diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm index be011c8a34..edb0a1b5c9 100644 --- a/code/game/objects/items/shields.dm +++ b/code/game/objects/items/shields.dm @@ -134,6 +134,7 @@ playsound(src, "swing_hit", 75, 1) else playsound(src, 'sound/weapons/punchmiss.ogg', 75, 1) + step(user, bashdir) //lunge return length(victims) /obj/effect/temp_visual/dir_setting/shield_bash