Revert "12/21 modernizations from TG live"
This commit is contained in:
@@ -11,12 +11,9 @@ var/global/list/obj/item/device/pda/PDAs = list()
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icon_state = "pda"
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item_state = "electronic"
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flags = NOBLUDGEON
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w_class = WEIGHT_CLASS_TINY
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w_class = 1
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slot_flags = SLOT_ID | SLOT_BELT
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origin_tech = "programming=2"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100)
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resistance_flags = FIRE_PROOF | ACID_PROOF
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//Main variables
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var/owner = null // String name of owner
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@@ -53,35 +50,14 @@ var/global/list/obj/item/device/pda/PDAs = list()
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var/image/photo = null //Scanned photo
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var/list/contained_item = list(/obj/item/weapon/pen, /obj/item/toy/crayon, /obj/item/weapon/lipstick, /obj/item/device/flashlight/pen, /obj/item/clothing/mask/cigarette)
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var/obj/item/inserted_item //Used for pen, crayon, and lipstick insertion or removal. Same as above.
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var/overlays_x_offset = 0 //x offset to use for certain overlays
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/obj/item/device/pda/pickup(mob/user)
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..()
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if(fon)
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SetLuminosity(0)
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user.AddLuminosity(f_lum)
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/obj/item/device/pda/dropped(mob/user)
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..()
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if(fon)
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user.AddLuminosity(-f_lum)
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SetLuminosity(f_lum)
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/obj/item/device/pda/New()
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..()
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if(fon)
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if(!isturf(loc))
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loc.AddLuminosity(f_lum)
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SetLuminosity(0)
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else
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SetLuminosity(f_lum)
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set_light(f_lum)
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PDAs += src
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if(default_cartridge)
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cartridge = new default_cartridge(src)
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inserted_item = new /obj/item/weapon/pen(src)
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update_icon()
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new /obj/item/weapon/pen(src)
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/obj/item/device/pda/proc/update_label()
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name = "PDA-[owner] ([ownjob])" //Name generalisation
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@@ -95,25 +71,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
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/obj/item/device/pda/GetID()
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return id
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/obj/item/device/pda/update_icon()
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cut_overlays()
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if(id)
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var/image/I = image(icon_state = "id_overlay", pixel_x = overlays_x_offset)
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add_overlay(I)
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if(inserted_item)
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var/image/I = image(icon_state = "insert_overlay", pixel_x = overlays_x_offset)
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add_overlay(I)
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if(fon)
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var/image/I = image(icon_state = "light_overlay", pixel_x = overlays_x_offset)
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add_overlay(I)
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if(pai)
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if(pai.pai)
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var/image/I = image(icon_state = "pai_overlay", pixel_x = overlays_x_offset)
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add_overlay(I)
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else
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var/image/I = image(icon_state = "pai_off_overlay", pixel_x = overlays_x_offset)
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add_overlay(I)
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/obj/item/device/pda/MouseDrop(obj/over_object, src_location, over_location)
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var/mob/M = usr
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if((!istype(over_object, /obj/screen)) && usr.canUseTopic(src))
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@@ -213,14 +170,11 @@ var/global/list/obj/item/device/pda/PDAs = list()
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dat += "<li><a href='byond://?src=\ref[src];choice=Gas Scan'><img src=pda_reagent.png> [scanmode == 5 ? "Disable" : "Enable"] Gas Scanner</a></li>"
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if (cartridge.access_remote_door)
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dat += "<li><a href='byond://?src=\ref[src];choice=Toggle Door'><img src=pda_rdoor.png> Toggle Remote Door</a></li>"
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if (cartridge.access_dronephone)
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dat += "<li><a href='byond://?src=\ref[src];choice=Drone Phone'><img src=pda_dronephone.png> Drone Phone</a></li>"
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dat += "<li><a href='byond://?src=\ref[src];choice=3'><img src=pda_atmos.png> Atmospheric Scan</a></li>"
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dat += "<li><a href='byond://?src=\ref[src];choice=Light'><img src=pda_flashlight.png> [fon ? "Disable" : "Enable"] Flashlight</a></li>"
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if (pai)
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if(pai.loc != src)
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pai = null
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update_icon()
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else
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dat += "<li><a href='byond://?src=\ref[src];choice=pai;option=1'>pAI Device Configuration</a></li>"
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dat += "<li><a href='byond://?src=\ref[src];choice=pai;option=2'>Eject pAI Device</a></li>"
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@@ -303,6 +257,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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dat += "Temperature: [round(environment.temperature-T0C)]°C<br>"
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dat += "<br>"
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else//Else it links to the cart menu proc. Although, it really uses menu hub 4--menu 4 doesn't really exist as it simply redirects to hub.
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dat += cart
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@@ -335,19 +290,20 @@ var/global/list/obj/item/device/pda/PDAs = list()
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cartridge.mode = mode
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cartridge.unlock()
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if ("Authenticate")//Checks for ID
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id_check(U)
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id_check(U, 1)
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if("UpdateInfo")
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ownjob = id.assignment
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update_label()
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if("Eject")//Ejects the cart, only done from hub.
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if (!isnull(cartridge))
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U.put_in_hands(cartridge)
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U << "<span class='notice'>You remove [cartridge] from [src].</span>"
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var/turf/T = loc
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if(ismob(T))
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T = T.loc
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cartridge.loc = T
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scanmode = 0
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if (cartridge.radio)
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cartridge.radio.hostpda = null
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cartridge = null
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update_icon()
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//MENU FUNCTIONS===================================
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@@ -370,17 +326,10 @@ var/global/list/obj/item/device/pda/PDAs = list()
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if("Light")
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if(fon)
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fon = 0
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if(src in U.contents)
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U.AddLuminosity(-f_lum)
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else
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SetLuminosity(0)
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set_light(0)
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else
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fon = 1
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if(src in U.contents)
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U.AddLuminosity(f_lum)
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else
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SetLuminosity(f_lum)
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update_icon()
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set_light(f_lum)
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if("Medical Scan")
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if(scanmode == 1)
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scanmode = 0
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@@ -409,14 +358,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
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scanmode = 0
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else if((!isnull(cartridge)) && (cartridge.access_atmos))
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scanmode = 5
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if("Drone Phone")
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var/area/A = get_area(U)
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var/alert_s = input(U,"Alert severity level","Ping Drones",null) as null|anything in list("Low","Medium","High","Critical")
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if(A && alert_s)
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var/msg = "<span class='boldnotice'>NON-DRONE PING: [U.name]: [alert_s] priority alert in [A.name]!</span>"
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_alert_drones(msg, 1)
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U << msg
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//NOTEKEEPER FUNCTIONS===================================
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@@ -500,7 +441,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
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else
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M.close()
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if("Detonate")//Detonate PDA
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if(istype(cartridge, /obj/item/weapon/cartridge/syndicate))
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var/obj/item/device/pda/P = locate(href_list["target"])
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@@ -557,7 +497,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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//EXTRA FUNCTIONS===================================
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if (mode == 2||mode == 21)//To clear message overlays.
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update_icon()
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cut_overlays()
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if ((honkamt > 0) && (prob(60)))//For clown virus.
