Lets slime damage structures
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@@ -146,7 +146,7 @@
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/obj/attack_slime(mob/living/simple_animal/slime/user)
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if(!user.is_adult)
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return
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attack_generic(user, rand(10, 15), "melee", 1)
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attack_generic(user, rand(10, 15), BRUTE, "melee", 1)
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/obj/mech_melee_attack(obj/mecha/M)
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M.do_attack_animation(src)
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