Replaces /image with /mutable_appearance (#556)

* Replaces /image with /mutable_appearance, where appropriate

* Update miscellaneous.dm

* Delete miscellaneous.dm.rej

* Delete pet.dm.rej

* Update pet.dm

* Update species.dm

* Update miscellaneous.dm

* Update species.dm

* Update miscellaneous.dm

* Delete species.dm.rej

* Update species.dm

pretty sure I got all the indentation correct THIS time, ffs

* Update species.dm

* Update species.dm

fucking tabs man, fucking tabs.
This commit is contained in:
CitadelStationBot
2017-04-26 08:18:35 -05:00
committed by Poojawa
parent a8c4c86e1c
commit a905c15dad
151 changed files with 1379 additions and 1531 deletions
@@ -47,7 +47,7 @@
to_chat(M, "<span class='userdanger'>Discordant whispers flood your mind in a thousand voices. Each one speaks your name, over and over. Something horrible has come.</span>")
M << 'sound/creatures/legion_spawn.ogg'
flash_color(M, flash_color = "#FF0000", flash_time = 50)
var/image/door_overlay = image('icons/effects/effects.dmi', "legiondoor")
var/mutable_appearance/door_overlay = mutable_appearance('icons/effects/effects.dmi', "legiondoor")
notify_ghosts("Legion has been summoned in the [get_area(src)]!", source = src, alert_overlay = door_overlay, action = NOTIFY_JUMP)
is_anyone_home = FALSE
new/mob/living/simple_animal/hostile/megafauna/legion(get_step(src.loc, SOUTH))