Replaces /image with /mutable_appearance (#556)

* Replaces /image with /mutable_appearance, where appropriate

* Update miscellaneous.dm

* Delete miscellaneous.dm.rej

* Delete pet.dm.rej

* Update pet.dm

* Update species.dm

* Update miscellaneous.dm

* Update species.dm

* Update miscellaneous.dm

* Delete species.dm.rej

* Update species.dm

pretty sure I got all the indentation correct THIS time, ffs

* Update species.dm

* Update species.dm

fucking tabs man, fucking tabs.
This commit is contained in:
CitadelStationBot
2017-04-26 08:18:35 -05:00
committed by Poojawa
parent a8c4c86e1c
commit a905c15dad
151 changed files with 1379 additions and 1531 deletions
+3 -3
View File
@@ -179,11 +179,11 @@
remove_atom_colour(FIXED_COLOUR_PRIORITY)
if(is_zombie)
copy_overlays(oldguy, TRUE)
var/image/I = image('icons/mob/blob.dmi', icon_state = "blob_head")
var/mutable_appearance/blob_head_overlay = mutable_appearance('icons/mob/blob.dmi', "blob_head")
if(overmind)
I.color = overmind.blob_reagent_datum.complementary_color
blob_head_overlay.color = overmind.blob_reagent_datum.complementary_color
color = initial(color)//looks better.
add_overlay(I)
add_overlay(blob_head_overlay)
/mob/living/simple_animal/hostile/blob/blobspore/weak
name = "fragile blob spore"
+4 -5
View File
@@ -33,12 +33,11 @@
/obj/structure/blob/core/update_icon()
cut_overlays()
color = null
var/image/I = new('icons/mob/blob.dmi', "blob")
var/mutable_appearance/blob_overlay = mutable_appearance('icons/mob/blob.dmi', "blob")
if(overmind)
I.color = overmind.blob_reagent_datum.color
add_overlay(I)
var/image/C = new('icons/mob/blob.dmi', "blob_core_overlay")
add_overlay(C)
blob_overlay.color = overmind.blob_reagent_datum.color
add_overlay(blob_overlay)
add_overlay(mutable_appearance('icons/mob/blob.dmi', "blob_core_overlay"))
/obj/structure/blob/core/Destroy()
GLOB.blob_cores -= src
+4 -5
View File
@@ -21,12 +21,11 @@
/obj/structure/blob/node/update_icon()
cut_overlays()
color = null
var/image/I = new('icons/mob/blob.dmi', "blob")
var/mutable_appearance/blob_overlay = mutable_appearance('icons/mob/blob.dmi', "blob")
if(overmind)
I.color = overmind.blob_reagent_datum.color
add_overlay(I)
var/image/C = new('icons/mob/blob.dmi', "blob_node_overlay")
add_overlay(C)
blob_overlay.color = overmind.blob_reagent_datum.color
add_overlay(blob_overlay)
add_overlay(mutable_appearance('icons/mob/blob.dmi', "blob_node_overlay"))
/obj/structure/blob/node/Destroy()
GLOB.blob_nodes -= src