From ac677be4f18d325051c6c5c5bf38583ac7468063 Mon Sep 17 00:00:00 2001 From: Putnam Date: Fri, 8 Nov 2019 16:47:51 -0800 Subject: [PATCH] Made the roundstart flavor make a bit more sense. --- code/game/gamemodes/dynamic/dynamic.dm | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index ed67b018e8..be01becaba 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -249,8 +249,11 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) G.on_report() . += G.get_report() - print_command_report(., "Central Command Status Summary", announce=FALSE) - priority_announce("A summary has been copied and printed to all communications consoles.", "Security level elevated.", "intercept") + if(GLOB.security_level >= SEC_LEVEL_BLUE) + print_command_report(., "Central Command Status Summary", announce=FALSE) + priority_announce("A summary has been copied and printed to all communications consoles.", "Security level elevated.", "intercept") + else + print_command_report(., "Central Command Status Summary", announce=TRUE) // Yes, this is copy pasted from game_mode /datum/game_mode/dynamic/check_finished(force_ending)