Merge pull request #13033 from Citadel-Station-13/silicons-patch-72

how about we not gib slimepeople for having too much blood that is a little unfun eh now they'll just take damage and bleed the excess
This commit is contained in:
Lin
2020-08-06 12:31:43 -05:00
committed by GitHub

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@@ -65,7 +65,8 @@
if(BLOOD_VOLUME_EXCESS to BLOOD_VOLUME_MAX_LETHAL)
if(prob(15))
to_chat(src, "<span class='userdanger'>Blood starts to tear your skin apart. You're going to burst!</span>")
gib()
adjustBruteLoss(15)
bleed(20)
if(BLOOD_VOLUME_MAXIMUM to BLOOD_VOLUME_EXCESS)
if(prob(10))
to_chat(src, "<span class='warning'>You feel terribly bloated.</span>")