[reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments]
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CitadelStationBot
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4d0b7133c8
commit
a96a28f3d6
@@ -42,12 +42,17 @@
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/mob/living/carbon/adjust_drugginess(amount)
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druggy = max(druggy+amount, 0)
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GET_COMPONENT_FROM(mood, /datum/component/mood, src)
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if(druggy)
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overlay_fullscreen("high", /obj/screen/fullscreen/high)
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throw_alert("high", /obj/screen/alert/high)
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if(mood)
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mood.add_event("high", /datum/mood_event/drugs/high)
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else
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clear_fullscreen("high")
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clear_alert("high")
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if(mood)
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mood.clear_event("high")
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/mob/living/carbon/set_drugginess(amount)
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druggy = max(amount, 0)
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@@ -97,4 +102,3 @@
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var/obj/item/organ/brain/B = getorganslot(ORGAN_SLOT_BRAIN)
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if(B)
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. = B.cure_all_traumas(resilience)
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