please work
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@@ -380,6 +380,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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/mob/dead/observer/Move(NewLoc, direct)
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if (SEND_SIGNAL(src, COMSIG_MOVABLE_PRE_MOVE, NewLoc) & COMPONENT_MOVABLE_BLOCK_PRE_MOVE)
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return
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if(updatedir)
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setDir(direct)//only update dir if we actually need it, so overlays won't spin on base sprites that don't have directions of their own
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var/oldloc = loc
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