diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm
index 29ff0a8fae..d89743d2d2 100644
--- a/code/__DEFINES/misc.dm
+++ b/code/__DEFINES/misc.dm
@@ -528,3 +528,5 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
#define FOURSPACES " "
#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
+
+#define CANT_REENTER_ROUND -1
diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm
index d76fc7731a..222002f512 100644
--- a/code/__HELPERS/game.dm
+++ b/code/__HELPERS/game.dm
@@ -447,7 +447,7 @@
var/list/candidates = list()
for(var/mob/dead/observer/G in GLOB.player_list)
- if(G.reenter_round_timeout < world.realtime)
+ if(G.can_reenter_round(TRUE))
candidates += G
return pollCandidates(Question, jobbanType, gametypeCheck, be_special_flag, poll_time, ignore_category, flashwindow, candidates)
diff --git a/code/modules/client/client_defines.dm b/code/modules/client/client_defines.dm
index a54584d6cc..ae9932e96f 100644
--- a/code/modules/client/client_defines.dm
+++ b/code/modules/client/client_defines.dm
@@ -79,4 +79,8 @@
var/client_keysend_amount = 0
var/next_keysend_reset = 0
var/next_keysend_trip_reset = 0
- var/keysend_tripped = FALSE
\ No newline at end of file
+ var/keysend_tripped = FALSE
+
+ // stops players from coming back through ghost/midround roles after suicide/cryo
+ // for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit)
+ var/reenter_round_timeout = 0
diff --git a/code/modules/language/language_holder.dm b/code/modules/language/language_holder.dm
index c1a336eb69..00f63510b6 100644
--- a/code/modules/language/language_holder.dm
+++ b/code/modules/language/language_holder.dm
@@ -134,7 +134,7 @@
/datum/language_holder/synthetic
languages = list(/datum/language/common)
- shadow_languages = list(/datum/language/common, /datum/language/machine, /datum/language/draconic)
+ shadow_languages = list(/datum/language/common, /datum/language/machine, /datum/language/draconic, /datum/language/slime)
/datum/language_holder/empty
languages = list()
diff --git a/code/modules/mob/dead/observer/login.dm b/code/modules/mob/dead/observer/login.dm
index 1b328dbc69..bf86a97574 100644
--- a/code/modules/mob/dead/observer/login.dm
+++ b/code/modules/mob/dead/observer/login.dm
@@ -18,3 +18,6 @@
update_icon(preferred_form)
updateghostimages()
+
+ client.reenter_round_timeout = max(client.reenter_round_timeout, clientless_round_timeout)
+ clientless_round_timeout = client.reenter_round_timeout
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 2b9b01dc18..499236e8ac 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -3,8 +3,6 @@ GLOBAL_LIST_EMPTY(ghost_images_simple) //this is a list of all ghost images as t
GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
-#define CANT_REENTER_ROUND -1
-
/mob/dead/observer
name = "ghost"
desc = "It's a g-g-g-g-ghooooost!" //jinkies!
@@ -21,7 +19,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
hud_type = /datum/hud/ghost
movement_type = GROUND | FLYING
var/can_reenter_corpse
- var/reenter_round_timeout = 0 // used to prevent people from coming back through ghost roles/midround antags as they suicide/cryo for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit)
+ var/clientless_round_timeout = 0 //mobs will lack a client as long as their player is disconnected. See client_defines.dm "reenter_round_timeout"
var/datum/hud/living/carbon/hud = null // hud
var/bootime = 0
var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
@@ -278,9 +276,13 @@ Works together with spawning an observer, noted above.