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honkamt--
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@@ -579,7 +519,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
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else
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id.loc = get_turf(src)
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id = null
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update_icon()
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/obj/item/device/pda/proc/msg_input(mob/living/U = usr)
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var/t = stripped_input(U, "Please enter message", name, null, MAX_MESSAGE_LEN)
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@@ -651,7 +590,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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if(L && L.stat != UNCONSCIOUS)
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L << "\icon[src] <b>Message from [source.owner] ([source.ownjob]), </b>\"[msg.message]\"[msg.get_photo_ref()] (<a href='byond://?src=\ref[src];choice=Message;skiprefresh=1;target=\ref[source]'>Reply</a>)"
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update_icon()
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cut_overlays()
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add_overlay(image(icon, icon_alert))
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/obj/item/device/pda/proc/show_to_ghosts(mob/living/user, datum/data_pda_msg/msg,multiple = 0)
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@@ -707,7 +646,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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if(id)
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remove_id()
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else
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remove_pen()
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usr << "<span class='warning'>This PDA does not have an ID in it!</span>"
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/obj/item/device/pda/verb/verb_remove_id()
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set category = "Object"
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@@ -732,54 +671,50 @@ var/global/list/obj/item/device/pda/PDAs = list()
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return
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if (usr.canUseTopic(src))
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remove_pen()
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/obj/item/device/pda/proc/remove_pen()
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if(inserted_item)
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if(ismob(loc))
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var/mob/M = loc
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M.put_in_hands(inserted_item)
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var/obj/item/weapon/pen/O = locate() in src
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if(O)
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if (istype(loc, /mob))
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var/mob/M = loc
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if(M.get_active_hand() == null)
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M.put_in_hands(O)
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usr << "<span class='notice'>You remove \the [O] from \the [src].</span>"
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return
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O.loc = get_turf(src)
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else
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inserted_item.forceMove(loc)
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usr << "<span class='notice'>You remove \the [inserted_item] from \the [src].</span>"
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inserted_item = null
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update_icon()
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else
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usr << "<span class='warning'>This PDA does not have a pen in it!</span>"
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usr << "<span class='warning'>This PDA does not have a pen in it!</span>"
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//trying to insert or remove an id
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/obj/item/device/pda/proc/id_check(mob/user, obj/item/weapon/card/id/I)
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if(!I)
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if(id)
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/obj/item/device/pda/proc/id_check(mob/user, choice as num)//To check for IDs; 1 for in-pda use, 2 for out of pda use.
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if(choice == 1)
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if (id)
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remove_id()
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return 1
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else
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var/obj/item/weapon/card/id/C = user.get_active_held_item()
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if(istype(C))
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I = C
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if(I && I.registered_name)
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if(!user.unEquip(I))
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return 0
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var/obj/old_id = id
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I.forceMove(src)
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id = I
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if(old_id)
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var/obj/item/I = user.get_active_hand()
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if (istype(I, /obj/item/weapon/card/id))
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if(!user.unEquip(I))
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return 0
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I.loc = src
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id = I
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else
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var/obj/item/weapon/card/I = user.get_active_hand()
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if (istype(I, /obj/item/weapon/card/id) && I:registered_name)
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if(!user.unEquip(I))
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return 0
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var/obj/old_id = id
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I.loc = src
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id = I
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user.put_in_hands(old_id)
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update_icon()
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return 1
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// access to status display signals
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/obj/item/device/pda/attackby(obj/item/C, mob/user, params)
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if(istype(C, /obj/item/weapon/cartridge) && !cartridge)
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cartridge = C
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if(!user.unEquip(C))
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return
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cartridge = C
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cartridge.loc = src
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user << "<span class='notice'>You insert [cartridge] into [src].</span>"
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if(cartridge.radio)
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cartridge.radio.hostpda = src
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update_icon()
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else if(istype(C, /obj/item/weapon/card/id))
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var/obj/item/weapon/card/id/idcard = C
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@@ -793,8 +728,8 @@ var/global/list/obj/item/device/pda/PDAs = list()
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user << "<span class='notice'>Card scanned.</span>"
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else
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//Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand.
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if(((src in user.contents) || (isturf(loc) && in_range(src, user))) && (C in user.contents))
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if(!id_check(user, idcard))
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if(((src in user.contents) && (C in user.contents)) || (istype(loc, /turf) && in_range(src, user) && (C in user.contents)) )
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if(!id_check(user, 2))
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return
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user << "<span class='notice'>You put the ID into \the [src]'s slot.</span>"
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updateSelfDialog()//Update self dialog on success.
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@@ -806,24 +741,20 @@ var/global/list/obj/item/device/pda/PDAs = list()
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C.loc = src
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pai = C
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user << "<span class='notice'>You slot \the [C] into [src].</span>"
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update_icon()
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updateUsrDialog()
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else if(is_type_in_list(C, contained_item)) //Checks if there is a pen
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if(inserted_item)
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user << "<span class='warning'>There is already \a [inserted_item] in \the [src]!</span>"
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else if(istype(C, /obj/item/weapon/pen))
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var/obj/item/weapon/pen/O = locate() in src
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if(O)
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user << "<span class='warning'>There is already a pen in \the [src]!</span>"
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else
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if(!user.unEquip(C))
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return
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C.forceMove(src)
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C.loc = src
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user << "<span class='notice'>You slide \the [C] into \the [src].</span>"
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inserted_item = C
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update_icon()
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else if(istype(C, /obj/item/weapon/photo))
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var/obj/item/weapon/photo/P = C
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photo = P.img
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user << "<span class='notice'>You scan \the [C].</span>"
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else if(hidden_uplink && hidden_uplink.active)
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hidden_uplink.attackby(C, user, params)
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else
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return ..()
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@@ -919,18 +850,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
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/obj/item/device/pda/Destroy()
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PDAs -= src
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if(id)
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qdel(id)
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id = null
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if(cartridge)
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qdel(cartridge)
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cartridge = null
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if(pai)
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qdel(pai)
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pai = null
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if(inserted_item)
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qdel(inserted_item)
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inserted_item = null
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return ..()
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//AI verb and proc for sending PDA messages.
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@@ -166,15 +166,14 @@
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icon_state = "pda-library"
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icon_alert = "pda-r-library"
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default_cartridge = /obj/item/weapon/cartridge/librarian
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desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a WGW-11 series e-reader."
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desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a WGW-11 series e-reader."
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note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!"
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silent = 1 //Quiet in the library!
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overlays_x_offset = -3
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/obj/item/device/pda/clear
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name = "clear PDA"
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icon_state = "pda-clear"
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desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a special edition with a transparent case."
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desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition with a transparent case."
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note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Max Turbo Limited Edition!"
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/obj/item/device/pda/cook
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@@ -4,7 +4,7 @@
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icon = 'icons/obj/pda.dmi'
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icon_state = "cart"
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item_state = "electronic"
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w_class = WEIGHT_CLASS_TINY
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w_class = 1
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var/obj/item/radio/integrated/radio = null
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var/access_security = 0
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@@ -23,7 +23,6 @@
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var/access_status_display = 0
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var/access_quartermaster = 0
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var/access_hydroponics = 0
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var/access_dronephone = 0
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var/bot_access_flags = 0 //Bit flags. Selection: SEC_BOT|MULE_BOT|FLOOR_BOT|CLEAN_BOT|MED_BOT
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var/spam_enabled = 0 //Enables "Send to All" Option
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@@ -46,14 +45,12 @@
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name = "\improper Power-ON cartridge"
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icon_state = "cart-e"
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access_engine = 1
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access_dronephone = 1
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bot_access_flags = FLOOR_BOT
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/obj/item/weapon/cartridge/atmos
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name = "\improper BreatheDeep cartridge"
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icon_state = "cart-a"
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access_atmos = 1
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access_dronephone = 1
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bot_access_flags = FLOOR_BOT
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/obj/item/weapon/cartridge/medical
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@@ -87,7 +84,6 @@
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desc = "The ultimate in clean-room design."
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icon_state = "cart-j"
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access_janitor = 1
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access_dronephone = 1
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bot_access_flags = CLEAN_BOT
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/obj/item/weapon/cartridge/lawyer
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@@ -124,7 +120,6 @@
|
||||
name = "\improper B.O.O.P. Remote Control cartridge"
|
||||
desc = "Packed with heavy duty triple-bot interlink!"
