Revert "Merge branch 'master' into Yeehaw"
This reverts commit30e3edaac1, reversing changes made to62c8fce043.
This commit is contained in:
@@ -260,7 +260,7 @@
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if(!amount)
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return
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vol_each = min(reagents.total_volume / amount, 50)
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var/name = html_decode(stripped_input(usr,"Name:","Name your pill!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN))
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var/name = stripped_input(usr,"Name:","Name your pill!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)
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if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
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return
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var/obj/item/reagent_containers/pill/P
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@@ -287,7 +287,7 @@
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adjust_item_drop_location(P)
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reagents.trans_to(P,vol_each)
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else
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var/name = html_decode(stripped_input(usr, "Name:", "Name your pack!", reagents.get_master_reagent_name(), MAX_NAME_LEN))
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var/name = stripped_input(usr, "Name:", "Name your pack!", reagents.get_master_reagent_name(), MAX_NAME_LEN)
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if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
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return
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var/obj/item/reagent_containers/food/condiment/pack/P = new/obj/item/reagent_containers/food/condiment/pack(drop_location())
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@@ -313,7 +313,7 @@
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if(!amount)
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return
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vol_each = min(reagents.total_volume / amount, 40)
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var/name = html_decode(stripped_input(usr,"Name:","Name your patch!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN))
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var/name = stripped_input(usr,"Name:","Name your patch!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)
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if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
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return
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var/obj/item/reagent_containers/pill/P
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@@ -331,7 +331,7 @@
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return
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if(condi)
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var/name = html_decode(stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN))
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var/name = stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)
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if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
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return
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var/obj/item/reagent_containers/food/condiment/P = new(drop_location())
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@@ -344,7 +344,7 @@
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if(text2num(many))
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amount_full = round(reagents.total_volume / 30)
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vol_part = ((reagents.total_volume*1000) % 30000) / 1000 //% operator doesn't support decimals.
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var/name = html_decode(stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN))
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var/name = stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)
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if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
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return
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@@ -372,7 +372,7 @@
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if(text2num(many))
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amount_full = round(reagents.total_volume / 60)
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vol_part = reagents.total_volume % 60
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var/name = html_decode(stripped_input(usr, "Name:","Name your hypovial!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN))
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var/name = stripped_input(usr, "Name:","Name your hypovial!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)
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if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
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return
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@@ -407,7 +407,7 @@
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return
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vol_each = min(reagents.total_volume / amount, 20)
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var/name = html_decode(stripped_input(usr,"Name:","Name your SmartDart!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN))
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var/name = stripped_input(usr,"Name:","Name your SmartDart!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)
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if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
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return
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@@ -247,23 +247,6 @@
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. = 1
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..()
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/datum/reagent/consumable/coconutmilk
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name = "Coconut Milk"
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id = "coconutmilk"
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description = "A transparent white liquid extracted from coconuts. Rich in taste."
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color = "#DFDFDF" // rgb: 223, 223, 223
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taste_description = "sweet milk"
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quality = DRINK_GOOD
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glass_icon_state = "glass_white"
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glass_name = "glass of coconut milk"
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glass_desc = "White and nutritious goodness!"
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/datum/reagent/consumable/coconutmilk/on_mob_life(mob/living/carbon/M)
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if(M.getBruteLoss() && prob(20))
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M.heal_bodypart_damage(2,0, 0)
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. = 1
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..()
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/datum/reagent/consumable/cream
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name = "Cream"
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id = "cream"
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@@ -622,7 +622,7 @@
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M.adjustBruteLoss(-1*REM, 0)
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M.adjustFireLoss(-1*REM, 0)
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M.adjustOxyLoss(-1*REM, 0)
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M.adjustToxLoss(-1*REM, 0, TRUE) //heals TOXINLOVERs
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M.adjustToxLoss(-1*REM, 0)
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..()
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/datum/reagent/consumable/honey/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
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@@ -26,11 +26,12 @@ Borg Hypospray
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var/bypass_protection = 0 //If the hypospray can go through armor or thick material
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var/list/datum/reagents/reagent_list = list()
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var/list/reagent_ids = list("dexalin", "kelotane", "bicaridine", "antitoxin", "epinephrine", "spaceacillin", "salglu_solution", "insulin")
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var/list/reagent_ids = list("dexalin", "kelotane", "bicaridine", "antitoxin", "epinephrine", "spaceacillin", "salglu_solution")
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var/accepts_reagent_upgrades = TRUE //If upgrades can increase number of reagents dispensed.