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
penalty += roundstart_quit_limit - world.time
if(penalty)
- ghost.reenter_round_timeout = world.realtime + penalty
- if(ghost.reenter_round_timeout - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
- ghost.reenter_round_timeout = CANT_REENTER_ROUND
+ penalty += world.realtime
+ if(penalty - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
+ penalty = CANT_REENTER_ROUND
+ if(client)
+ client.reenter_round_timeout = penalty
+ else //A disconnected player (quite likely for cryopods)
+ ghost.clientless_round_timeout = penalty
transfer_ckey(ghost, FALSE)
return ghost
@@ -339,10 +341,13 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
ghostize(0, penalize = TRUE)
/mob/dead/observer/proc/can_reenter_round(silent = FALSE)
- if(reenter_round_timeout != CANT_REENTER_ROUND && reenter_round_timeout <= world.realtime)
+ var/timeout = clientless_round_timeout
+ if(client)
+ timeout = client.reenter_round_timeout
+ if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime)
return TRUE
- if(!silent)
- to_chat(src, "You are unable to reenter the round[reenter_round_timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(reenter_round_timeout - world.realtime)]" : ""].")
+ if(!silent && client)
+ to_chat(src, "You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].")
return FALSE
/mob/dead/observer/Move(NewLoc, direct)
@@ -898,5 +903,3 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
spawners_menu = new(src)
spawners_menu.ui_interact(src)
-
-#undef CANT_REENTER_ROUND
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
index 397d40925b..7cfae9310a 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
@@ -594,12 +594,15 @@ Difficulty: Normal
var/list/hit_things = list() //we hit these already, ignore them
var/friendly_fire_check = FALSE
var/bursting = FALSE //if we're bursting and need to hit anyone crossing us
+ var/list/nohurt
-/obj/effect/temp_visual/hierophant/blast/Initialize(mapload, new_caster, friendly_fire, list/only_hit_once)
+/obj/effect/temp_visual/hierophant/blast/Initialize(mapload, new_caster, friendly_fire, list/only_hit_once, list/donthurt = null)
. = ..()
if(only_hit_once)
hit_things = only_hit_once
friendly_fire_check = friendly_fire
+ if(donthurt)
+ hit_things += donthurt
if(new_caster)
hit_things += new_caster
if(ismineralturf(loc)) //drill mineral turfs
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm
index 04a1b4a468..0a8320788e 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm
@@ -24,7 +24,8 @@
var/list/attack_action_types = list()
var/can_talk = FALSE
var/obj/loot_drop = null
-
+ var/owner
+
//Gives player-controlled variants the ability to swap attacks
/mob/living/simple_animal/hostile/asteroid/elite/Initialize(mapload)
. = ..()
@@ -53,14 +54,14 @@
if(ismineralturf(target))
var/turf/closed/mineral/M = target
M.gets_drilled()
-
+
//Elites can't talk (normally)!
/mob/living/simple_animal/hostile/asteroid/elite/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
if(can_talk)
. = ..()
return TRUE
return FALSE
-
+
/*Basic setup for elite attacks, based on Whoneedspace's megafauna attack setup.
While using this makes the system rely on OnFire, it still gives options for timers not tied to OnFire, and it makes using attacks consistent accross the board for player-controlled elites.*/
@@ -82,11 +83,11 @@ While using this makes the system rely on OnFire, it still gives options for tim
/datum/action/innate/elite_attack/Activate()
M.chosen_attack = chosen_attack_num
to_chat(M, chosen_message)
-
+
/mob/living/simple_animal/hostile/asteroid/elite/updatehealth()
. = ..()
update_health_hud()
-
+
/mob/living/simple_animal/hostile/asteroid/elite/update_health_hud()
if(hud_used)
var/severity = 0
@@ -144,7 +145,7 @@ While using this makes the system rely on OnFire, it still gives options for tim
gpstag = "Menacing Signal"
desc = "You're not quite sure how a signal can be menacing."
