Revert "MODsuits"
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@@ -399,7 +399,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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if(throwing)
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throwing.finalize(FALSE)
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if(loc == user)
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if(!allow_attack_hand_drop(user) || !user.temporarilyRemoveItemFromInventory(I = src))
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if(!allow_attack_hand_drop(user) || !user.temporarilyRemoveItemFromInventory(src))
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return
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. = FALSE
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@@ -428,7 +428,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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if(throwing)
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throwing.finalize(FALSE)
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if(loc == user)
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if(!allow_attack_hand_drop(user) || !user.temporarilyRemoveItemFromInventory(src))
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if(!user.temporarilyRemoveItemFromInventory(src))
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return
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pickup(user)
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@@ -1271,7 +1271,3 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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/obj/item/proc/update_action_buttons(status_only = FALSE, force = FALSE)
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for(var/datum/action/current_action as anything in actions)
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current_action.UpdateButtonIcon(status_only, force)
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/// Special stuff you want to do when an outfit equips this item.
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/obj/item/proc/on_outfit_equip(mob/living/carbon/human/outfit_wearer, visuals_only, item_slot)
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return
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