|
||||
bot_access_flags = FLOOR_BOT|CLEAN_BOT|MED_BOT
|
||||
access_dronephone = 1
|
||||
|
||||
/obj/item/weapon/cartridge/signal
|
||||
name = "generic signaler cartridge"
|
||||
@@ -166,7 +161,6 @@
|
||||
access_security = 1
|
||||
access_newscaster = 1
|
||||
access_quartermaster = 1
|
||||
access_dronephone = 1
|
||||
|
||||
/obj/item/weapon/cartridge/hos
|
||||
name = "\improper R.O.B.U.S.T. DELUXE cartridge"
|
||||
@@ -184,7 +178,6 @@
|
||||
access_status_display = 1
|
||||
access_engine = 1
|
||||
access_atmos = 1
|
||||
access_dronephone = 1
|
||||
bot_access_flags = FLOOR_BOT
|
||||
|
||||
/obj/item/weapon/cartridge/cmo
|
||||
@@ -203,7 +196,6 @@
|
||||
access_status_display = 1
|
||||
access_reagent_scanner = 1
|
||||
access_atmos = 1
|
||||
access_dronephone = 1
|
||||
bot_access_flags = FLOOR_BOT|CLEAN_BOT|MED_BOT
|
||||
|
||||
/obj/item/weapon/cartridge/rd/New()
|
||||
@@ -224,7 +216,6 @@
|
||||
access_newscaster = 1
|
||||
access_quartermaster = 1
|
||||
access_janitor = 1
|
||||
access_dronephone = 1
|
||||
bot_access_flags = SEC_BOT|MULE_BOT|FLOOR_BOT|CLEAN_BOT|MED_BOT
|
||||
spam_enabled = 1
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/aicards.dmi'
|
||||
icon_state = "aicard" // aicard-full
|
||||
item_state = "electronic"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
slot_flags = SLOT_BELT
|
||||
flags = NOBLUDGEON
|
||||
var/flush = FALSE
|
||||
@@ -53,7 +53,7 @@
|
||||
data["wireless"] = !AI.control_disabled //todo disabled->enabled
|
||||
data["radio"] = AI.radio_enabled
|
||||
data["isDead"] = AI.stat == DEAD
|
||||
data["isBraindead"] = AI.client ? FALSE : TRUE
|
||||
data["isBraindead"] = AI.client ? TRUE : FALSE
|
||||
data["wiping"] = flush
|
||||
return data
|
||||
|
||||
@@ -62,19 +62,17 @@
|
||||
return
|
||||
switch(action)
|
||||
if("wipe")
|
||||
if(flush)
|
||||
flush = FALSE
|
||||
else
|
||||
var/confirm = alert("Are you sure you want to wipe this card's memory?", name, "Yes", "No")
|
||||
if(confirm == "Yes" && !..())
|
||||
flush = TRUE
|
||||
if(AI && AI.loc == src)
|
||||
AI << "Your core files are being wiped!"
|
||||
while(AI.stat != DEAD && flush)
|
||||
AI.adjustOxyLoss(1)
|
||||
AI.updatehealth()
|
||||
sleep(5)
|
||||
flush = FALSE
|
||||
var/confirm = alert("Are you sure you want to wipe this card's memory? This cannot be undone once started.", name, "Yes", "No")
|
||||
if(confirm == "Yes" && !..())
|
||||
flush = TRUE
|
||||
if(AI && AI.loc == src)
|
||||
AI.suiciding = TRUE
|
||||
AI << "Your core files are being wiped!"
|
||||
while(AI.stat != DEAD)
|
||||
AI.adjustOxyLoss(2)
|
||||
AI.updatehealth()
|
||||
sleep(10)
|
||||
flush = FALSE
|
||||
. = TRUE
|
||||
if("wireless")
|
||||
AI.control_disabled = !AI.control_disabled
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
desc = "For illicit snooping through the camera network."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "camera_bug"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
w_class = 1
|
||||
item_state = "camera_bug"
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
@@ -60,14 +60,13 @@
|
||||
/obj/item/device/camera_bug/check_eye(mob/user)
|
||||
if ( loc != user || user.incapacitated() || user.eye_blind || !current )
|
||||
user.unset_machine()
|
||||
return 0
|
||||
return
|
||||
var/turf/T = get_turf(user.loc)
|
||||
if(T.z != current.z || !current.can_use())
|
||||
user << "<span class='danger'>[src] has lost the signal.</span>"
|
||||
current = null
|
||||
user.unset_machine()
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/obj/item/device/camera_bug/on_unset_machine(mob/user)
|
||||
user.reset_perspective(null)
|
||||
|
||||
@@ -136,16 +135,11 @@
|
||||
return .(cameras)
|
||||
return html
|
||||
|
||||
/obj/item/device/camera_bug/proc/get_seens()
|
||||
if(current && current.can_use())
|
||||
var/list/seen = current.can_see()
|
||||
return seen
|
||||
|
||||
/obj/item/device/camera_bug/proc/camera_report()
|
||||
// this should only be called if current exists
|
||||
var/dat = ""
|
||||
var/list/seen = get_seens()
|
||||
if(seen && seen.len >= 1)
|
||||
if(current && current.can_use())
|
||||
var/list/seen = current.can_see()
|
||||
var/list/names = list()
|
||||
for(var/obj/singularity/S in seen) // god help you if you see more than one
|
||||
if(S.name in names)
|
||||
@@ -195,29 +189,23 @@
|
||||
if("mode" in href_list)
|
||||
track_mode = text2num(href_list["mode"])
|
||||
if("monitor" in href_list)
|
||||
//You can't locate on a list with keys
|
||||
var/list/cameras = flatten_list(bugged_cameras)
|
||||
var/obj/machinery/camera/C = locate(href_list["monitor"]) in cameras
|
||||
if(C && istype(C))
|
||||
var/obj/machinery/camera/C = locate(href_list["monitor"])
|
||||
if(C)
|
||||
track_mode = BUGMODE_MONITOR
|
||||
current = C
|
||||
usr.reset_perspective(null)
|
||||
interact()
|
||||
if("track" in href_list)
|
||||
var/list/seen = get_seens()
|
||||
if(seen && seen.len >= 1)
|
||||
var/atom/A = locate(href_list["track"]) in seen
|
||||
if(A && istype(A))
|
||||
tracking = A
|
||||
tracked_name = A.name
|
||||
last_found = current.c_tag
|
||||
last_seen = world.time
|
||||
track_mode = BUGMODE_TRACK
|
||||
var/atom/A = locate(href_list["track"])
|
||||
if(A)
|
||||
tracking = A
|
||||
tracked_name = A.name
|
||||
last_found = current.c_tag
|
||||
last_seen = world.time
|
||||
track_mode = BUGMODE_TRACK
|
||||
if("emp" in href_list)
|
||||
//You can't locate on a list with keys
|
||||
var/list/cameras = flatten_list(bugged_cameras)
|
||||
var/obj/machinery/camera/C = locate(href_list["emp"]) in cameras
|
||||
if(C && istype(C) && C.bug == src)
|
||||
var/obj/machinery/camera/C = locate(href_list["emp"])
|
||||
if(istype(C) && C.bug == src)
|
||||
C.emp_act(1)
|
||||
C.bug = null
|
||||
bugged_cameras -= C.c_tag
|
||||
@@ -228,10 +216,8 @@
|
||||
current = null
|
||||
return
|
||||
if("view" in href_list)
|
||||
//You can't locate on a list with keys
|
||||
var/list/cameras = flatten_list(bugged_cameras)
|
||||
var/obj/machinery/camera/C = locate(href_list["view"]) in cameras
|
||||
if(C && istype(C))
|
||||
var/obj/machinery/camera/C = locate(href_list["view"])
|
||||
if(istype(C))
|
||||
if(!C.can_use())
|
||||
usr << "<span class='warning'>Something's wrong with that camera! You can't get a feed.</span>"
|
||||
return
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
throwforce = 5
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
origin_tech = "syndicate=4;magnets=4"
|
||||
var/can_use = 1
|
||||
var/obj/effect/dummy/chameleon/active_dummy = null
|
||||
@@ -23,7 +23,6 @@
|
||||
disrupt()
|
||||
|
||||
/obj/item/device/chameleon/equipped()
|
||||
..()
|
||||
disrupt()
|
||||
|
||||
/obj/item/device/chameleon/attack_self()
|
||||
@@ -38,7 +37,6 @@
|
||||
var/obj/temp = new/obj()
|
||||
temp.appearance = target.appearance
|
||||
temp.layer = initial(target.layer) // scanning things in your inventory
|
||||
temp.plane = initial(target.plane)
|
||||
saved_appearance = temp.appearance
|
||||
|
||||
/obj/item/device/chameleon/proc/toggle()
|
||||
@@ -116,7 +114,7 @@
|
||||
master.disrupt()
|
||||
|
||||
/obj/effect/dummy/chameleon/relaymove(mob/user, direction)
|
||||
if(isspaceturf(loc) || !direction)
|
||||
if(istype(loc, /turf/open/space) || !direction)
|
||||
return //No magical space movement!