invisibility = 100
-
+
/obj/structure/elite_tumor/attack_hand(mob/user)
. = ..()
if(ishuman(user))
@@ -179,7 +180,7 @@ While using this makes the system rely on OnFire, it still gives options for tim
activity = TUMOR_INACTIVE
activator = null
-
+
obj/structure/elite_tumor/proc/spawn_elite(var/mob/dead/observer/elitemind)
var/selectedspawn = pick(potentialspawns)
mychild = new selectedspawn(loc)
@@ -199,18 +200,18 @@ obj/structure/elite_tumor/proc/return_elite()
if(boosted)
mychild.maxHealth = mychild.maxHealth * 2
mychild.health = mychild.maxHealth
-
+
/obj/structure/elite_tumor/Initialize(mapload)
. = ..()
internal = new/obj/item/gps/internal/elite(src)
START_PROCESSING(SSobj, src)
-
+
/obj/structure/elite_tumor/Destroy()
STOP_PROCESSING(SSobj, src)
mychild = null
activator = null
return ..()
-
+
/obj/structure/elite_tumor/process()
if(isturf(loc))
for(var/mob/living/simple_animal/hostile/asteroid/elite/elitehere in loc)
@@ -218,7 +219,7 @@ obj/structure/elite_tumor/proc/return_elite()
mychild.adjustHealth(-mychild.maxHealth*0.05)
var/obj/effect/temp_visual/heal/H = new /obj/effect/temp_visual/heal(get_turf(mychild))
H.color = "#FF0000"
-
+
/obj/structure/elite_tumor/attackby(obj/item/I, mob/user, params)
. = ..()
if(istype(I, /obj/item/organ/regenerative_core) && activity == TUMOR_INACTIVE && !boosted)
@@ -232,7 +233,7 @@ obj/structure/elite_tumor/proc/return_elite()
desc = "[desc] This one seems to glow with a strong intensity."
qdel(core)
return TRUE
-
+
/obj/structure/elite_tumor/proc/arena_checks()
if(activity != TUMOR_ACTIVE || QDELETED(src))
return
@@ -240,13 +241,13 @@ obj/structure/elite_tumor/proc/return_elite()
INVOKE_ASYNC(src, .proc/arena_trap) //Gets another arena trap queued up for when this one runs out.
INVOKE_ASYNC(src, .proc/border_check) //Checks to see if our fighters got out of the arena somehow.
addtimer(CALLBACK(src, .proc/arena_checks), 50)
-
+
/obj/structure/elite_tumor/proc/fighters_check()
if(activator != null && activator.stat == DEAD || activity == TUMOR_ACTIVE && QDELETED(activator))
onEliteWon()
if(mychild != null && mychild.stat == DEAD || activity == TUMOR_ACTIVE && QDELETED(mychild))
onEliteLoss()
-
+
/obj/structure/elite_tumor/proc/arena_trap()
var/turf/T = get_turf(src)
if(loc == null)
@@ -257,7 +258,7 @@ obj/structure/elite_tumor/proc/return_elite()
newwall = new /obj/effect/temp_visual/elite_tumor_wall(t, src)
newwall.activator = src.activator
newwall.ourelite = src.mychild
-
+
/obj/structure/elite_tumor/proc/border_check()
if(activator != null && get_dist(src, activator) >= 12)
activator.forceMove(loc)
@@ -267,7 +268,7 @@ obj/structure/elite_tumor/proc/return_elite()
mychild.forceMove(loc)
visible_message("[mychild] suddenly reappears above [src]!")
playsound(loc,'sound/effects/phasein.ogg', 200, 0, 50, TRUE, TRUE)
-
+
obj/structure/elite_tumor/proc/onEliteLoss()
playsound(loc,'sound/effects/tendril_destroyed.ogg', 200, 0, 50, TRUE, TRUE)
visible_message("[src] begins to convulse violently before beginning to dissipate.")
