Replaces /image with /mutable_appearance (#556)

* Replaces /image with /mutable_appearance, where appropriate

* Update miscellaneous.dm

* Delete miscellaneous.dm.rej

* Delete pet.dm.rej

* Update pet.dm

* Update species.dm

* Update miscellaneous.dm

* Update species.dm

* Update miscellaneous.dm

* Delete species.dm.rej

* Update species.dm

pretty sure I got all the indentation correct THIS time, ffs

* Update species.dm

* Update species.dm

fucking tabs man, fucking tabs.
This commit is contained in:
CitadelStationBot
2017-04-26 08:18:35 -05:00
committed by Poojawa
parent a8c4c86e1c
commit a905c15dad
151 changed files with 1379 additions and 1531 deletions
+1 -1
View File
@@ -135,7 +135,7 @@
icon_state = "[initial(icon_state)]"
cut_overlays()
if(bin_pen)
add_overlay(image(icon=bin_pen.icon,icon_state=bin_pen.icon_state))
add_overlay(mutable_appearance(bin_pen.icon, bin_pen.icon_state))
/obj/item/weapon/paper_bin/construction
name = "construction paper bin"