more more more.

- sacrifices give 2 charges now.
- books no longer contain a charge by default. (sorry gamerko, no easy ascensions while i sleep.)
- books are easier to craft.
This commit is contained in:
kiwedespars
2020-08-14 05:19:57 -07:00
parent bff11c4fe5
commit aa46e355da
4 changed files with 21 additions and 1 deletions
@@ -40,6 +40,7 @@
START_PROCESSING(SSprocessing,src)
if(give_equipment)
equip_cultist()
owner.teach_crafting_recipe(/datum/crafting_recipe/heretic/codex)
return ..()
/datum/antagonist/heretic/on_removal()
@@ -109,12 +110,17 @@
P.find_target(owners,assasination)
protection += P.target
objectives += P
var/datum/objective/sacrifice_ecult/SE = new
SE.owner = owner
SE.update_explanation_text()
objectives += SE
var/datum/objective/escape/escape_objective = new
escape_objective.owner = owner
objectives += escape_objective
/datum/antagonist/heretic/apply_innate_effects(mob/living/mob_override)
. = ..()
var/mob/living/current = owner.current
@@ -8,7 +8,7 @@
///Last person that touched this
var/mob/living/last_user
///how many charges do we have?
var/charge = 1
var/charge = 0
///Where we cannot create the rune?
var/static/list/blacklisted_turfs = typecacheof(list(/turf/closed,/turf/open/space,/turf/open/lava))
@@ -257,6 +257,7 @@
continue
var/obj/item/forbidden_book/FB = X
FB.charge++
FB.charge++
break
if(!LH.target)