|
||||
|
||||
if(can_move)
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = null //Different examine for traitors
|
||||
item_state = "electronic"
|
||||
icon_state = "doorCharge"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
throw_range = 4
|
||||
throw_speed = 1
|
||||
flags = NOBLUDGEON
|
||||
@@ -25,13 +25,6 @@
|
||||
if(prob(25))
|
||||
ex_act(1)
|
||||
|
||||
/obj/item/device/doorCharge/Destroy()
|
||||
if(istype(loc, /obj/machinery/door/airlock))
|
||||
var/obj/machinery/door/airlock/A = loc
|
||||
if(A.charge == src)
|
||||
A.charge = null
|
||||
return ..()
|
||||
|
||||
/obj/item/device/doorCharge/examine(mob/user)
|
||||
..()
|
||||
if(user.mind in ticker.mode.traitors) //No nuke ops because the device is excluded from nuclear
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/lighting.dmi'
|
||||
icon_state = "flashlight"
|
||||
item_state = "flashlight"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
materials = list(MAT_METAL=50, MAT_GLASS=20)
|
||||
@@ -14,30 +14,19 @@
|
||||
|
||||
/obj/item/device/flashlight/initialize()
|
||||
..()
|
||||
if(on)
|
||||
icon_state = "[initial(icon_state)]-on"
|
||||
SetLuminosity(brightness_on)
|
||||
else
|
||||
icon_state = initial(icon_state)
|
||||
SetLuminosity(0)
|
||||
update_brightness()
|
||||
|
||||
/obj/item/device/flashlight/proc/update_brightness(mob/user = null)
|
||||
/obj/item/device/flashlight/proc/update_brightness()
|
||||
if(on)
|
||||
icon_state = "[initial(icon_state)]-on"
|
||||
if(loc == user)
|
||||
user.AddLuminosity(brightness_on)
|
||||
else if(isturf(loc))
|
||||
SetLuminosity(brightness_on)
|
||||
set_light(brightness_on)
|
||||
else
|
||||
icon_state = initial(icon_state)
|
||||
if(loc == user)
|
||||
user.AddLuminosity(-brightness_on)
|
||||
else if(isturf(loc))
|
||||
SetLuminosity(0)
|
||||
set_light(0)
|
||||
|
||||
/obj/item/device/flashlight/attack_self(mob/user)
|
||||
on = !on
|
||||
update_brightness(user)
|
||||
update_brightness()
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
@@ -56,15 +45,17 @@
|
||||
return
|
||||
|
||||
var/mob/living/carbon/human/H = M //mob has protective eyewear
|
||||
if(ishuman(M) && ((H.head && H.head.flags_cover & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags_cover & MASKCOVERSEYES) || (H.glasses && H.glasses.flags_cover & GLASSESCOVERSEYES)))
|
||||
if(istype(M, /mob/living/carbon/human) && ((H.head && H.head.flags_cover & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags_cover & MASKCOVERSEYES) || (H.glasses && H.glasses.flags_cover & GLASSESCOVERSEYES)))
|
||||
user << "<span class='notice'>You're going to need to remove that [(H.head && H.head.flags_cover & HEADCOVERSEYES) ? "helmet" : (H.wear_mask && H.wear_mask.flags_cover & MASKCOVERSEYES) ? "mask": "glasses"] first.</span>"
|
||||
return
|
||||
|
||||
if(M == user) //they're using it on themselves
|
||||
if(M.flash_act(visual = 1))
|
||||
M.visible_message("[M] directs [src] to [M.p_their()] eyes.", "<span class='notice'>You wave the light in front of your eyes! Trippy!</span>")
|
||||
if(M.flash_eyes(visual = 1))
|
||||
M.visible_message("[M] directs [src] to \his eyes.", \
|
||||
"<span class='notice'>You wave the light in front of your eyes! Trippy!</span>")
|
||||
else
|
||||
M.visible_message("[M] directs [src] to [M.p_their()] eyes.", "<span class='notice'>You wave the light in front of your eyes.</span>")
|
||||
M.visible_message("[M] directs [src] to \his eyes.", \
|
||||
"<span class='notice'>You wave the light in front of your eyes.</span>")
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] directs [src] to [M]'s eyes.</span>", \
|
||||
"<span class='danger'>You direct [src] to [M]'s eyes.</span>")
|
||||
@@ -75,26 +66,11 @@
|
||||
else if(C.dna.check_mutation(XRAY)) //mob has X-RAY vision
|
||||
user << "<span class='danger'>[C] pupils give an eerie glow!</span>"
|
||||
else //they're okay!
|
||||
if(C.flash_act(visual = 1))
|
||||
if(C.flash_eyes(visual = 1))
|
||||
user << "<span class='notice'>[C]'s pupils narrow.</span>"
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/device/flashlight/pickup(mob/user)
|
||||
..()
|
||||
if(on)
|
||||
user.AddLuminosity(brightness_on)
|
||||
SetLuminosity(0)
|
||||
|
||||
|
||||
/obj/item/device/flashlight/dropped(mob/user)
|
||||
..()
|
||||
if(on)
|
||||
user.AddLuminosity(-brightness_on)
|
||||
SetLuminosity(brightness_on)
|
||||
|
||||
|
||||
/obj/item/device/flashlight/pen
|
||||
name = "penlight"
|
||||
desc = "A pen-sized light, used by medical staff. It can also be used to create a hologram to alert people of incoming medical assistance."
|
||||
@@ -145,7 +121,7 @@
|
||||
icon_state = "lamp"
|
||||
item_state = "lamp"
|
||||
brightness_on = 5
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
w_class = 4
|
||||
flags = CONDUCT
|
||||
materials = list()
|
||||
on = 1
|
||||
@@ -168,7 +144,7 @@
|
||||
attack_self(usr)
|
||||
|
||||
//Bananalamp
|
||||
/obj/item/device/flashlight/lamp/bananalamp
|
||||
obj/item/device/flashlight/lamp/bananalamp
|
||||
name = "banana lamp"
|
||||
desc = "Only a clown would think to make a ghetto banana-shaped lamp. Even has a goofy pullstring."
|
||||
icon_state = "bananalamp"
|
||||
@@ -179,7 +155,7 @@
|
||||
/obj/item/device/flashlight/flare
|
||||
name = "flare"
|
||||
desc = "A red Nanotrasen issued flare. There are instructions on the side, it reads 'pull cord, make light'."
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
brightness_on = 7 // Pretty bright.
|
||||
icon_state = "flare"
|
||||
item_state = "flare"
|
||||
@@ -188,13 +164,16 @@
|
||||
var/on_damage = 7
|
||||
var/produce_heat = 1500
|
||||
heat = 1000
|
||||
light_color = LIGHT_COLOR_FLARE
|
||||
|
||||
/obj/item/device/flashlight/flare/New()
|
||||
fuel = rand(800, 1000) // Sorry for changing this so much but I keep under-estimating how long X number of ticks last in seconds.
|
||||
..()
|
||||
|
||||
/obj/item/device/flashlight/flare/process()
|
||||
open_flame(heat)
|
||||
var/turf/pos = get_turf(src)
|
||||
if(pos)
|
||||
pos.hotspot_expose(produce_heat, 5)
|
||||
fuel = max(fuel - 1, 0)
|
||||
if(!fuel || !on)
|
||||
turn_off()
|
||||
@@ -202,24 +181,13 @@
|
||||
icon_state = "[initial(icon_state)]-empty"
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/device/flashlight/flare/ignition_effect(atom/A, mob/user)
|
||||
if(fuel && on)
|
||||
. = "<span class='notice'>[user] lights [A] with [src] like a real \
|
||||
badass.</span>"
|
||||
else
|
||||
. = ""
|
||||
|
||||
/obj/item/device/flashlight/flare/proc/turn_off()
|
||||
on = 0
|
||||
force = initial(src.force)
|
||||
damtype = initial(src.damtype)
|
||||
if(ismob(loc))
|
||||
var/mob/U = loc
|
||||
update_brightness(U)
|
||||
else
|
||||
update_brightness(null)
|
||||
update_brightness()
|
||||
|
||||
/obj/item/device/flashlight/flare/update_brightness(mob/user = null)
|
||||
/obj/item/device/flashlight/flare/update_brightness()
|
||||
..()
|
||||
if(on)
|
||||
item_state = "[initial(item_state)]-on"
|
||||
@@ -249,7 +217,7 @@
|
||||
/obj/item/device/flashlight/flare/torch
|
||||
name = "torch"
|
||||
desc = "A torch fashioned from some leaves and a log."
