aaaand the rest of the modules folder
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@@ -9,7 +9,7 @@
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faction = list("ashwalker")
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health = 200
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maxHealth = 200
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loot = null
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loot = list(/obj/effect/collapse)
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var/meat_counter = 6
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/mob/living/simple_animal/hostile/spawner/lavaland/ash_walker/death()
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@@ -399,7 +399,7 @@ GLOBAL_DATUM(necropolis_gate, /obj/structure/necropolis_gate/legion_gate)
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name = "burnt stone surrounding tile"
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icon_state = "burnt_surrounding_tile1"
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tile_key = "burnt_surrounding_tile"
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#undef STABLE
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#undef COLLAPSE_ON_CROSS
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#undef DESTROY_ON_CROSS
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