Replaces /image with /mutable_appearance (#556)

* Replaces /image with /mutable_appearance, where appropriate

* Update miscellaneous.dm

* Delete miscellaneous.dm.rej

* Delete pet.dm.rej

* Update pet.dm

* Update species.dm

* Update miscellaneous.dm

* Update species.dm

* Update miscellaneous.dm

* Delete species.dm.rej

* Update species.dm

pretty sure I got all the indentation correct THIS time, ffs

* Update species.dm

* Update species.dm

fucking tabs man, fucking tabs.
This commit is contained in:
CitadelStationBot
2017-04-26 08:18:35 -05:00
committed by Poojawa
parent a8c4c86e1c
commit a905c15dad
151 changed files with 1379 additions and 1531 deletions
@@ -334,14 +334,14 @@
/obj/item/weapon/storage/bag/tray/proc/rebuild_overlays()
cut_overlays()
for(var/obj/item/I in contents)
add_overlay(image("icon" = I.icon, "icon_state" = I.icon_state, "layer" = -1))
add_overlay(mutable_appearance(I.icon, I.icon_state))
/obj/item/weapon/storage/bag/tray/remove_from_storage(obj/item/W as obj, atom/new_location)
..()
rebuild_overlays()
/obj/item/weapon/storage/bag/tray/handle_item_insertion(obj/item/I, prevent_warning = 0)
add_overlay(image("icon" = I.icon, "icon_state" = I.icon_state, "layer" = -1))
add_overlay(mutable_appearance(I.icon, I.icon_state))
. = ..()
@@ -38,7 +38,7 @@
. = ..()
if(illustration)
cut_overlays()
add_overlay(image('icons/obj/storage.dmi', "[illustration]"))
add_overlay(illustration)
/obj/item/weapon/storage/box/attack_self(mob/user)
..()
@@ -141,12 +141,15 @@
add_overlay("[icon_state]_open")
var/i = contents.len
for(var/C in contents)
var/mutable_appearance/inserted_overlay = mutable_appearance(icon)
inserted_overlay.pixel_x = 1 * (i - 1)
if(istype(C, /obj/item/weapon/lighter/greyscale))
add_overlay(image(icon = src.icon, icon_state = "lighter_in", pixel_x = 1 * (i -1)))
inserted_overlay.icon_state = "lighter_in"
else if(istype(C, /obj/item/weapon/lighter))
add_overlay(image(icon = src.icon, icon_state = "zippo_in", pixel_x = 1 * (i -1)))
inserted_overlay.icon_state = "zippo_in"
else
add_overlay(image(icon = src.icon, icon_state = "cigarette", pixel_x = 1 * (i -1)))
inserted_overlay.icon_state = "cigarette"
add_overlay(inserted_overlay)
i--
else
cut_overlays()
@@ -247,13 +250,14 @@
spawn_type = /obj/item/clothing/mask/cigarette/cigar
/obj/item/weapon/storage/fancy/cigarettes/cigars/update_icon()
cut_overlays()
if(fancy_open)
cut_overlays()
add_overlay("[icon_state]_open")
var/mutable_appearance/cigar_overlay = mutable_appearance(icon, icon_type)
for(var/c = contents.len, c >= 1, c--)
add_overlay(image(icon = src.icon, icon_state = icon_type, pixel_x = 4 * (c -1)))
cigar_overlay.pixel_x = 4 * (c - 1)
add_overlay(cigar_overlay)
else
cut_overlays()
icon_state = "cigarcase"
/obj/item/weapon/storage/fancy/cigarettes/cigars/cohiba
@@ -94,7 +94,7 @@
else if ((src.code == src.l_code) && (src.l_set == 1))
src.locked = 0
cut_overlays()
add_overlay(image('icons/obj/storage.dmi', icon_opened))
add_overlay(icon_opened)
src.code = null
else
src.code = "ERROR"
@@ -29,7 +29,7 @@
..()
cut_overlays()
if(has_latches)
add_overlay(image('icons/obj/storage.dmi', "[latches]"))
add_overlay(latches)
/obj/item/weapon/storage/toolbox/suicide_act(mob/user)