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var/list/modes = list() //Basically the inverse of reagent_ids. Instead of having numbers as "keys" and strings as values it has strings as keys and numbers as values.
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//Used as list for input() in shakers.
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/obj/item/reagent_containers/borghypo/Initialize()
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. = ..()
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@@ -39,10 +40,12 @@ Borg Hypospray
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START_PROCESSING(SSobj, src)
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/obj/item/reagent_containers/borghypo/Destroy()
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STOP_PROCESSING(SSobj, src)
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return ..()
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/obj/item/reagent_containers/borghypo/process() //Every [recharge_time] seconds, recharge some reagents for the cyborg
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charge_tick++
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if(charge_tick >= recharge_time)
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@@ -159,7 +162,7 @@ Borg Hypospray
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icon_state = "borghypo_s"
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charge_cost = 20
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recharge_time = 2
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reagent_ids = list("syndicate_nanites", "potass_iodide", "morphine", "insulin")
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reagent_ids = list("syndicate_nanites", "potass_iodide", "morphine")
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bypass_protection = 1
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accepts_reagent_upgrades = FALSE
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@@ -175,6 +178,7 @@ Borg Shaker
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charge_cost = 20 //Lots of reagents all regenerating at once, so the charge cost is lower. They also regenerate faster.
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recharge_time = 3
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accepts_reagent_upgrades = FALSE
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reagent_ids = list("beer", "orangejuice", "grenadine", "limejuice", "tomatojuice", "cola", "tonic", "sodawater", "ice", "cream", "whiskey", "vodka", "rum", "gin", "tequila", "vermouth", "wine", "kahlua", "cognac", "ale", "milk", "coffee", "banana", "lemonjuice")
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/obj/item/reagent_containers/borghypo/borgshaker/attack(mob/M, mob/user)
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@@ -230,21 +234,23 @@ Borg Shaker
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charge_cost = 20 //Lots of reagents all regenerating at once, so the charge cost is lower. They also regenerate faster.
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recharge_time = 3
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accepts_reagent_upgrades = FALSE
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reagent_ids = list("fakebeer", "fernet")
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/obj/item/reagent_containers/borghypo/peace
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name = "Peace Hypospray"
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reagent_ids = list("dizzysolution", "tiresolution", "synthpax", "insulin")
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reagent_ids = list("dizzysolution","tiresolution","synthpax")
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accepts_reagent_upgrades = FALSE
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/obj/item/reagent_containers/borghypo/peace/hacked
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desc = "Everything's peaceful in death!"
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icon_state = "borghypo_s"
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reagent_ids = list("dizzysolution", "tiresolution", "synthpax", "tirizene", "sulfonal", "sodium_thiopental", "cyanide", "fentanyl")
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reagent_ids = list("dizzysolution","tiresolution","synthpax","tirizene","sulfonal","sodium_thiopental","cyanide","fentanyl")
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accepts_reagent_upgrades = FALSE
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/obj/item/reagent_containers/borghypo/epi
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name = "Stabilizer injector"
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name = "epinephrine injector"
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desc = "An advanced chemical synthesizer and injection system, designed to stabilize patients."
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reagent_ids = list("epinephrine", "insulin")
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reagent_ids = list("epinephrine")
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accepts_reagent_upgrades = FALSE
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@@ -109,13 +109,11 @@
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/obj/item/reagent_containers/glass/beaker
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name = "beaker"
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desc = "A beaker. It can hold up to 60 units. Unable to withstand extreme pHes."
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desc = "A beaker. It can hold up to 50 units. Unable to withstand extreme pHes"
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icon = 'icons/obj/chemical.dmi'
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volume = 60
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icon_state = "beaker"
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item_state = "beaker"
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materials = list(MAT_GLASS=500)
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possible_transfer_amounts = list(5,10,15,20,25,30,60)
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beaker_weakness_bitflag = PH_WEAK
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/obj/item/reagent_containers/glass/beaker/Initialize()
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@@ -158,28 +156,28 @@
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/obj/item/reagent_containers/glass/beaker/jar
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name = "honey jar"
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desc = "A jar for honey. It can hold up to 60 units of sweet delight. Unable to withstand reagents of an extreme pH."
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desc = "A jar for honey. It can hold up to 50 units of sweet delight. Unable to withstand reagents of an extreme pH."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "vapour"
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/obj/item/reagent_containers/glass/beaker/large
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name = "large beaker"
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desc = "A large beaker. Can hold up to 120 units. Unable to withstand reagents of an extreme pH."
