41 files changed, original only had 4. SPACES.
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@@ -43,6 +43,10 @@ GLOBAL_LIST_EMPTY(explosions)
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return
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GLOB.explosions += src
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if(isnull(flame_range))
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flame_range = light_impact_range
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if(isnull(flash_range))
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flash_range = devastation_range
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// Archive the uncapped explosion for the doppler array
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var/orig_dev_range = devastation_range
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@@ -121,7 +125,7 @@ GLOBAL_LIST_EMPTY(explosions)
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E = new
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E.set_up(epicenter)
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E.start()
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EX_PREPROCESS_CHECK_TICK
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//flash mobs
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@@ -188,7 +192,7 @@ GLOBAL_LIST_EMPTY(explosions)
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var/throw_range = rand(throw_dist, max_range)
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var/turf/throw_at = get_ranged_target_turf(I, throw_dir, throw_range)
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I.throw_speed = EXPLOSION_THROW_SPEED //Temporarily change their throw_speed for embedding purposes (Reset when it finishes throwing, regardless of hitting anything)
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I.throw_at(throw_at, throw_range, EXPLOSION_THROW_SPEED)
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I.throw_at(throw_at, throw_range, EXPLOSION_THROW_SPEED)
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//wait for the lists to repop
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var/break_condition
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@@ -204,7 +208,7 @@ GLOBAL_LIST_EMPTY(explosions)
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if(!running)
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break
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//update the trackers
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affTurfLen = affected_turfs.len
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expBlockLen = cached_exp_block.len
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@@ -270,7 +274,7 @@ GLOBAL_LIST_EMPTY(explosions)
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. = list()
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var/processed = 0
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while(!stopped && running)
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var/I
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var/I
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for(I in (processed + 1) to affected_turfs.len) // we cache the explosion block rating of every turf in the explosion area
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var/turf/T = affected_turfs[I]
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var/current_exp_block = T.density ? T.explosion_block : 0
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@@ -285,12 +289,12 @@ GLOBAL_LIST_EMPTY(explosions)
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for(var/obj/structure/blob/B in T)
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current_exp_block += B.explosion_block
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.[T] = current_exp_block
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if(TICK_CHECK)
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break
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processed = I
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stoplag()
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