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
w_class = 4
|
||||
brightness_on = 4
|
||||
icon_state = "torch"
|
||||
item_state = "torch"
|
||||
@@ -262,6 +230,7 @@
|
||||
item_state = "lantern"
|
||||
desc = "A mining lantern."
|
||||
brightness_on = 6 // luminosity when on
|
||||
light_color = LIGHT_COLOR_FIRE
|
||||
|
||||
|
||||
/obj/item/device/flashlight/slime
|
||||
@@ -271,13 +240,14 @@
|
||||
icon = 'icons/obj/lighting.dmi'
|
||||
icon_state = "slime"
|
||||
item_state = "slime"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
slot_flags = SLOT_BELT
|
||||
materials = list()
|
||||
brightness_on = 6 //luminosity when on
|
||||
light_color = LIGHT_COLOR_SLIME_LAMP
|
||||
|
||||
/obj/item/device/flashlight/emp
|
||||
origin_tech = "magnets=3;syndicate=1"
|
||||
origin_tech = "magnets=3;syndicate=�1"
|
||||
var/emp_max_charges = 4
|
||||
var/emp_cur_charges = 4
|
||||
var/charge_tick = 0
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
desc = "A handheld device used for detecting and measuring radiation pulses."
|
||||
icon_state = "geiger_off"
|
||||
item_state = "multitool"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
slot_flags = SLOT_BELT
|
||||
materials = list(MAT_METAL = 150, MAT_GLASS = 150)
|
||||
var/scanning = 0
|
||||
@@ -99,7 +99,7 @@
|
||||
user << "<span class='notice'>\icon[src] You switch [scanning ? "on" : "off"] [src].</span>"
|
||||
|
||||
/obj/item/device/geiger_counter/attack(mob/living/M, mob/user)
|
||||
if(user.a_intent == INTENT_HELP)
|
||||
if(user.a_intent == "help")
|
||||
if(!emagged)
|
||||
user.visible_message("<span class='notice'>[user] scans [M] with [src].</span>", "<span class='notice'>You scan [M]'s radiation levels with [src]...</span>")
|
||||
if(!M.radiation)
|
||||
@@ -122,7 +122,7 @@
|
||||
return 0
|
||||
user.visible_message("<span class='notice'>[user] unscrews [src]'s maintenance panel and begins fiddling with its innards...</span>", "<span class='notice'>You begin resetting [src]...</span>")
|
||||
playsound(user, I.usesound, 50, 1)
|
||||
if(!do_after(user, 40*I.toolspeed, target = user))
|
||||
if(!do_after(user, 40/I.toolspeed, target = user))
|
||||
return 0
|
||||
user.visible_message("<span class='notice'>[user] refastens [src]'s maintenance panel!</span>", "<span class='notice'>You reset [src] to its factory settings!</span>")
|
||||
playsound(user, 'sound/items/Screwdriver2.ogg', 50, 1)
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
//copy pasta of the space piano, don't hurt me -Pete
|
||||
/obj/item/device/instrument
|
||||
name = "generic instrument"
|
||||
resistance_flags = FLAMMABLE
|
||||
obj_integrity = 100
|
||||
max_integrity = 100
|
||||
burn_state = FLAMMABLE
|
||||
burntime = 20
|
||||
var/datum/song/handheld/song
|
||||
var/instrumentId = "generic"
|
||||
var/instrumentExt = "ogg"
|
||||
@@ -11,7 +10,6 @@
|
||||
/obj/item/device/instrument/New()
|
||||
song = new(instrumentId, src)
|
||||
song.instrumentExt = instrumentExt
|
||||
..()
|
||||
|
||||
/obj/item/device/instrument/Destroy()
|
||||
qdel(song)
|
||||
@@ -19,7 +17,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/device/instrument/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins to play 'Gloomy Sunday'! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
user.visible_message("<span class='suicide'>[user] begins to play 'Gloomy Sunday'! It looks like \he's trying to commit suicide..</span>")
|
||||
return (BRUTELOSS)
|
||||
|
||||
/obj/item/device/instrument/initialize()
|
||||
@@ -52,13 +50,6 @@
|
||||
hitsound = "swing_hit"
|
||||
instrumentId = "violin"
|
||||
|
||||
/obj/item/device/instrument/violin/golden
|
||||
name = "golden violin"
|
||||
desc = "A golden musical instrument with four strings and a bow. \"The devil went down to space, he was looking for an assistant to grief.\""
|
||||
icon_state = "golden_violin"
|
||||
item_state = "golden_violin"
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
|
||||
/obj/item/device/instrument/guitar
|
||||
name = "guitar"
|
||||
desc = "It's made of wood and has bronze strings."
|
||||
@@ -71,7 +62,7 @@
|
||||
instrumentId = "guitar"
|
||||
|
||||
/obj/item/device/instrument/eguitar
|
||||
name = "electric guitar"
|
||||
name = "eletric guitar"
|
||||
desc = "Makes all your shredding needs possible."
|
||||
icon = 'icons/obj/musician.dmi'
|
||||
icon_state = "eguitar"
|
||||
@@ -79,4 +70,4 @@
|
||||
force = 12
|
||||
attack_verb = list("played metal on", "shredded", "crashed", "smashed")
|
||||
hitsound = 'sound/weapons/stringsmash.ogg'
|
||||
instrumentId = "eguitar"
|
||||
instrumentId = "eguitar"
|
||||
@@ -8,7 +8,7 @@
|
||||
flags = CONDUCT | NOBLUDGEON
|
||||
slot_flags = SLOT_BELT
|
||||
materials = list(MAT_METAL=500, MAT_GLASS=500)
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2 //Increased to 2, because diodes are w_class 2. Conservation of matter.
|
||||
origin_tech = "combat=1;magnets=2"
|
||||
var/turf/pointer_loc
|
||||
var/energy = 5
|
||||
@@ -71,7 +71,7 @@
|
||||
return
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(H.dna.check_mutation(HULK) || (NOGUNS in H.dna.species.species_traits))
|
||||
if(H.dna.check_mutation(HULK) || (NOGUNS in H.dna.species.specflags))
|
||||
user << "<span class='warning'>Your fingers can't press the button!</span>"
|
||||
return
|
||||
|
||||
@@ -98,7 +98,7 @@
|
||||
severity = 0
|
||||
|
||||
//20% chance to actually hit the eyes
|
||||
if(prob(effectchance * diode.rating) && C.flash_act(severity))
|
||||
if(prob(effectchance * diode.rating) && C.flash_eyes(severity))
|
||||
outmsg = "<span class='notice'>You blind [C] by shining [src] in their eyes.</span>"
|
||||
if(C.weakeyes)
|
||||
C.Stun(1)
|
||||
@@ -106,11 +106,11 @@
|
||||
outmsg = "<span class='warning'>You fail to blind [C] by shining [src] at their eyes!</span>"
|
||||
|
||||
//robots
|
||||
else if(iscyborg(target))
|
||||
else if(isrobot(target))
|
||||
var/mob/living/silicon/S = target
|
||||
//20% chance to actually hit the sensors
|
||||
if(prob(effectchance * diode.rating))
|
||||
S.flash_act(affect_silicon = 1)
|
||||
S.flash_eyes(affect_silicon = 1)
|
||||
S.Weaken(rand(5,10))
|
||||
S << "<span class='danger'>Your sensors were overloaded by a laser!</span>"
|
||||
outmsg = "<span class='notice'>You overload [S] by shining [src] at their sensors.</span>"
|
||||
|
||||
@@ -89,18 +89,8 @@
|
||||
else
|
||||
user << "<span class='warning'>You need one sheet of glass to replace lights!</span>"
|
||||
|
||||
if(istype(W, /obj/item/weapon/shard))
|
||||
if(uses >= max_uses)
|
||||
user << "<span class='warning'>[src.name] is full.</span>"
|
||||
return
|
||||
if(!user.unEquip(W))
|
||||
return
|
||||
AddUses(round(increment*0.75))
|
||||
user << "<span class='notice'>You insert a shard of glass into the [src.name]. You have [uses] light\s remaining.</span>"
|
||||
qdel(W)
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/weapon/light))
|
||||
var/new_bulbs = 0
|
||||
var/obj/item/weapon/light/L = W
|
||||
if(L.status == 0) // LIGHT OKAY
|
||||
if(uses < max_uses)
|
||||
@@ -111,9 +101,11 @@
|
||||
else
|
||||
if(!user.unEquip(W))
|
||||
return
|
||||
user << "<span class='notice'>You insert the [L.name] into the [src.name]</span>"
|
||||
AddShards(1, user)
|
||||
new_bulbs += AddShards(1)
|
||||
qdel(L)
|
||||
if(new_bulbs != 0)
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
user << "<span class='notice'>You insert the [L.name] into the [src.name]. " + status_string() + "</span>"
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/weapon/storage))
|
||||
@@ -134,7 +126,7 @@
|
||||
|
||||
else if(L.status == LIGHT_BROKEN || L.status == LIGHT_BURNED)
|
||||
replaced_something = TRUE
|
||||
AddShards(1, user)
|
||||
AddShards(1)
|
||||
qdel(L)
|
||||
|
||||
if(!found_lightbulbs)
|
||||
@@ -154,6 +146,7 @@
|
||||
/obj/item/device/lightreplacer/attack_self(mob/user)
|
||||
user << status_string()
|
||||
|
||||
|
||||
/obj/item/device/lightreplacer/update_icon()
|
||||
icon_state = "lightreplacer[emagged]"
|
||||
|
||||
@@ -161,6 +154,7 @@
|
||||
return "It has [uses] light\s remaining (plus [bulb_shards] fragment\s)."