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desc = "A large beaker. Can hold up to 100 units. Unable to withstand reagents of an extreme pH."
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icon_state = "beakerlarge"
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materials = list(MAT_GLASS=2500)
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volume = 120
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volume = 100
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(5,10,15,20,25,30,40,60,120)
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possible_transfer_amounts = list(5,10,15,20,25,30,50,100)
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container_HP = 3
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/obj/item/reagent_containers/glass/beaker/plastic
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name = "x-large beaker"
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desc = "An extra-large beaker. Can hold up to 180 units. Is able to resist acid and alkaline solutions, but melts at 444 K."
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desc = "An extra-large beaker. Can hold up to 150 units. Is able to resist acid and alkaline solutions, but melts at 444K"
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icon_state = "beakerwhite"
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materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000)
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volume = 180
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volume = 150
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(5,10,15,20,25,30,40,60,120,180)
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possible_transfer_amounts = list(5,10,15,20,25,30,50,100,150)
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/obj/item/reagent_containers/glass/beaker/plastic/Initialize()
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beaker_weakness_bitflag &= ~PH_WEAK
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@@ -193,14 +191,14 @@
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/obj/item/reagent_containers/glass/beaker/meta
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name = "metamaterial beaker"
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desc = "A large beaker. Can hold up to 240 units, and is able to withstand all chemical situations."
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desc = "A large beaker. Can hold up to 200 units. Is able to withstand all chemical situations."
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icon_state = "beakergold"
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materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000, MAT_GOLD=1000, MAT_TITANIUM=1000)
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volume = 240
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volume = 200
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(5,10,15,20,25,30,40,60,120,200,240)
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possible_transfer_amounts = list(5,10,15,20,25,30,50,100,200)
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/obj/item/reagent_containers/glass/beaker/meta/Initialize() // why the fuck can't you just set the beaker weakness bitflags to nothing? fuck you
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/obj/item/reagent_containers/glass/beaker/meta/Initialize()
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beaker_weakness_bitflag &= ~PH_WEAK
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. = ..()
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@@ -230,7 +228,7 @@
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volume = 300
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(5,10,15,20,25,30,50,100,300)
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container_HP = 5
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container_HP = 4
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/obj/item/reagent_containers/glass/beaker/cryoxadone
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list_reagents = list("cryoxadone" = 30)
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@@ -1,6 +1,6 @@
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//hypovials used with the MkII hypospray. See hypospray.dm.
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/obj/item/reagent_containers/glass/bottle/vial // these have literally no fucking right to just be better beakers that you can shit out of a chemmaster
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/obj/item/reagent_containers/glass/bottle/vial
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name = "broken hypovial"
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desc = "A hypovial compatible with most hyposprays."
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icon_state = "hypovial"
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@@ -27,8 +27,6 @@
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for(var/R in comes_with)
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reagents.add_reagent(R,comes_with[R])
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update_icon()
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// beaker_weakness_bitflag |= PH_WEAK // fuck you if you're using these like beakers
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// beaker_weakness_bitflag |= TEMP_WEAK
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/obj/item/reagent_containers/glass/bottle/vial/on_reagent_change()
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@@ -62,11 +60,11 @@
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/obj/item/reagent_containers/glass/bottle/vial/small
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name = "hypovial"
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volume = 60
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possible_transfer_amounts = list(1,2,5,10,20,30)
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possible_transfer_amounts = list(5,10)
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/obj/item/reagent_containers/glass/bottle/vial/small/bluespace
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volume = 120
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possible_transfer_amounts = list(1,2,5,10,20,30,40)
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possible_transfer_amounts = list(5,10)
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name = "bluespace hypovial"
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icon_state = "hypovialbs"
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unique_reskin = null
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@@ -76,7 +74,7 @@
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desc = "A large hypovial, for deluxe hypospray models."
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icon_state = "hypoviallarge"
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volume = 120
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possible_transfer_amounts = list(1,2,5,10,20,30,40,60)
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possible_transfer_amounts = list(5,10,15,20)
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unique_reskin = list("large hypovial" = "hypoviallarge",
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"large red hypovial" = "hypoviallarge-b",
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"large blue hypovial" = "hypoviallarge-d",
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@@ -108,7 +106,7 @@
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add_overlay(filling)
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/obj/item/reagent_containers/glass/bottle/vial/large/bluespace
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possible_transfer_amounts = list(1,2,5,10,20,30,40,60)
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possible_transfer_amounts = list(5,10,15,20)
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name = "bluespace large hypovial"
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volume = 240
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icon_state = "hypoviallargebs"
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