part 3: do people even read commit logs

This commit is contained in:
Kraseo
2020-03-01 19:14:05 +01:00
parent d93ade7e03
commit ab48a6fa16
9 changed files with 162 additions and 34 deletions
@@ -426,21 +426,24 @@
<li>Here, you can accept a contract, and redeem your TC payments from completed contracts.</li>
<li>The payment number shown in brackets is the bonus you'll recieve when bringing your target <b>alive</b>. You recieve the
other number regardless of if they were alive or dead.</li>
<li>Contracts are completed by bringing the target to designated dropoff, calling for extraction, and putting them
inside the pod.</li>
</ol>
<p>Be careful when accepting a contract. While you'll be able to see the location of the dropoff point, cancelling will make it
unavailable to take on again.</p>
<p>The tablet can be recharged at any cell charger.</p>
<p>The tablet can also be recharged at any cell charger.</p>
<h3>Extracting</h3>
<ol>
<li>Make sure both yourself and your target are at the dropoff.</li>
<li>Call the extraction. Stand back from the drop point - it'll be coming down hard.</li>
<li>Call the extraction, and stand back from the drop point</li>
<li>If it fails, make sure your target is inside, and there's a free space for the pod to land.</li>
<li>Drag your target into the pod.</li>
<li>Grab your target, and drag them into the pod.</li>
</ol>
<h3>Ransoms</h3>
<p>We need your target for our own reasons, but we ransom them back to your mission area once their use is served. They will return back
from where you sent them off from in several minutes time. Don't worry agent, we give you a cut of what we get paid. We pay this into whatever
ID card you have equipped, on top of the TC payment we give.</p>"}
from where you sent them off from in several minutes time. You will be paid in TC for your services.</p>
<p>Good luck agent.</p>"}
return ..()
@@ -456,6 +459,7 @@
/obj/item/storage/box/syndie_kit/contract_kit/PopulateContents()
new /obj/item/modular_computer/tablet/syndicate_contract_uplink/preset/uplink(src)
new /obj/item/storage/box/syndicate/contractor_loadout(src)
new /obj/item/melee/classic_baton/telescopic/contractor_baton(src)
var/list/item_list = list( // All 4 TC or less - some nukeops only items, but fit nicely to the theme.
/obj/item/storage/backpack/duffelbag/syndie/x4,
/obj/item/storage/box/syndie_kit/throwing_weapons,