@@ -286,7 +287,7 @@ obj/structure/elite_tumor/proc/onEliteLoss()
mychild = null
activator = null
qdel(src)
-
+
obj/structure/elite_tumor/proc/onEliteWon()
activity = TUMOR_PASSIVE
activator = null
@@ -300,7 +301,7 @@ obj/structure/elite_tumor/proc/onEliteWon()
to_chat(mychild, "As the life in the activator's eyes fade, the forcefield around you dies out and you feel your power subside.\nDespite this inferno being your home, you feel as if you aren't welcome here anymore.\nWithout any guidance, your purpose is now for you to decide.")
to_chat(mychild, "Your max health has been halved, but can now heal by standing on your tumor. Note, it's your only way to heal.\nBear in mind, if anyone interacts with your tumor, you'll be resummoned here to carry out another fight. In such a case, you will regain your full max health.\nAlso, be weary of your fellow inhabitants, they likely won't be happy to see you!")
to_chat(mychild, "Note that you are a lavaland monster, and thus not allied to the station. You should not cooperate or act friendly with any station crew unless under extreme circumstances!")
-
+
/obj/item/tumor_shard
name = "tumor shard"
desc = "A strange, sharp, crystal shard from an odd tumor on Lavaland. Stabbing the corpse of a lavaland elite with this will revive them, assuming their soul still lingers. Revived lavaland elites only have half their max health, but are completely loyal to their reviver."
@@ -313,7 +314,7 @@ obj/structure/elite_tumor/proc/onEliteWon()
w_class = WEIGHT_CLASS_SMALL
throw_speed = 3
throw_range = 5
-
+
/obj/item/tumor_shard/afterattack(atom/target, mob/user, proximity_flag)
. = ..()
if(istype(target, /mob/living/simple_animal/hostile/asteroid/elite) && proximity_flag)
@@ -331,10 +332,11 @@ obj/structure/elite_tumor/proc/onEliteWon()
E.health = E.maxHealth
E.desc = "[E.desc] However, this one appears appears less wild in nature, and calmer around people."
E.sentience_type = SENTIENCE_ORGANIC
+ E.owner = user
qdel(src)
else
to_chat(user, "[src] only works on the corpse of a sentient lavaland elite.")
-
+
/obj/effect/temp_visual/elite_tumor_wall
name = "magic wall"
icon = 'icons/turf/walls/hierophant_wall_temp.dmi'
@@ -347,7 +349,7 @@ obj/structure/elite_tumor/proc/onEliteWon()
color = rgb(255,0,0)
light_range = MINIMUM_USEFUL_LIGHT_RANGE
light_color = LIGHT_COLOR_RED
-
+
/obj/effect/temp_visual/elite_tumor_wall/Initialize(mapload, new_caster)
. = ..()
queue_smooth_neighbors(src)
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm
index 540470d505..e65c4f5b20 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm
@@ -44,34 +44,34 @@
/datum/action/innate/elite_attack/magic_box,
/datum/action/innate/elite_attack/pandora_teleport,
/datum/action/innate/elite_attack/aoe_squares)
-
+
var/sing_shot_length = 8
var/cooldown_time = 20
-
+
/datum/action/innate/elite_attack/singular_shot
name = "Singular Shot"
button_icon_state = "singular_shot"
chosen_message = "You are now creating a single linear magic square."
chosen_attack_num = SINGULAR_SHOT
-
+
/datum/action/innate/elite_attack/magic_box
name = "Magic Box"
button_icon_state = "magic_box"
chosen_message = "You are now attacking with a box of magic squares."
chosen_attack_num = MAGIC_BOX
-
+
/datum/action/innate/elite_attack/pandora_teleport
name = "Line Teleport"
button_icon_state = "pandora_teleport"
chosen_message = "You will now teleport to your target."
chosen_attack_num = PANDORA_TELEPORT
-
+
/datum/action/innate/elite_attack/aoe_squares
name = "AOE Blast"
button_icon_state = "aoe_squares"
chosen_message = "Your attacks will spawn an AOE blast at your target location."
