Revert "12/21 modernizations from TG live"

This commit is contained in:
LetterJay
2016-12-22 22:35:44 -06:00
committed by GitHub
parent cf59ac1c3d
commit ae40d4134e
2215 changed files with 86928 additions and 707332 deletions
+34 -108
View File
@@ -6,17 +6,13 @@
/datum/action
var/name = "Generic Action"
var/desc = null
var/obj/target = null
var/check_flags = 0
var/processing = 0
var/obj/screen/movable/action_button/button = null
var/button_icon = 'icons/mob/actions.dmi'
var/background_icon_state = ACTION_BUTTON_DEFAULT_BACKGROUND
var/buttontooltipstyle = ""
var/icon_icon = 'icons/mob/actions.dmi'
var/button_icon_state = "default"
var/background_icon_state = "bg_default"
var/mob/owner
/datum/action/New(Target)
@@ -24,9 +20,6 @@
button = new
button.linked_action = src
button.name = name
button.actiontooltipstyle = buttontooltipstyle
if(desc)
button.desc = desc
/datum/action/Destroy()
if(owner)
@@ -37,26 +30,25 @@
return ..()
/datum/action/proc/Grant(mob/M)
if(M)
if(owner)
if(owner == M)
return
owner = M
M.actions += src
if(M.client)
M.client.screen += button
M.update_action_buttons()
else
if(owner)
if(owner == M)
return
Remove(owner)
owner = M
M.actions += src
if(M.client)
M.client.screen += button
M.update_action_buttons()
/datum/action/proc/Remove(mob/M)
if(M)
if(M.client)
M.client.screen -= button
M.actions -= src
M.update_action_buttons()
owner = null
if(!M)
return
if(M.client)
M.client.screen -= button
button.moved = FALSE //so the button appears in its normal position when given to another owner.
M.actions -= src
M.update_action_buttons()
owner = null
/datum/action/proc/Trigger()
if(!IsAvailable())
@@ -85,15 +77,8 @@
/datum/action/proc/UpdateButtonIcon()
if(button)
button.name = name
button.desc = desc
if(owner && owner.hud_used && background_icon_state == ACTION_BUTTON_DEFAULT_BACKGROUND)
var/list/settings = owner.hud_used.get_action_buttons_icons()
button.icon = settings["bg_icon"]
button.icon_state = settings["bg_state"]
else
button.icon = button_icon
button.icon_state = background_icon_state
button.icon = button_icon
button.icon_state = background_icon_state
ApplyIcon(button)
@@ -105,9 +90,9 @@
/datum/action/proc/ApplyIcon(obj/screen/movable/action_button/current_button)
current_button.cut_overlays()
if(icon_icon && button_icon_state)
if(button_icon && button_icon_state)
var/image/img
img = image(icon_icon, current_button, button_icon_state)
img = image(button_icon, current_button, button_icon_state)
img.pixel_x = 0
img.pixel_y = 0
current_button.add_overlay(img)
@@ -124,13 +109,11 @@
/datum/action/item_action/New(Target)
..()
var/obj/item/I = target
LAZYINITLIST(I.actions)
I.actions += src
/datum/action/item_action/Destroy()
var/obj/item/I = target
I.actions -= src
UNSETEMPTY(I.actions)
return ..()
/datum/action/item_action/Trigger()
@@ -138,7 +121,7 @@
return 0
if(target)
var/obj/item/I = target
I.ui_action_click(owner, src)
I.ui_action_click(owner, src.type)
return 1
/datum/action/item_action/ApplyIcon(obj/screen/movable/action_button/current_button)
@@ -150,13 +133,10 @@
..(current_button)
else if(target)
var/obj/item/I = target
var/old_layer = I.layer
var/old_plane = I.plane
var/old = I.layer
I.layer = FLOAT_LAYER //AAAH
I.plane = FLOAT_PLANE //^ what that guy said
current_button.add_overlay(I)
I.layer = old_layer
I.plane = old_plane
I.layer = old
/datum/action/item_action/toggle_light
name = "Toggle Light"
@@ -193,7 +173,7 @@
if(iscarbon(owner))
var/mob/living/carbon/C = owner
if(target == C.internal)
button.icon_state = "template_active"
button.icon_state = "bg_default_on"
/datum/action/item_action/toggle_mister
name = "Toggle Mister"
@@ -204,52 +184,11 @@
/datum/action/item_action/toggle_helmet_light
name = "Toggle Helmet Light"
/datum/action/item_action/toggle_unfriendly_fire
name = "Toggle Friendly Fire \[ON\]"
desc = "Toggles if the staff causes friendly fire."
