ports anti-magic component code updates (holymelon not included).

This commit is contained in:
Ghommie
2019-10-25 03:20:42 +02:00
parent 7011533bb7
commit ad7101d0aa
38 changed files with 239 additions and 107 deletions
+5 -3
View File
@@ -737,15 +737,17 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
mob_spell_list -= S
qdel(S)
/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE)
if(!magic && !holy)
/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE, tinfoil = FALSE, chargecost = 1, self = FALSE)
if(!magic && !holy && !tinfoil)
return
var/list/protection_sources = list()
if(SEND_SIGNAL(src, COMSIG_MOB_RECEIVE_MAGIC, magic, holy, protection_sources) & COMPONENT_BLOCK_MAGIC)
if(SEND_SIGNAL(src, COMSIG_MOB_RECEIVE_MAGIC, src, magic, holy, tinfoil, chargecost, self, protection_sources) & COMPONENT_BLOCK_MAGIC)
if(protection_sources.len)
return pick(protection_sources)
else
return src
if((magic && HAS_TRAIT(src, TRAIT_ANTIMAGIC)) || (holy && HAS_TRAIT(src, TRAIT_HOLY)))
return src
//You can buckle on mobs if you're next to them since most are dense
/mob/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE)