more more more.
- sacrifices give 2 charges now. - books no longer contain a charge by default. (sorry gamerko, no easy ascensions while i sleep.) - books are easier to craft.
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@@ -40,6 +40,7 @@
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START_PROCESSING(SSprocessing,src)
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if(give_equipment)
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equip_cultist()
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owner.teach_crafting_recipe(/datum/crafting_recipe/heretic/codex)
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return ..()
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/datum/antagonist/heretic/on_removal()
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@@ -109,12 +110,17 @@
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P.find_target(owners,assasination)
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protection += P.target
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objectives += P
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var/datum/objective/sacrifice_ecult/SE = new
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SE.owner = owner
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SE.update_explanation_text()
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objectives += SE
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var/datum/objective/escape/escape_objective = new
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escape_objective.owner = owner
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objectives += escape_objective
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/datum/antagonist/heretic/apply_innate_effects(mob/living/mob_override)
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. = ..()
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var/mob/living/current = owner.current
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@@ -8,7 +8,7 @@
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///Last person that touched this
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var/mob/living/last_user
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///how many charges do we have?
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var/charge = 1
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var/charge = 0
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///Where we cannot create the rune?
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var/static/list/blacklisted_turfs = typecacheof(list(/turf/closed,/turf/open/space,/turf/open/lava))
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@@ -257,6 +257,7 @@
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continue
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var/obj/item/forbidden_book/FB = X
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FB.charge++
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FB.charge++
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break
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if(!LH.target)
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