chosen_attack_num = AOE_SQUARES
-
+
/mob/living/simple_animal/hostile/asteroid/elite/pandora/OpenFire()
if(client)
switch(chosen_attack)
@@ -94,7 +94,7 @@
pandora_teleport(target)
if(AOE_SQUARES)
aoe_squares(target)
-
+
/mob/living/simple_animal/hostile/asteroid/elite/pandora/Life()
. = ..()
if(health >= maxHealth * 0.5)
@@ -105,28 +105,28 @@
return
else
cooldown_time = 10
-
-/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/singular_shot(target)
+
+/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/singular_shot(target)
ranged_cooldown = world.time + (cooldown_time * 0.5)
var/dir_to_target = get_dir(get_turf(src), get_turf(target))
var/turf/T = get_step(get_turf(src), dir_to_target)
singular_shot_line(sing_shot_length, dir_to_target, T)
-
+
/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/singular_shot_line(var/procsleft, var/angleused, var/turf/T)
if(procsleft <= 0)
return
- new /obj/effect/temp_visual/hierophant/blast/pandora(T, src)
+ new /obj/effect/temp_visual/hierophant/blast/pandora(T, src, null, null, list(owner))
T = get_step(T, angleused)
procsleft = procsleft - 1
addtimer(CALLBACK(src, .proc/singular_shot_line, procsleft, angleused, T), 2)
-
+
/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/magic_box(target)
ranged_cooldown = world.time + cooldown_time
var/turf/T = get_turf(target)
for(var/t in spiral_range_turfs(3, T))
if(get_dist(t, T) > 1)
- new /obj/effect/temp_visual/hierophant/blast/pandora(t, src)
-
+ new /obj/effect/temp_visual/hierophant/blast/pandora(t, src, null, null, list(owner))
+
/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/pandora_teleport(target)
ranged_cooldown = world.time + cooldown_time
var/turf/T = get_turf(target)
@@ -135,45 +135,45 @@
new /obj/effect/temp_visual/hierophant/telegraph(source, src)
playsound(source,'sound/machines/airlockopen.ogg', 200, 1)
addtimer(CALLBACK(src, .proc/pandora_teleport_2, T, source), 2)
-
+
/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/pandora_teleport_2(var/turf/T, var/turf/source)
new /obj/effect/temp_visual/hierophant/telegraph/teleport(T, src)
new /obj/effect/temp_visual/hierophant/telegraph/teleport(source, src)
for(var/t in RANGE_TURFS(1, T))
- new /obj/effect/temp_visual/hierophant/blast/pandora(t, src)
+ new /obj/effect/temp_visual/hierophant/blast/pandora(t, src, null, null, list(owner))
for(var/t in RANGE_TURFS(1, source))
- new /obj/effect/temp_visual/hierophant/blast/pandora(t, src)
+ new /obj/effect/temp_visual/hierophant/blast/pandora(t, src, null, null, list(owner))
animate(src, alpha = 0, time = 2, easing = EASE_OUT) //fade out
visible_message("[src] fades out!")
density = FALSE
addtimer(CALLBACK(src, .proc/pandora_teleport_3, T), 2)
-
+
/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/pandora_teleport_3(var/turf/T)
forceMove(T)
animate(src, alpha = 255, time = 2, easing = EASE_IN) //fade IN
density = TRUE
visible_message("[src] fades in!")
