[reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments]
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/datum/mood_event/hug
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description = "<span class='nicegreen'>Hugs are nice.</span>\n"
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mood_change = 1
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timeout = 1200
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/datum/mood_event/arcade
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description = "<span class='nicegreen'>I beat the arcade game!</span>\n"
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mood_change = 3
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timeout = 3000
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/datum/mood_event/blessing
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description = "<span class='nicegreen'>I've been blessed.</span>\n"
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mood_change = 3
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timeout = 3000
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/datum/mood_event/book_nerd
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description = "<span class='nicegreen'>I have recently read a book.</span>\n"
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mood_change = 3
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timeout = 3000
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/datum/mood_event/pet_corgi
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description = "<span class='nicegreen'>Corgis are adorable! I can't stop petting them!</span>\n"
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mood_change = 3
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timeout = 3000
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/datum/mood_event/honk
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description = "<span class='nicegreen'>Maybe clowns aren't so bad after all. Honk!</span>\n"
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mood_change = 2
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timeout = 2400
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/datum/mood_event/perform_cpr
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description = "<span class='nicegreen'>It feels good to save a life.</span>\n"
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mood_change = 6
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timeout = 3000
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/datum/mood_event/oblivious
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description = "<span class='nicegreen'>What a lovely day.</span>\n"
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mood_change = 3
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/datum/mood_event/happytable
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description = "<span class='nicegreen'>They want to play on the table!</span>\n"
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mood_change = 2
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timeout = 1200
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/datum/mood_event/jolly
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description = "<span class='nicegreen'>I feel happy for no particular reason.</span>\n"
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mood_change = 6
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timeout = 1200
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/datum/mood_event/focused
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description = "<span class='nicegreen'>I have a goal, and I will reach it, whatever it takes!</span>\n" //Used for syndies, nukeops etc so they can focus on their goals
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mood_change = 12
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hidden = TRUE
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/datum/mood_event/revolution
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description = "<span class='nicegreen'>VIVA LA REVOLUTION!</span>\n"
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mood_change = 3
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hidden = TRUE
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/datum/mood_event/cult
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description = "<span class='nicegreen'>I have seen the truth, praise the almighty one!</span>\n"
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mood_change = 40 //maybe being a cultist isnt that bad after all
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hidden = TRUE
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/datum/mood_event/niceroom
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description = "<span class='nicegreen'>This room looks really pretty!</span>\n"
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mood_change = 4
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/datum/mood_event/greatroom
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description = "<span class='nicegreen'>This room is beautiful!</span>\n"
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mood_change = 7
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