Revert "12/21 modernizations from TG live"
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+27
-6
@@ -34,8 +34,6 @@
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//turf-only flags
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#define NOJAUNT 1
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#define UNUSED_TRANSIT_TURF 2
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#define CAN_BE_DIRTY 4 //If a turf can be made dirty at roundstart. This is also used in areas.
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/*
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These defines are used specifically with the atom/pass_flags bitmask
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@@ -49,12 +47,34 @@
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#define PASSMOB 16
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#define LETPASSTHROW 32
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//flags for species
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//Movement Types
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#define IMMOBILE 0
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#define GROUND 1
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#define FLYING 2
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#define MUTCOLORS 1
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#define HAIR 2
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#define FACEHAIR 3
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#define EYECOLOR 4
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#define LIPS 5
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#define RESISTTEMP 6
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#define RADIMMUNE 7
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#define NOBREATH 8
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#define NOGUNS 9
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#define NOBLOOD 10
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#define NOFIRE 11
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#define VIRUSIMMUNE 12
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#define PIERCEIMMUNE 13
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#define NOTRANSSTING 14
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#define MUTCOLORS_PARTSONLY 15 //Used if we want the mutant colour to be only used by mutant bodyparts. Don't combine this with MUTCOLORS, or it will be useless.
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#define NODISMEMBER 16
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#define NOHUNGER 17
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#define NOCRITDAMAGE 18
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#define NOZOMBIE 19
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#define EASYDISMEMBER 20
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#define EASYLIMBATTACHMENT 21
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#define TOXINLOVER 22
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#define MUTCOLORS2 23
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#define MUTCOLORS3 24
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#define FLYING 65536
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/*
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These defines are used specifically with the atom/movable/languages bitmask.
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@@ -68,6 +88,7 @@
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#define DRONE 32
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#define SWARMER 64
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#define RATVAR 128
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#define YAUTJA 256
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// Flags for reagents
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#define REAGENT_NOREACT 1
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