Merge pull request #13602 from Putnam3145/better_dynamic
Adds a new "minor antag" roundstart to dynamic
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@@ -1,7 +1,7 @@
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#define CURRENT_LIVING_PLAYERS 1
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#define CURRENT_LIVING_ANTAGS 2
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#define CURRENT_DEAD_PLAYERS 3
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#define CURRENT_OBSERVERS 4
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#define CURRENT_OBSERVERS 4
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#define NO_ASSASSIN (1<<0)
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#define WAROPS_ALWAYS_ALLOWED (1<<1)
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@@ -9,9 +9,11 @@
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#define FORCE_IF_WON (1<<3)
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#define USE_PREV_ROUND_WEIGHTS (1<<4)
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#define ONLY_RULESET (1<<0)
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#define HIGHLANDER_RULESET (1<<1)
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#define TRAITOR_RULESET (1<<2)
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#define MINOR_RULESET (1<<3)
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#define ONLY_RULESET (1<<0)
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#define HIGHLANDER_RULESET (1<<1)
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#define TRAITOR_RULESET (1<<2)
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#define MINOR_RULESET (1<<3)
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#define FAKE_ANTAG_RULESET (1<<4)
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#define ALWAYS_MAX_WEIGHT_RULESET (1<<5)
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#define RULESET_STOP_PROCESSING 1
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