diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm index ce4992391b..3553384bb9 100644 --- a/code/game/objects/effects/glowshroom.dm +++ b/code/game/objects/effects/glowshroom.dm @@ -58,8 +58,8 @@ delay = delay - myseed.production * 100 //So the delay goes DOWN with better stats instead of up. :I obj_integrity = myseed.endurance max_integrity = myseed.endurance - if(myseed.get_gene(/datum/plant_gene/trait/glow)) - var/datum/plant_gene/trait/glow/G = myseed.get_gene(/datum/plant_gene/trait/glow) + var/datum/plant_gene/trait/glow/G = myseed.get_gene(/datum/plant_gene/trait/glow) + if(G) set_light(G.glow_range(myseed), G.glow_power(myseed), G.glow_color) setDir(CalcDir()) var/base_icon_state = initial(icon_state)