Replaces /image with /mutable_appearance (#556)
* Replaces /image with /mutable_appearance, where appropriate * Update miscellaneous.dm * Delete miscellaneous.dm.rej * Delete pet.dm.rej * Update pet.dm * Update species.dm * Update miscellaneous.dm * Update species.dm * Update miscellaneous.dm * Delete species.dm.rej * Update species.dm pretty sure I got all the indentation correct THIS time, ffs * Update species.dm * Update species.dm fucking tabs man, fucking tabs.
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committed by
Poojawa
parent
a8c4c86e1c
commit
a905c15dad
@@ -11,7 +11,7 @@
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selection_type = "view"
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random_target = 1
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var/ready = 0
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var/image/halo = null
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var/static/mutable_appearance/halo
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var/sound/Snd // so far only way i can think of to stop a sound, thank MSO for the idea.
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action_icon_state = "lightning"
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@@ -25,7 +25,7 @@
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ready = 1
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to_chat(user, "<span class='notice'>You start gathering the power.</span>")
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Snd = new/sound('sound/magic/lightning_chargeup.ogg',channel = 7)
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halo = image("icon"='icons/effects/effects.dmi',"icon_state" ="electricity","layer" = EFFECTS_LAYER)
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halo = halo || mutable_appearance('icons/effects/effects.dmi', "electricity", EFFECTS_LAYER)
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user.add_overlay(halo)
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playsound(get_turf(user), Snd, 50, 0)
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if(do_mob(user,user,100,1))
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@@ -38,8 +38,7 @@
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/obj/effect/proc_holder/spell/targeted/tesla/proc/Reset(mob/user = usr)
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ready = 0
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if(halo)
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user.cut_overlay(halo)
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user.cut_overlay(halo)
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/obj/effect/proc_holder/spell/targeted/tesla/revert_cast(mob/user = usr, message = 1)
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if(message)
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