Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-27557

This commit is contained in:
LetterJay
2017-05-24 12:13:44 -05:00
62 changed files with 924 additions and 656 deletions
@@ -44,6 +44,8 @@
oldmag.update_icon()
else
to_chat(user, "<span class='notice'>You insert the magazine into \the [src].</span>")
playsound(user, 'sound/weapons/autoguninsert.ogg', 60, 1)
chamber_round()
A.update_icon()
update_icon()
@@ -300,6 +302,10 @@
/obj/item/weapon/gun/ballistic/automatic/l6_saw/attack_self(mob/user)
cover_open = !cover_open
to_chat(user, "<span class='notice'>You [cover_open ? "open" : "close"] [src]'s cover.</span>")
if(cover_open)
playsound(user, 'sound/weapons/sawopen.ogg', 60, 1)
else
playsound(user, 'sound/weapons/sawclose.ogg', 60, 1)
update_icon()
@@ -330,6 +336,7 @@
magazine = null
update_icon()
to_chat(user, "<span class='notice'>You remove the magazine from [src].</span>")
playsound(user, 'sound/weapons/magout.ogg', 60, 1)
/obj/item/weapon/gun/ballistic/automatic/l6_saw/attackby(obj/item/A, mob/user, params)
@@ -28,6 +28,7 @@
var/num_loaded = magazine.attackby(A, user, params, 1)
if(num_loaded)
to_chat(user, "<span class='notice'>You load [num_loaded] shell\s into \the [src].</span>")
playsound(user, 'sound/weapons/bulletinsert.ogg', 60, 1)
A.update_icon()
update_icon()
chamber_round(0)
@@ -45,6 +46,7 @@
num_unloaded++
if (num_unloaded)
to_chat(user, "<span class='notice'>You unload [num_unloaded] shell\s from [src].</span>")
playsound(user, 'sound/weapons/bulletremove.ogg', 60, 1)
else
to_chat(user, "<span class='warning'>[src] is empty!</span>")
@@ -20,6 +20,7 @@
var/num_loaded = magazine.attackby(A, user, params, 1)
if(num_loaded)
to_chat(user, "<span class='notice'>You load [num_loaded] shell\s into \the [src]!</span>")
playsound(user, 'sound/weapons/shotguninsert.ogg', 60, 1)
A.update_icon()
update_icon()
@@ -31,6 +31,12 @@
if(gun_light && gun_light.on)
add_overlay("mini-light")
/obj/item/weapon/gun/energy/e_gun/stun
name = "tactical energy gun"
desc = "Military issue energy gun, is able to fire stun rounds."
ammo_type = list(/obj/item/ammo_casing/energy/electrode/spec, /obj/item/ammo_casing/energy/disabler, /obj/item/ammo_casing/energy/laser)
/obj/item/weapon/gun/energy/e_gun/mini/practice_phaser
name = "practice phaser"
desc = "A modified version of the basic phaser gun, this one fires less concentrated energy bolts designed for target practice."