-
+
/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/aoe_squares(target)
ranged_cooldown = world.time + cooldown_time
var/turf/T = get_turf(target)
- new /obj/effect/temp_visual/hierophant/blast/pandora(T, src)
+ new /obj/effect/temp_visual/hierophant/blast/pandora(T, src, null, null, list(owner))
var/max_size = 2
addtimer(CALLBACK(src, .proc/aoe_squares_2, T, 0, max_size), 2)
-
+
/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/aoe_squares_2(var/turf/T, var/ring, var/max_size)
if(ring > max_size)
return
for(var/t in spiral_range_turfs(ring, T))
if(get_dist(t, T) == ring)
- new /obj/effect/temp_visual/hierophant/blast/pandora(t, src)
+ new /obj/effect/temp_visual/hierophant/blast/pandora(t, src, null, null, list(owner))
addtimer(CALLBACK(src, .proc/aoe_squares_2, T, (ring + 1), max_size), 2)
-
+
//The specific version of hiero's squares pandora uses
/obj/effect/temp_visual/hierophant/blast/pandora
damage = 20
monster_damage_boost = FALSE
-
+
//Pandora's loot: Hope
/obj/item/clothing/accessory/pandora_hope
name = "Hope"
@@ -181,7 +181,7 @@
icon = 'icons/obj/lavaland/elite_trophies.dmi'
icon_state = "hope"
resistance_flags = FIRE_PROOF
-
+
/obj/item/clothing/accessory/pandora_hope/on_uniform_equip(obj/item/clothing/under/U, user)
var/mob/living/L = user
if(L && L.mind)
diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm
index 23eb24ed15..64e693a326 100644
--- a/code/modules/reagents/chemistry/reagents/food_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm
@@ -622,7 +622,7 @@
M.adjustBruteLoss(-1*REM, 0)
M.adjustFireLoss(-1*REM, 0)
M.adjustOxyLoss(-1*REM, 0)
- M.adjustToxLoss(-1*REM, 0)
+ M.adjustToxLoss(-1*REM, 0, TRUE) //heals TOXINLOVERs
..()
/datum/reagent/consumable/honey/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
diff --git a/code/modules/security_levels/security_levels.dm b/code/modules/security_levels/security_levels.dm
index 70b06e6438..13d1543c92 100644
--- a/code/modules/security_levels/security_levels.dm
+++ b/code/modules/security_levels/security_levels.dm
@@ -49,7 +49,7 @@ GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN)
else
SSshuttle.emergency.modTimer(1.5)
GLOB.security_level = SEC_LEVEL_BLUE
- sound_to_playing_players('sound/misc/voybluealert.ogg') // Citadel change - Makes alerts play a sound
+ sound_to_playing_players('sound/misc/voybluealert.ogg', volume = 50) // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
@@ -66,7 +66,7 @@ GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
SSshuttle.emergency.modTimer(1.6)
GLOB.security_level = SEC_LEVEL_AMBER
- sound_to_playing_players('sound/effects/alert.ogg') // Citadel change - Makes alerts play a sound
+ sound_to_playing_players('sound/effects/alert.ogg', volume = 50) // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
@@ -83,7 +83,7 @@ GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN)
else
minor_announce(CONFIG_GET(string/alert_red_downto), "Attention! Code red!")
GLOB.security_level = SEC_LEVEL_RED
- sound_to_playing_players('sound/misc/voyalert.ogg') // Citadel change - Makes alerts play a sound
+ sound_to_playing_players('sound/misc/voyalert.ogg', volume = 50) // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
diff --git a/html/changelogs/AutoChangeLog-pr-10091.yml b/html/changelogs/AutoChangeLog-pr-10091.yml
new file mode 100644
index 0000000000..8787d9bdba
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10091.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - soundadd: "Blue, Amber and Red security alert sounds should be half as loud now."
diff --git a/html/changelogs/AutoChangeLog-pr-10318.yml b/html/changelogs/AutoChangeLog-pr-10318.yml
new file mode 100644
index 0000000000..8dc58b9922
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10318.yml
@@ -0,0 +1,4 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - rscadd: "Silicons now know what a slime is saying!"
diff --git a/html/changelogs/AutoChangeLog-pr-10323.yml b/html/changelogs/AutoChangeLog-pr-10323.yml
new file mode 100644
index 0000000000..50385665d6
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10323.yml
@@ -0,0 +1,4 @@
+author: "Seris02"
+delete-after: True
+changes:
+ - bugfix: "pandoras attacking their owners"
diff --git a/html/changelogs/AutoChangeLog-pr-10324.yml b/html/changelogs/AutoChangeLog-pr-10324.yml
new file mode 100644
index 0000000000..f012bc272b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10324.yml
@@ -0,0 +1,4 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - balance: "honey now will not kill slimes. Honey slimepeople can be a thing now, go sci."