Merge pull request #7632 from Poojawa/Digitigrade-suits

Digitigrade suits
This commit is contained in:
deathride58
2018-10-08 18:49:12 -04:00
committed by GitHub
9 changed files with 53 additions and 3 deletions

View File

@@ -9,6 +9,19 @@
var/togglename = null
var/suittoggled = FALSE
var/adjusted = NORMAL_STYLE
mutantrace_variation = MUTANTRACE_VARIATION
/obj/item/clothing/suit/equipped(mob/user, slot)
..()
if(mutantrace_variation && ishuman(user))
var/mob/living/carbon/human/H = user
if(DIGITIGRADE in H.dna.species.species_traits)
adjusted = ALT_STYLE
H.update_inv_wear_suit()
else if(adjusted == ALT_STYLE)
adjusted = NORMAL_STYLE
H.update_inv_wear_suit()
/obj/item/clothing/suit/worn_overlays(isinhands = FALSE)
. = list()

View File

@@ -9,6 +9,7 @@
siemens_coefficient = 0.5
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/armor/xcomsquaddie/dredd
name = "Judge Armor"
@@ -17,6 +18,7 @@
item_state = "dredd-suit"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/armor/xcomarmor
@@ -30,6 +32,7 @@
siemens_coefficient = 0.5
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/armor/vest/neorussian
name = "neo-Russian vest"
@@ -38,6 +41,7 @@
item_state = "nr_vest"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/armor/doomguy
name = "Doomguy's armor"
@@ -49,6 +53,7 @@
armor = list(melee = 50, bullet = 30, laser = 20, energy = 20, bomb = 30, bio = 0, rad = 0)
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/kaminacape
@@ -58,6 +63,7 @@
body_parts_covered = 0
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/officercoat
name = "Officer's Coat"
@@ -65,6 +71,7 @@
icon_state = "officersuit"
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/soldiercoat
name = "Soldier's Coat"
@@ -72,6 +79,7 @@
icon_state = "soldiersuit"
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/russofurcoat
name = "russian fur coat"
@@ -81,6 +89,7 @@
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/doshjacket
name = "Plasterer's Jacket"
@@ -89,6 +98,7 @@
body_parts_covered = CHEST|GROIN|ARMS
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/maidapron
name = "Apron"
@@ -97,6 +107,7 @@
body_parts_covered = CHEST|GROIN
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/clownpiece
name = "small fairy wings"
@@ -105,6 +116,7 @@
body_parts_covered = 0
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/clownpiece/flying
name = "small fairy wings"
@@ -112,6 +124,7 @@
icon_state = "clownpiece-fly"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/raincoat
name = "Raincoat"
@@ -120,5 +133,6 @@
body_parts_covered =CHEST|GROIN|LEGS|ARMS|HANDS
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION

View File

@@ -629,7 +629,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
species_traits += DIGITIGRADE
var/should_be_squished = FALSE
if(H.wear_suit)
if((H.wear_suit.flags_inv & HIDEJUMPSUIT) || ((H.wear_suit.body_parts_covered & LEGS) && (H.wear_suit.body_parts_covered & FEET)))
if(H.wear_suit.mutantrace_variation == NO_MUTANTRACE_VARIATION) //we got digitigrade suits now fam
should_be_squished = TRUE
if(H.w_uniform && !H.wear_suit)
if(H.w_uniform.mutantrace_variation == NO_MUTANTRACE_VARIATION)

View File

@@ -363,14 +363,19 @@ There are several things that need to be remembered:
var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_WEAR_SUIT]
inv.update_icon()
if(istype(wear_suit, /obj/item/clothing/suit))
if(wear_suit)
var/obj/item/clothing/suit/S = wear_suit
wear_suit.screen_loc = ui_oclothing
if(client && hud_used && hud_used.hud_shown)
if(hud_used.inventory_shown)
client.screen += wear_suit
update_observer_view(wear_suit,1)
overlays_standing[SUIT_LAYER] = wear_suit.build_worn_icon(state = wear_suit.icon_state, default_layer = SUIT_LAYER, default_icon_file = ((wear_suit.alternate_worn_icon) ? wear_suit.alternate_worn_icon : 'icons/mob/suit.dmi'))
if(S.mutantrace_variation)
if(S.adjusted == ALT_STYLE)
S.alternate_worn_icon = 'modular_citadel/icons/mob/suit_digi.dmi'
overlays_standing[SUIT_LAYER] = S.build_worn_icon(state = wear_suit.icon_state, default_layer = SUIT_LAYER, default_icon_file = ((wear_suit.alternate_worn_icon) ? S.alternate_worn_icon : 'icons/mob/suit.dmi'))
var/mutable_appearance/suit_overlay = overlays_standing[SUIT_LAYER]
if(OFFSET_SUIT in dna.species.offset_features)
suit_overlay.pixel_x += dna.species.offset_features[OFFSET_SUIT][1]

View File

@@ -305,3 +305,10 @@
else
S.adjusted = ALT_STYLE
H.update_inv_shoes()
if(H.wear_suit)
var/obj/item/clothing/suit/S = H.wear_suit
if(swap_back)
S.adjusted = NORMAL_STYLE
else
S.adjusted = ALT_STYLE
H.update_inv_wear_suit()