|
||||
|
||||
/obj/item/device/lightreplacer/proc/Use(mob/user)
|
||||
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
AddUses(-1)
|
||||
return 1
|
||||
@@ -169,15 +163,12 @@
|
||||
/obj/item/device/lightreplacer/proc/AddUses(amount = 1)
|
||||
uses = Clamp(uses + amount, 0, max_uses)
|
||||
|
||||
/obj/item/device/lightreplacer/proc/AddShards(amount = 1, user)
|
||||
/obj/item/device/lightreplacer/proc/AddShards(amount = 1)
|
||||
bulb_shards += amount
|
||||
var/new_bulbs = round(bulb_shards / shards_required)
|
||||
if(new_bulbs > 0)
|
||||
AddUses(new_bulbs)
|
||||
bulb_shards = bulb_shards % shards_required
|
||||
if(new_bulbs != 0)
|
||||
user << "<span class='notice'>\The [src] has fabricated a new bulb from the broken glass it has stored. It now has [uses] uses.</span>"
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
return new_bulbs
|
||||
|
||||
/obj/item/device/lightreplacer/proc/Charge(var/mob/user)
|
||||
@@ -194,7 +185,11 @@
|
||||
U << "<span class='notice'>You replace the [target.fitting] with \the [src].</span>"
|
||||
|
||||
if(target.status != LIGHT_EMPTY)
|
||||
AddShards(1, U)
|
||||
var/new_bulbs = AddShards(1)
|
||||
if(new_bulbs != 0)
|
||||
U << "<span class='notice'>\The [src] has fabricated a new bulb from the broken bulbs it has stored. It now has [uses] uses.</span>"
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
|
||||
target.status = LIGHT_EMPTY
|
||||
target.update()
|
||||
|
||||
@@ -228,8 +223,11 @@
|
||||
name = initial(name)
|
||||
update_icon()
|
||||
|
||||
//Can you use it?
|
||||
|
||||
/obj/item/device/lightreplacer/proc/CanUse(mob/living/user)
|
||||
src.add_fingerprint(user)
|
||||
//Not sure what else to check for. Maybe if clumsy?
|
||||
if(uses > 0)
|
||||
return 1
|
||||
else
|
||||
|
||||
@@ -3,25 +3,57 @@
|
||||
desc = "A device used to project your voice. Loudly."
|
||||
icon_state = "megaphone"
|
||||
item_state = "radio"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
flags = FPRINT
|
||||
siemens_coefficient = 1
|
||||
|
||||
var/spamcheck = 0
|
||||
var/emagged = 0
|
||||
var/list/voicespan = list(SPAN_COMMAND)
|
||||
var/insults = 0
|
||||
var/voicespan = "command_headset" // sic
|
||||
var/list/insultmsg = list("FUCK EVERYONE!", "DEATH TO LIZARDS!", "ALL SECURITY TO SHOOT ME ON SIGHT!", "I HAVE A BOMB!", "CAPTAIN IS A COMDOM!", "FOR THE SYNDICATE!", "VIVA!", "HONK!")
|
||||
|
||||
/obj/item/device/megaphone/attack_self(mob/living/carbon/human/user)
|
||||
if(user.client)
|
||||
if(user.client.prefs.muted & MUTE_IC)
|
||||
src << "<span class='warning'>You cannot speak in IC (muted).</span>"
|
||||
return
|
||||
|
||||
if(!ishuman(user))
|
||||
user << "<span class='warning'>You don't know how to use this!</span>"
|
||||
return
|
||||
|
||||
/obj/item/device/megaphone/get_held_item_speechspans(mob/living/carbon/user)
|
||||
if(spamcheck > world.time)
|
||||
user << "<span class='warning'>\The [src] needs to recharge!</span>"
|
||||
else
|
||||
return
|
||||
|
||||
var/message = copytext(sanitize(input(user, "Shout a message?", "Megaphone", null) as text),1,MAX_MESSAGE_LEN)
|
||||
if(!message)
|
||||
return
|
||||
|
||||
message = capitalize(message)
|
||||
if(!user.can_speak(message))
|
||||
user << "<span class='warning'>You find yourself unable to speak at all!</span>"
|
||||
return
|
||||
|
||||
if ((src.loc == user && user.stat == 0))
|
||||
if(emagged)
|
||||
if(insults)
|
||||
user.say(pick(insultmsg),"machine", list(voicespan))
|
||||
insults--
|
||||
else
|
||||
user << "<span class='warning'>*BZZZZzzzzzt*</span>"
|
||||
else
|
||||
user.say(message,"machine", list(voicespan))
|
||||
|
||||
playsound(loc, 'sound/items/megaphone.ogg', 100, 0, 1)
|
||||
spamcheck = world.time + 50
|
||||
return voicespan
|
||||
return
|
||||
|
||||
/obj/item/device/megaphone/emag_act(mob/user)
|
||||
user << "<span class='warning'>You overload \the [src]'s voice synthesizer.</span>"
|
||||
emagged = 1
|
||||
voicespan = list(SPAN_REALLYBIG, "userdanger")
|
||||
insults = rand(1, 3) //to prevent dickflooding
|
||||
|
||||
/obj/item/device/megaphone/sec
|
||||
name = "security megaphone"
|
||||
@@ -39,4 +71,4 @@
|
||||
name = "clown's megaphone"
|
||||
desc = "Something that should not exist."
|
||||
icon_state = "megaphone-clown"
|
||||
voicespan = list(SPAN_CLOWN)
|
||||
voicespan = "clown"
|
||||
@@ -13,7 +13,7 @@
|
||||
desc = "Used for pulsing wires to test which to cut. Not recommended by doctors."
|
||||
icon_state = "multitool"
|
||||
force = 5
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
throwforce = 0
|
||||
throw_range = 7
|
||||
throw_speed = 3
|
||||
@@ -88,12 +88,5 @@
|
||||
/obj/item/device/multitool/cyborg
|
||||
name = "multitool"
|
||||
desc = "Optimised and stripped-down version of a regular multitool."
