Replaces /image with /mutable_appearance (#556)
* Replaces /image with /mutable_appearance, where appropriate * Update miscellaneous.dm * Delete miscellaneous.dm.rej * Delete pet.dm.rej * Update pet.dm * Update species.dm * Update miscellaneous.dm * Update species.dm * Update miscellaneous.dm * Delete species.dm.rej * Update species.dm pretty sure I got all the indentation correct THIS time, ffs * Update species.dm * Update species.dm fucking tabs man, fucking tabs.
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committed by
Poojawa
parent
a8c4c86e1c
commit
a905c15dad
@@ -286,7 +286,7 @@
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..()
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spawn(5)
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if(skin)
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add_overlay(image('icons/mob/aibots.dmi', "kit_skin_[skin]"))
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add_overlay("kit_skin_[skin]")
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/obj/item/weapon/storage/firstaid/attackby(obj/item/bodypart/S, mob/user, params)
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@@ -333,7 +333,7 @@
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build_step++
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to_chat(user, "<span class='notice'>You add the health sensor to [src].</span>")
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name = "First aid/robot arm/health analyzer assembly"
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add_overlay(image('icons/mob/aibots.dmi', "na_scanner"))
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add_overlay("na_scanner")
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if(1)
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if(isprox(W))
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@@ -358,7 +358,7 @@ Auto Patrol[]"},
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var/obj/item/weapon/ed209_assembly/Sa = new /obj/item/weapon/ed209_assembly(Tsec)
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Sa.build_step = 1
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Sa.add_overlay(image('icons/mob/aibots.dmi', "hs_hole"))
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Sa.add_overlay("hs_hole")
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Sa.created_name = name
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new /obj/item/device/assembly/prox_sensor(Tsec)
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@@ -90,7 +90,7 @@
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update_icon()
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if(skin)
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add_overlay(image('icons/mob/aibots.dmi', "medskin_[skin]"))
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add_overlay("medskin_[skin]")
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var/datum/job/doctor/J = new /datum/job/doctor
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access_card.access += J.get_access()
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