Replaces /image with /mutable_appearance (#556)

* Replaces /image with /mutable_appearance, where appropriate

* Update miscellaneous.dm

* Delete miscellaneous.dm.rej

* Delete pet.dm.rej

* Update pet.dm

* Update species.dm

* Update miscellaneous.dm

* Update species.dm

* Update miscellaneous.dm

* Delete species.dm.rej

* Update species.dm

pretty sure I got all the indentation correct THIS time, ffs

* Update species.dm

* Update species.dm

fucking tabs man, fucking tabs.
This commit is contained in:
CitadelStationBot
2017-04-26 08:18:35 -05:00
committed by Poojawa
parent a8c4c86e1c
commit a905c15dad
151 changed files with 1379 additions and 1531 deletions
+2 -2
View File
@@ -141,11 +141,11 @@ GLOBAL_LIST_EMPTY(rad_collectors)
/obj/machinery/power/rad_collector/proc/update_icons()
cut_overlays()
if(loaded_tank)
add_overlay(image('icons/obj/singularity.dmi', "ptank"))
add_overlay("ptank")
if(stat & (NOPOWER|BROKEN))
return
if(active)
add_overlay(image('icons/obj/singularity.dmi', "on"))
add_overlay("on")
/obj/machinery/power/rad_collector/proc/toggle_power()
+1 -1
View File
@@ -33,7 +33,7 @@
var/area/A = get_area(src)
if(A)
var/image/alert_overlay = image('icons/effects/effects.dmi', "ghostalertsie")
var/mutable_appearance/alert_overlay = mutable_appearance('icons/effects/effects.dmi', "ghostalertsie")
notify_ghosts("Nar-Sie has risen in \the [A.name]. Reach out to the Geometer to be given a new shell for your soul.", source = src, alert_overlay = alert_overlay, action=NOTIFY_ATTACK)
narsie_spawn_animation()