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@@ -12,16 +12,6 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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/datum/design/health_hud_prescription
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name = "Prescription Health Scanner HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their health status. This one has a prescription lens."
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id = "health_hud_prescription"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 350)
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build_path = /obj/item/clothing/glasses/hud/health/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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/datum/design/health_hud_night
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name = "Night Vision Health Scanner HUD"
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desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness."
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@@ -42,16 +32,6 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/security_hud_prescription
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name = "Prescription Security HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status. This one has a prescription lens."
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id = "security_hud_prescription"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 350)
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build_path = /obj/item/clothing/glasses/hud/security/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/security_hud_night
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name = "Night Vision Security HUD"
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desc = "A heads-up display which provides id data and vision in complete darkness."
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@@ -72,16 +52,6 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/diagnostic_hud_prescription
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name = "Prescription Diagnostic HUD"
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desc = "A HUD used to analyze and determine faults within robotic machinery. This one has a prescription lens."
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id = "diagnostic_hud_prescription"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/gold = 350)
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build_path = /obj/item/clothing/glasses/hud/diagnostic/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/diagnostic_hud_night
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name = "Night Vision Diagnostic HUD"
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desc = "Upgraded version of the diagnostic HUD designed to function during a power failure."
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@@ -112,16 +82,6 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/mesons_prescription
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name = "Prescription Optical Meson Scanners"
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desc = "Used by engineering and mining staff to see basic structural and terrain layouts through walls, regardless of lighting condition. Prescription lens has been added into this design."
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id = "mesons_prescription"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 350)
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build_path = /obj/item/clothing/glasses/meson/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/engine_goggles
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name = "Engineering Scanner Goggles"
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desc = "Goggles used by engineers. The Meson Scanner mode lets you see basic structural and terrain layouts through walls, regardless of lighting condition. The T-ray Scanner mode lets you see underfloor objects such as cables and pipes."
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@@ -132,16 +92,6 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/engine_goggles_prescription
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name = "Prescription Engineering Scanner Goggles"
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desc = "Goggles used by engineers. The Meson Scanner mode lets you see basic structural and terrain layouts through walls, regardless of lighting condition. The T-ray Scanner mode lets you see underfloor objects such as cables and pipes. Prescription lens has been added into this design."
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id = "engine_goggles_prescription"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/plasma = 100, /datum/material/silver = 350)
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build_path = /obj/item/clothing/glasses/meson/engine/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/tray_goggles
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name = "Optical T-Ray Scanners"
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desc = "Used by engineering staff to see underfloor objects such as cables and pipes."
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@@ -152,16 +102,6 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/tray_goggles_prescription
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name = "Prescription Optical T-Ray Scanners"
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desc = "Used by engineering staff to see underfloor objects such as cables and pipes. Prescription lens has been added into this design."
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id = "tray_goggles_prescription"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 150)
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build_path = /obj/item/clothing/glasses/meson/engine/tray/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/nvgmesons
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name = "Night Vision Optical Meson Scanners"
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desc = "Prototype meson scanners fitted with an extra sensor which amplifies the visible light spectrum and overlays it to the UHD display."
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@@ -175,22 +115,22 @@
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/datum/design/night_vision_goggles
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name = "Night Vision Goggles"
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desc = "Goggles that let you see through darkness unhindered."
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id = "night_visision_goggles"
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id = "night_vision_goggles"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 600, /datum/material/glass = 600, /datum/material/plasma = 350, /datum/material/uranium = 1000)
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build_path = /obj/item/clothing/glasses/night
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SECURITY
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/datum/design/night_vision_goggles_glasses
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name = "Prescription Night Vision Goggles"
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desc = "Goggles that let you see through darkness unhindered. Corrects vision."
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id = "night_visision_goggles_glasses"
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/datum/design/prescription_kit
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name = "Prescription Lens Kit"
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desc = "A do-it-yourself kit that lets you add a prescription overlay to any HUDs or other eyewear. Even the ones that shouldn't."
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id = "prescription_kit"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 600, /datum/material/glass = 600, /datum/material/plasma = 350, /datum/material/uranium = 1000)
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build_path = /obj/item/clothing/glasses/night/prescription
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materials = list(/datum/material/iron = 500, /datum/material/glass = 200, /datum/material/silver = 100) // silver because i guess all the prescription HUDs had it?
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build_path = /obj/item/prescription_kit
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
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departmental_flags = DEPARTMENTAL_FLAG_ALL
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/////////////////////////////////////////
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//////////////////Misc///////////////////
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