mob/user)
cut_overlays()
add_overlay(image('icons/mob/screen_gen.dmi', "[selecting]"))
add_overlay(mutable_appearance('icons/mob/screen_gen.dmi', "[selecting]"))
user.zone_selected = selecting
/obj/screen/zone_sel/alien
@@ -453,7 +448,7 @@
/obj/screen/zone_sel/alien/update_icon(mob/user)
cut_overlays()
add_overlay(image('icons/mob/screen_alien.dmi', "[selecting]"))
add_overlay(mutable_appearance('icons/mob/screen_alien.dmi', "[selecting]"))
user.zone_selected = selecting
/obj/screen/zone_sel/robot