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/device/multitool/abductor
|
||||
name = "alien multitool"
|
||||
desc = "An omni-technological interface."
|
||||
icon = 'icons/obj/abductor.dmi'
|
||||
icon_state = "multitool"
|
||||
toolspeed = 0.1
|
||||
origin_tech = "magnets=5;engineering=5;abductor=3"
|
||||
icon = 'icons/obj/items_cyborg.dmi'
|
||||
toolspeed = 2
|
||||
@@ -3,20 +3,19 @@
|
||||
icon = 'icons/obj/aicards.dmi'
|
||||
icon_state = "pai"
|
||||
item_state = "electronic"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "programming=2"
|
||||
var/obj/item/device/radio/radio
|
||||
var/looking_for_personality = 0
|
||||
var/mob/living/silicon/pai/pai
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE
|
||||
|
||||
/obj/item/device/paicard/New()
|
||||
..()
|
||||
pai_card_list += src
|
||||
add_overlay("pai-off")
|
||||
|
||||
/obj/item/device/paicard/Destroy()
|
||||
//Will stop people throwing friend pAIs into the singularity so they can respawn
|
||||
pai_card_list -= src
|
||||
if(!isnull(pai))
|
||||
pai.death(0)
|
||||
return ..()
|
||||
@@ -36,22 +35,22 @@
|
||||
dat += "<a href='byond://?src=\ref[src];setlaws=1'>Configure Directives</a><br>"
|
||||
dat += "<br>"
|
||||
dat += "<h3>Device Settings</h3><br>"
|
||||
if(pai.radio)
|
||||
if(radio)
|
||||
dat += "<b>Radio Uplink</b><br>"
|
||||
dat += "Transmit: <A href='byond://?src=\ref[src];wires=[WIRE_TX]'>[(pai.radio.wires.is_cut(WIRE_TX)) ? "Disabled" : "Enabled"]</A><br>"
|
||||
dat += "Receive: <A href='byond://?src=\ref[src];wires=[WIRE_RX]'>[(pai.radio.wires.is_cut(WIRE_RX)) ? "Disabled" : "Enabled"]</A><br>"
|
||||
dat += "Transmit: <A href='byond://?src=\ref[src];wires=[WIRE_TX]'>[(radio.wires.is_cut(WIRE_TX)) ? "Disabled" : "Enabled"]</A><br>"
|
||||
dat += "Receive: <A href='byond://?src=\ref[src];wires=[WIRE_RX]'>[(radio.wires.is_cut(WIRE_RX)) ? "Disabled" : "Enabled"]</A><br>"
|
||||
else
|
||||
dat += "<b>Radio Uplink</b><br>"
|
||||
dat += "<font color=red><i>Radio firmware not loaded. Please install a pAI personality to load firmware.</i></font><br>"
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(H.real_name == pai.master || H.dna.unique_enzymes == pai.master_dna)
|
||||
dat += "<A href='byond://?src=\ref[src];toggle_holo=1'>\[[pai.canholo? "Disable" : "Enable"] holomatrix projectors\]</a><br>"
|
||||
dat += "<A href='byond://?src=\ref[src];wipe=1'>\[Wipe current pAI personality\]</a><br>"
|
||||
else
|
||||
dat += "No personality installed.<br>"
|
||||
dat += "Searching for a personality... Press view available personalities to notify potential candidates."
|
||||
dat += "<A href='byond://?src=\ref[src];request=1'>\[View available personalities\]</a><br>"
|
||||
if(looking_for_personality)
|
||||
dat += "Searching for a personality..."
|
||||
dat += "<A href='byond://?src=\ref[src];request=1'>\[View available personalities\]</a><br>"
|
||||
else
|
||||
dat += "No personality is installed.<br>"
|
||||
dat += "<A href='byond://?src=\ref[src];request=1'>\[Request personal AI personality\]</a><br>"
|
||||
dat += "Each time this button is pressed, a request will be sent out to any available personalities. Check back often and give a lot of time for personalities to respond. This process could take anywhere from 15 seconds to several minutes, depending on the available personalities' timeliness."
|
||||
user << browse(dat, "window=paicard")
|
||||
onclose(user, "paicard")
|
||||
return
|
||||
@@ -62,6 +61,7 @@
|
||||
return
|
||||
|
||||
if(href_list["request"])
|
||||
src.looking_for_personality = 1
|
||||
SSpai.findPAI(src, usr)
|
||||
|
||||
if(pai)
|
||||
@@ -75,7 +75,6 @@
|
||||
pai.master = M.real_name
|
||||
pai.master_dna = M.dna.unique_enzymes
|
||||
pai << "<span class='notice'>You have been bound to a new master.</span>"
|
||||
pai.emittersemicd = FALSE
|
||||
if(href_list["wipe"])
|
||||
var/confirm = input("Are you CERTAIN you wish to delete the current personality? This action cannot be undone.", "Personality Wipe") in list("Yes", "No")
|
||||
if(confirm == "Yes")
|
||||
@@ -85,10 +84,11 @@
|
||||
pai << "<span class='userdanger'>Your mental faculties leave you.</span>"
|
||||
pai << "<span class='rose'>oblivion... </span>"
|
||||
pai.death(0)
|
||||
removePersonality()
|
||||
if(href_list["wires"])
|
||||
var/wire = text2num(href_list["wires"])
|
||||
if(pai.radio)
|
||||
pai.radio.wires.cut(wire)
|
||||
if(radio)
|
||||
radio.wires.cut(wire)
|
||||
if(href_list["setlaws"])
|
||||
var/newlaws = copytext(sanitize(input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", pai.laws.supplied[1]) as message),1,MAX_MESSAGE_LEN)
|
||||
if(newlaws && pai)
|
||||
@@ -97,16 +97,6 @@
|
||||
pai << "Prime Directive : <br>[pai.laws.zeroth]"
|
||||
for(var/slaws in pai.laws.supplied)
|
||||
pai << "Supplemental Directives: <br>[slaws]"
|
||||
if(href_list["toggle_holo"])
|
||||
if(pai.canholo)
|
||||
pai << "<span class='userdanger'>Your owner has disabled your holomatrix projectors!</span>"
|
||||
pai.canholo = FALSE
|
||||
usr << "<span class='warning'>You disable your pAI's holomatrix!</span>"
|
||||
else
|
||||
pai << "<span class='boldnotice'>Your owner has enabled your holomatrix projectors!</span>"
|
||||
pai.canholo = TRUE
|
||||
usr << "<span class='notice'>You enable your pAI's holomatrix!</span>"
|
||||
|
||||
attack_self(usr)
|
||||
|
||||
// WIRE_SIGNAL = 1
|
||||
|
||||
@@ -27,8 +27,9 @@
|
||||
return
|
||||
|
||||
var/obj/machinery/atmospherics/pipe/P = A
|
||||
P.add_atom_colour(modes[mode], FIXED_COLOUR_PRIORITY)
|
||||
P.color = modes[mode]
|
||||
P.pipe_color = modes[mode]
|
||||
P.stored.color = modes[mode]
|
||||
user.visible_message("<span class='notice'>[user] paints \the [P] [mode].</span>","<span class='notice'>You paint \the [P] [mode].</span>")
|
||||
P.update_node_icon() //updates the neighbors
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
name = "power sink"
|
||||
icon_state = "powersink0"
|
||||
item_state = "electronic"
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
w_class = 4
|
||||
flags = CONDUCT
|
||||
throwforce = 5
|
||||
throw_speed = 1
|
||||
@@ -52,7 +52,7 @@
|
||||
|
||||
mode = value
|
||||
update_icon()
|
||||
SetLuminosity(0)
|
||||
set_light(0)
|
||||
|
||||
/obj/item/device/powersink/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/weapon/screwdriver))
|
||||
@@ -113,7 +113,7 @@
|
||||
|
||||
var/datum/powernet/PN = attached.powernet
|
||||
if(PN)
|
||||
SetLuminosity(5)
|
||||
set_light(5)
|
||||
|
||||
// found a powernet, so drain up to max power from it
|
||||
|
||||
|
||||
@@ -7,14 +7,6 @@
|
||||
origin_tech = "bluespace=1"
|
||||
dog_fashion = null
|
||||
|
||||
/obj/item/device/radio/beacon/New()
|
||||
..()
|
||||
teleportbeacons += src
|
||||
|
||||
/obj/item/device/radio/beacon/Destroy()
|
||||
teleportbeacons.Remove(src)
|
||||
return ..()
|
||||
|
||||
/obj/item/device/radio/beacon/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans)
|
||||
return
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
item_state = "electropack"
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BACK
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
w_class = 5
|
||||
materials = list(MAT_METAL=10000, MAT_GLASS=2500)
|
||||
var/on = 1
|
||||
var/code = 2
|
||||
@@ -14,18 +14,13 @@
|
||||
var/shock_cooldown = 0
|
||||
|
||||
/obj/item/device/electropack/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] hooks [user.p_them()]self to the electropack and spams the trigger! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
user.visible_message("<span class='suicide'>[user] hooks \himself to the electropack and spams the trigger! It looks like \he's trying to commit suicide..</span>")
|
||||
return (FIRELOSS)
|
||||
|
||||
/obj/item/device/electropack/initialize()
|
||||
if(SSradio)
|
||||
SSradio.add_object(src, frequency, RADIO_CHAT)
|
||||
|
||||
/obj/item/device/electropack/New()
|
||||
if(SSradio)
|
||||
SSradio.add_object(src, frequency, RADIO_CHAT)
|
||||
..()
|
||||
|
||||
/obj/item/device/electropack/Destroy()
|
||||
if(SSradio)
|
||||
SSradio.remove_object(src, frequency)
|
||||
@@ -45,7 +40,7 @@
|
||||
A.icon = 'icons/obj/assemblies.dmi'
|
||||
|
||||
if(!user.unEquip(W))
|
||||
user << "<span class='warning'>[W] is stuck to your hand, you cannot attach it to [src]!</span>"
|
||||
user << "<span class='warning'>\the [W] is stuck to your hand, you cannot attach it to \the [src]!</span>"
|
||||
return
|
||||
W.loc = A
|
||||
W.master = A
|
||||
@@ -68,7 +63,7 @@
|
||||
var/mob/living/carbon/C = usr
|
||||
if(usr.stat || usr.restrained() || C.back == src)
|
||||
return
|
||||
if((ishuman(usr) && usr.contents.Find(src)) || usr.contents.Find(master) || (in_range(src, usr) && isturf(loc)))
|
||||
if(((istype(usr, /mob/living/carbon/human) && ((!( ticker ) || (ticker && ticker.mode != "monkey")) && usr.contents.Find(src))) || (usr.contents.Find(master) || (in_range(src, usr) && istype(loc, /turf)))))
|
||||
usr.set_machine(src)
|
||||
if(href_list["freq"])
|
||||
SSradio.remove_object(src, frequency)
|
||||
@@ -129,7 +124,7 @@
|
||||
|
||||
/obj/item/device/electropack/attack_self(mob/user)
|
||||
|
||||
if(!ishuman(user))
|
||||
if(!istype(user, /mob/living/carbon/human))
|
||||
return
|
||||
user.set_machine(src)
|
||||
var/dat = {"<TT>Turned [on ? "On" : "Off"] -
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
|
||||
/obj/item/device/encryptionkey
|
||||
/obj/item/device/encryptionkey/
|
||||
name = "standard encryption key"
|
||||
desc = "An encryption key for a radio headset. Has no special codes in it. WHY DOES IT EXIST? ASK NANOTRASEN."
