Revert "12/21 modernizations from TG live"

This commit is contained in:
LetterJay
2016-12-22 22:35:44 -06:00
committed by GitHub
parent cf59ac1c3d
commit ae40d4134e
2215 changed files with 86928 additions and 707332 deletions
@@ -1,102 +0,0 @@
//Tinkerer's cache: Stores components for later use.
/obj/structure/destructible/clockwork/cache
name = "tinkerer's cache"
desc = "A large brass spire with a flaming hole in its center."
clockwork_desc = "A brass container capable of storing a large amount of components.\n\
Shares components with all other caches and will gradually generate components if near a Clockwork Wall."
icon_state = "tinkerers_cache"
unanchored_icon = "tinkerers_cache_unwrenched"
construction_value = 10
break_message = "<span class='warning'>The cache's fire winks out before it falls in on itself!</span>"
max_integrity = 80
obj_integrity = 80
var/wall_generation_cooldown
var/turf/closed/wall/clockwork/linkedwall //if we've got a linked wall and are producing
/obj/structure/destructible/clockwork/cache/New()
..()
START_PROCESSING(SSobj, src)
clockwork_caches++
update_slab_info()
SetLuminosity(2,1)
/obj/structure/destructible/clockwork/cache/Destroy()
clockwork_caches--
update_slab_info()
STOP_PROCESSING(SSobj, src)
if(linkedwall)
linkedwall.linkedcache = null
linkedwall = null
return ..()
/obj/structure/destructible/clockwork/cache/process()
if(!anchored)
if(linkedwall)
linkedwall.linkedcache = null
linkedwall = null
return
for(var/turf/closed/wall/clockwork/C in range(4, src))
if(!C.linkedcache && !linkedwall)
C.linkedcache = src
linkedwall = C
wall_generation_cooldown = world.time + (CACHE_PRODUCTION_TIME * get_efficiency_mod(TRUE))
visible_message("<span class='warning'>[src] starts to whirr in the presence of [C]...</span>")
break
if(linkedwall && wall_generation_cooldown <= world.time)
wall_generation_cooldown = world.time + (CACHE_PRODUCTION_TIME * get_efficiency_mod(TRUE))
generate_cache_component(null, src)
playsound(linkedwall, 'sound/magic/clockwork/fellowship_armory.ogg', rand(15, 20), 1, -3, 1, 1)
visible_message("<span class='warning'>Something cl[pick("ank", "ink", "unk", "ang")]s around inside of [src]...</span>")
/obj/structure/destructible/clockwork/cache/attackby(obj/item/I, mob/living/user, params)
if(!is_servant_of_ratvar(user))
return ..()
if(istype(I, /obj/item/clockwork/component))
var/obj/item/clockwork/component/C = I
if(!anchored)
user << "<span class='warning'>[src] needs to be secured to place [C] into it!</span>"
else
clockwork_component_cache[C.component_id]++
update_slab_info()
user << "<span class='notice'>You add [C] to [src].</span>"
user.drop_item()
qdel(C)
return 1
else if(istype(I, /obj/item/clockwork/slab))
var/obj/item/clockwork/slab/S = I
if(!anchored)
user << "<span class='warning'>[src] needs to be secured to offload your slab's components into it!</span>"
else
for(var/i in S.stored_components)
clockwork_component_cache[i] += S.stored_components[i]
S.stored_components[i] = 0
update_slab_info()
user.visible_message("<span class='notice'>[user] empties [S] into [src].</span>", "<span class='notice'>You offload your slab's components into [src].</span>")
return 1
else
return ..()
/obj/structure/destructible/clockwork/cache/attack_hand(mob/user)
if(!is_servant_of_ratvar(user))
return 0
if(!anchored)
user << "<span class='warning'>[src] needs to be secured to remove Replicant Alloy from it!</span>"
return 0
if(!clockwork_component_cache[REPLICANT_ALLOY])
user << "<span class='warning'>There is no Replicant Alloy in the global component cache!</span>"
return 0
clockwork_component_cache[REPLICANT_ALLOY]--
update_slab_info()
var/obj/item/clockwork/component/replicant_alloy/A = new(get_turf(src))
user.visible_message("<span class='notice'>[user] withdraws [A] from [src].</span>", "<span class='notice'>You withdraw [A] from [src].</span>")
user.put_in_hands(A)
return 1
/obj/structure/destructible/clockwork/cache/examine(mob/user)
..()
if(is_servant_of_ratvar(user) || isobserver(user))
if(linkedwall)
user << "<span class='brass'>It is linked and will generate a component every <b>[round((CACHE_PRODUCTION_TIME * 0.1) * get_efficiency_mod(TRUE), 0.1)]</b> seconds!</span>"
user << "<b>Stored components:</b>"
for(var/i in clockwork_component_cache)
user << "<span class='[get_component_span(i)]_small'><i>[get_component_name(i)][i != REPLICANT_ALLOY ? "s":""]:</i> <b>[clockwork_component_cache[i]]</b></span>"