Merge pull request #9388 from Sishen1542/dynamicadminfix

Dynamic now auto-deadmin friendly
This commit is contained in:
kevinz000
2019-10-05 08:22:47 -07:00
committed by GitHub
-2
View File
@@ -290,7 +290,6 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min)
midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) + world.time
message_admins("Dynamic Mode initialized with a Threat Level of... [threat_level]!")
log_game("DYNAMIC: Dynamic Mode initialized with a Threat Level of... [threat_level]!")
return TRUE
@@ -420,7 +419,6 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
return FALSE
starting_rule = pickweight(drafted_rules)
message_admins("Picking a [istype(starting_rule, /datum/dynamic_ruleset/roundstart/delayed/) ? " delayed " : ""] ruleset [starting_rule.name]")
log_game("DYNAMIC: Picking a [istype(starting_rule, /datum/dynamic_ruleset/roundstart/delayed/) ? " delayed " : ""] ruleset [starting_rule.name]")
roundstart_rules -= starting_rule