Revert "12/21 modernizations from TG live"
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@@ -35,8 +35,6 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
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var/init_time
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var/tickdrift = 0
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var/sleep_delta
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var/make_runtime = 0
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// Has round started? (So we know what subsystems to run)
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@@ -67,11 +65,6 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
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// Tell qdel() to Del() this object.
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return QDEL_HINT_HARDDEL_NOW
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/datum/controller/master/proc/Shutdown()
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processing = FALSE
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for(var/datum/subsystem/ss in subsystems)
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ss.Shutdown()
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// Returns 1 if we created a new mc, 0 if we couldn't due to a recent restart,
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// -1 if we encountered a runtime trying to recreate it
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/proc/Recreate_MC()
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@@ -172,8 +165,8 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
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message_admins("MC crashed or runtimed, restarting")
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var/rtn2 = Recreate_MC()
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if (rtn2 <= 0)
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log_game("Failed to recreate MC (Error code: [rtn2]), it's up to the failsafe now")
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message_admins("Failed to recreate MC (Error code: [rtn2]), it's up to the failsafe now")
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log_game("Failed to recreate MC (Error code: [rtn2]), its up to the failsafe now")
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message_admins("Failed to recreate MC (Error code: [rtn2]), its up to the failsafe now")
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Failsafe.defcon = 2
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// Main loop.
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@@ -287,7 +280,6 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
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iteration++
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last_run = world.time
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src.sleep_delta = MC_AVERAGE_FAST(src.sleep_delta, sleep_delta)
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sleep(world.tick_lag * (processing + sleep_delta))
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