Update shuttle_rotate.dm
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@@ -104,9 +104,6 @@ If ever any of these procs are useful for non-shuttles, rename it to proc/rotate
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//prevents shuttles attempting to rotate this since it messes up sprites
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/obj/machinery/gravity_generator/shuttleRotate(rotation, params)
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params = NONE
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<<<<<<< HEAD
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return ..()
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=======
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return ..()
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/obj/machinery/door/airlock/shuttleRotate(rotation, params)
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@@ -114,4 +111,3 @@ If ever any of these procs are useful for non-shuttles, rename it to proc/rotate
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if(cyclelinkeddir)
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cyclelinkeddir = angle2dir(rotation+dir2angle(cyclelinkeddir))
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cyclelinkairlock()
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>>>>>>> 6da0107... Makes cyclelinkeddir rotate with shuttle (#33734)
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