big floof
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@@ -260,3 +260,10 @@
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icon = 'icons/obj/clockwork_objects.dmi'
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icon_state = "clockwork_floor"
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floor_tile = /obj/item/stack/tile/bronze
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/turf/open/floor/padded
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name = "padded floor"
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desc = "Keeps crazy people from hurting themselves. It's soft, plush, and very nice to get shoved agaisnt."
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icon = 'icons/turf/floors.dmi'
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icon_state = "floor_padded"
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floor_tile = /obj/item/stack/tile/padded
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@@ -68,6 +68,9 @@
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/turf/open/floor/plasteel/chapel
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icon_state = "chapel"
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/turf/open/floor/plasteel/chapel_floor
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icon_state = "chapel_alt"
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/turf/open/floor/plasteel/showroomfloor
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icon_state = "showroomfloor"
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