WIP
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@@ -64,7 +64,7 @@
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update_icon()
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air_update_turf(TRUE)
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/obj/structure/falsewall/update_icon()//Calling icon_update will refresh the smoothwalls if it's closed, otherwise it will make sure the icon is correct if it's open
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/obj/structure/falsewall/update_icon_state()//Calling icon_update will refresh the smoothwalls if it's closed, otherwise it will make sure the icon is correct if it's open
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if(opening)
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if(density)
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icon_state = "fwall_opening"
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