Modifies a bunch and adds rite support

Clockie implants don't get detected by medscanners, brass claws get combo aka bonus damage on consecutive attacks against the same target, spears have a check for now accidentally draining vitality, and rite support has been added via a special sigil, though as of now there only is the 'base' rite which should never actually exist / be casted
This commit is contained in:
DeltaFire
2020-08-02 21:43:41 +02:00
parent 7dab54e38f
commit abf825280b
7 changed files with 150 additions and 5 deletions
+1
View File
@@ -23,6 +23,7 @@ GLOBAL_VAR_INIT(script_scripture_unlocked, FALSE) //If script scripture is avail
GLOBAL_VAR_INIT(application_scripture_unlocked, FALSE) //If application scripture is available
GLOBAL_VAR_INIT(judgement_scripture_unlocked, FALSE) //If judgement scripture is available
GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not used to track existing scripture
GLOBAL_LIST_INIT(clock_rites, list(typesof(/datum/clockwork_rite) - /datum/clockwork_rite))
//Scripture tiers and requirements; peripherals should never be used
#define SCRIPTURE_PERIPHERAL "Peripheral"