button_icon_state = "vortex_ff_on"
/datum/action/item_action/toggle_unfriendly_fire/Trigger()
if(..())
UpdateButtonIcon()
/datum/action/item_action/toggle_unfriendly_fire/UpdateButtonIcon()
if(istype(target, /obj/item/weapon/hierophant_staff))
var/obj/item/weapon/hierophant_staff/H = target
if(H.friendly_fire_check)
button_icon_state = "vortex_ff_off"
name = "Toggle Friendly Fire \[OFF\]"
else
button_icon_state = "vortex_ff_on"
name = "Toggle Friendly Fire \[ON\]"
..()
/datum/action/item_action/vortex_recall
name = "Vortex Recall"
desc = "Recall yourself, and anyone nearby, to an attuned hierophant rune at any time.<br>If no such rune exists, will produce a rune at your location."
button_icon_state = "vortex_recall"
/datum/action/item_action/vortex_recall/IsAvailable()
if(istype(target, /obj/item/weapon/hierophant_staff))
var/obj/item/weapon/hierophant_staff/H = target
if(H.teleporting)
return 0
return ..()
/datum/action/item_action/clock
/datum/action/item_action/toggle_flame
name = "Summon/Dismiss Ratvar's Flame"
background_icon_state = "bg_clock"
buttontooltipstyle = "clockcult"
/datum/action/item_action/clock/IsAvailable()
if(!is_servant_of_ratvar(owner))
return 0
return ..()
/datum/action/item_action/clock/toggle_visor
name = "Create Judicial Marker"
desc = "Allows you to create a stunning Judicial Marker at any location in view. Click again to disable."
/datum/action/item_action/clock/toggle_visor/IsAvailable()
/datum/action/item_action/toggle_flame/IsAvailable()
if(!is_servant_of_ratvar(owner))
return 0
if(istype(target, /obj/item/clothing/glasses/judicial_visor))
@@ -258,15 +197,15 @@
return 0
return ..()
/datum/action/item_action/clock/hierophant
/datum/action/item_action/hierophant
name = "Hierophant Network"
desc = "Allows you to communicate with other Servants."
button_icon_state = "hierophant_slab"
button_icon_state = "hierophant"
background_icon_state = "bg_clock"
/datum/action/item_action/clock/quickbind
name = "Quickbind"
desc = "If you're seeing this, file a bug report."
var/scripture_index = 0 //the index of the scripture we're associated with
/datum/action/item_action/hierophant/IsAvailable()
if(!is_servant_of_ratvar(owner))
return 0
return ..()
/datum/action/item_action/toggle_helmet_flashlight
name = "Toggle Helmet Flashlight"
@@ -348,7 +287,6 @@
..()
/datum/action/item_action/toggle_research_scanner/ApplyIcon(obj/screen/movable/action_button/current_button)
current_button.cut_overlays()
if(button_icon && button_icon_state)
var/image/img = image(button_icon, current_button, "scan_mode")
current_button.add_overlay(img)
@@ -455,15 +393,3 @@
if(target && procname)
call(target, procname)(usr)
return 1
//Stickmemes
/datum/action/item_action/stickmen
name = "Summon Stick Minions"
desc = "Allows you to summon faithful stickmen allies to aide you in battle."
button_icon_state = "art_summon"
//surf_ss13
/datum/action/item_action/bhop
name = "Activate Jump Boots"
desc = "Activates the jump boot's internal propulsion system, allowing the user to dash over 4-wide gaps."
button_icon_state = "jetboot"