Replaces /image with /mutable_appearance (#556)

* Replaces /image with /mutable_appearance, where appropriate

* Update miscellaneous.dm

* Delete miscellaneous.dm.rej

* Delete pet.dm.rej

* Update pet.dm

* Update species.dm

* Update miscellaneous.dm

* Update species.dm

* Update miscellaneous.dm

* Delete species.dm.rej

* Update species.dm

pretty sure I got all the indentation correct THIS time, ffs

* Update species.dm

* Update species.dm

fucking tabs man, fucking tabs.
This commit is contained in:
CitadelStationBot
2017-04-26 08:18:35 -05:00
committed by Poojawa
parent a8c4c86e1c
commit a905c15dad
151 changed files with 1379 additions and 1531 deletions
@@ -42,8 +42,7 @@
icon_state = "geisbinding"
mob_layer = M.layer
layer = M.layer - 0.01
var/image/GB = new('icons/effects/clockwork_effects.dmi', src, "geisbinding_top", M.layer + 0.01)
add_overlay(GB)
add_overlay(mutable_appearance('icons/effects/clockwork_effects.dmi', "geisbinding_top", M.layer + 0.01))
for(var/obj/item/I in M.held_items)
M.dropItemToGround(I)
for(var/i in M.get_empty_held_indexes())