diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index 57cce8a656..f62d5ff15e 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -181,6 +181,15 @@ var/obj/item/device/pda/PDA = locate(/obj/item/device/pda) in H if(PDA) PDA.toff = TRUE +<<<<<<< HEAD +======= + if(disable_sensors) + // Using crew monitors to find corpses while creative makes finding certain ruins too easy. + var/obj/item/clothing/under/C = H.wear_suit + if(C) + C.sensor_mode = NO_SENSORS + +>>>>>>> b8b5084... Swaps locate for direct assignment var/obj/item/card/id/W = H.wear_id if(W) if(id_access)