Removes a few spawns

This commit is contained in:
CitadelStationBot
2017-04-25 14:36:18 -05:00
parent 306e7c1cba
commit a96ba5aae3
5 changed files with 10 additions and 19 deletions
+1 -2
View File
@@ -175,8 +175,7 @@
else if(G.can_trigger_gun(user))
bonus_spread += 24 * G.weapon_weight
loop_counter++
spawn(loop_counter)
G.process_fire(target,user,1,params, null, bonus_spread)
addtimer(CALLBACK(G, /obj/item/weapon/gun.proc/process_fire, target, user, 1, params, null, bonus_spread), loop_counter)
process_fire(target,user,1,params, null, bonus_spread)