layer changes

This commit is contained in:
actioninja
2020-03-28 23:43:39 -07:00
parent f419653c28
commit abde27c098
8 changed files with 23 additions and 15 deletions
+1 -1
View File
@@ -62,7 +62,7 @@
if(stat & BROKEN)
overlay_state = "[icon_state]_broken"
SSvis_overlays.add_vis_overlay(src, icon, overlay_state, layer, plane, dir)
SSvis_overlays.add_vis_overlay(src, icon, overlay_state, ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir, alpha=128)
SSvis_overlays.add_vis_overlay(src, icon, overlay_state, EMISSIVE_LAYER, EMISSIVE_PLANE, dir, alpha=128)
/obj/machinery/computer/power_change()
..()
+1 -1
View File
@@ -94,4 +94,4 @@
overlay_state = "alert:0"
. |= overlay_state
SSvis_overlays.add_vis_overlay(src, icon, overlay_state, layer, plane, dir)
SSvis_overlays.add_vis_overlay(src, icon, overlay_state, ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir, alpha=128)
SSvis_overlays.add_vis_overlay(src, icon, overlay_state, EMISSIVE_LAYER, EMISSIVE_PLANE, dir, alpha=128)
@@ -94,4 +94,4 @@
overlay_state = "alert:0"
. |= overlay_state
SSvis_overlays.add_vis_overlay(src, icon, overlay_state, layer, plane, dir)
SSvis_overlays.add_vis_overlay(src, icon, overlay_state, ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir, alpha=128)
SSvis_overlays.add_vis_overlay(src, icon, overlay_state, EMISSIVE_LAYER, EMISSIVE_PLANE, dir, alpha=128)
+5 -5
View File
@@ -77,23 +77,23 @@
if(is_station_level(z))
. += "fire_[GLOB.security_level]"
SSvis_overlays.add_vis_overlay(src, icon, "fire_[GLOB.security_level]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
SSvis_overlays.add_vis_overlay(src, icon, "fire_[GLOB.security_level]", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
else
. += "fire_[SEC_LEVEL_GREEN]"
SSvis_overlays.add_vis_overlay(src, icon, "fire_[SEC_LEVEL_GREEN]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
SSvis_overlays.add_vis_overlay(src, icon, "fire_[SEC_LEVEL_GREEN]", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
var/area/A = src.loc
A = A.loc
if(!detecting || !A.fire)
. += "fire_off"
SSvis_overlays.add_vis_overlay(src, icon, "fire_off", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
SSvis_overlays.add_vis_overlay(src, icon, "fire_off", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
else if(obj_flags & EMAGGED)
. += "fire_emagged"
SSvis_overlays.add_vis_overlay(src, icon, "fire_emagged", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
SSvis_overlays.add_vis_overlay(src, icon, "fire_emagged", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
else
. += "fire_on"
SSvis_overlays.add_vis_overlay(src, icon, "fire_on", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
SSvis_overlays.add_vis_overlay(src, icon, "fire_on", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
/obj/machinery/firealarm/emp_act(severity)
. = ..()
+2
View File
@@ -7,6 +7,8 @@
move_resist = INFINITY
obj_flags = 0
vis_flags = NONE
/obj/effect/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
return