Replaces /image with /mutable_appearance (#556)
* Replaces /image with /mutable_appearance, where appropriate * Update miscellaneous.dm * Delete miscellaneous.dm.rej * Delete pet.dm.rej * Update pet.dm * Update species.dm * Update miscellaneous.dm * Update species.dm * Update miscellaneous.dm * Delete species.dm.rej * Update species.dm pretty sure I got all the indentation correct THIS time, ffs * Update species.dm * Update species.dm fucking tabs man, fucking tabs.
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committed by
Poojawa
parent
a8c4c86e1c
commit
a905c15dad
@@ -7,7 +7,7 @@
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anchored = 0
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density = 1
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opacity = 0
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var/case_type = null
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var/case_type = ""
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var/gun_category = /obj/item/weapon/gun
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var/open = 1
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var/capacity = 4
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@@ -25,8 +25,10 @@
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/obj/structure/guncase/update_icon()
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cut_overlays()
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if(case_type && LAZYLEN(contents))
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var/mutable_appearance/gun_overlay = mutable_appearance(icon, case_type)
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for(var/i in 1 to contents.len)
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add_overlay(image(icon = src.icon, icon_state = "[case_type]", pixel_x = 3 * (i - 1) ))
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gun_overlay.pixel_x = 3 * (i - 1)
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add_overlay(gun_overlay)
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if(open)
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add_overlay("[icon_state]_open")
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else
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