|
||||
icon = 'icons/obj/radio.dmi'
|
||||
icon_state = "cypherkey"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
w_class = 1
|
||||
origin_tech = "engineering=2;bluespace=1"
|
||||
var/translate_binary = 0
|
||||
var/translate_hive = 0
|
||||
@@ -13,9 +13,7 @@
|
||||
var/list/channels = list()
|
||||
|
||||
/obj/item/device/encryptionkey/syndicate
|
||||
name = "syndicate encryption key"
|
||||
desc = "An encryption key for a radio headset. To access the syndicate channel, use :t."
|
||||
icon_state = "syn_cypherkey"
|
||||
icon_state = "cypherkey"
|
||||
channels = list("Syndicate" = 1)
|
||||
origin_tech = "syndicate=1;engineering=3;bluespace=2"
|
||||
syndie = 1//Signifies that it de-crypts Syndicate transmissions
|
||||
@@ -23,7 +21,7 @@
|
||||
/obj/item/device/encryptionkey/binary
|
||||
name = "binary translator key"
|
||||
desc = "An encryption key for a radio headset. To access the binary channel, use :b."
|
||||
icon_state = "bin_cypherkey"
|
||||
icon_state = "cypherkey"
|
||||
translate_binary = 1
|
||||
origin_tech = "syndicate=3;engineering=4;bluespace=3"
|
||||
|
||||
@@ -111,12 +109,6 @@
|
||||
icon_state = "cargo_cypherkey"
|
||||
channels = list("Supply" = 1)
|
||||
|
||||
/obj/item/device/encryptionkey/headset_mining
|
||||
name = "mining radio encryption key"
|
||||
desc = "An encryption key for a radio headset. To access the supply channel, use :u. For science, use :n."
|
||||
icon_state = "cargo_cypherkey"
|
||||
channels = list("Supply" = 1, "Science" = 1)
|
||||
|
||||
/obj/item/device/encryptionkey/headset_service
|
||||
name = "service radio encryption key"
|
||||
desc = "An encryption key for a radio headset. To access the service channel, use :v."
|
||||
|
||||
@@ -24,8 +24,8 @@
|
||||
|
||||
/obj/item/device/radio/headset/talk_into(mob/living/M, message, channel, list/spans)
|
||||
if (!listening)
|
||||
return ITALICS | REDUCE_RANGE
|
||||
return ..()
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/device/radio/headset/receive_range(freq, level, AIuser)
|
||||
if(ishuman(src.loc))
|
||||
@@ -173,9 +173,8 @@
|
||||
|
||||
/obj/item/device/radio/headset/headset_cargo/mining
|
||||
name = "mining radio headset"
|
||||
desc = "Headset used by shaft miners. \nTo access the supply channel, use :u. For science, use :n."
|
||||
desc = "Headset used by shaft miners. \nTo access the supply channel, use :u."
|
||||
icon_state = "mine_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_mining
|
||||
|
||||
/obj/item/device/radio/headset/headset_srv
|
||||
name = "service radio headset"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "Talk through this."
|
||||
icon_state = "intercom"
|
||||
anchored = 1
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
w_class = 4
|
||||
canhear_range = 2
|
||||
var/number = 0
|
||||
var/anyai = 1
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
languages_understood = HUMAN | ROBOT
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
materials = list(MAT_METAL=75, MAT_GLASS=25)
|
||||
|
||||
var/const/TRANSMISSION_DELAY = 5 // only 2/second/radio
|
||||
@@ -110,7 +110,7 @@
|
||||
/obj/item/device/radio/interact(mob/user)
|
||||
if (..())
|
||||
return
|
||||
if(b_stat && !isAI(user))
|
||||
if(b_stat && !istype(user, /mob/living/silicon/ai))
|
||||
wires.interact(user)
|
||||
else
|
||||
ui_interact(user)
|
||||
@@ -197,10 +197,6 @@
|
||||
. = TRUE
|
||||
|
||||
/obj/item/device/radio/talk_into(atom/movable/M, message, channel, list/spans)
|
||||
addtimer(src,"talk_into_impl",0, TIMER_NORMAL,M,message,channel,spans)
|
||||
return ITALICS | REDUCE_RANGE
|
||||
|
||||
/obj/item/device/radio/proc/talk_into_impl(atom/movable/M, message, channel, list/spans)
|
||||
if(!on) return // the device has to be on
|
||||
// Fix for permacell radios, but kinda eh about actually fixing them.
|
||||
if(!M || !message) return
|
||||
@@ -281,7 +277,7 @@
|
||||
jobname = "AI"
|
||||
|
||||
// --- Cyborg ---
|
||||
else if(iscyborg(M))
|
||||
else if(isrobot(M))
|
||||
var/mob/living/silicon/robot/B = M
|
||||
jobname = "[B.designation] Cyborg"
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ MASS SPECTROMETER
|
||||
icon_state = "t-ray0"
|
||||
var/on = 0
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
item_state = "electronic"
|
||||
materials = list(MAT_METAL=150)
|
||||
origin_tech = "magnets=1;engineering=1"
|
||||
@@ -74,7 +74,7 @@ MASS SPECTROMETER
|
||||
flags = CONDUCT | NOBLUDGEON
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 3
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
w_class = 1
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL=200)
|
||||
@@ -114,7 +114,7 @@ MASS SPECTROMETER
|
||||
|
||||
// Used by the PDA medical scanner too
|
||||
/proc/healthscan(mob/living/user, mob/living/M, mode = 1)
|
||||
if(user.incapacitated() || user.eye_blind)
|
||||
if(user.stat || user.eye_blind)
|
||||
return
|
||||
//Damage specifics
|
||||
var/oxy_loss = M.getOxyLoss()
|
||||
@@ -131,12 +131,6 @@ MASS SPECTROMETER
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.heart_attack && H.stat != DEAD)
|
||||
user << "<span class='danger'>Subject suffering from heart attack: Apply defibrillator immediately!</span>"
|
||||
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
if(C.has_brain_worms())
|
||||
user << "<span class='danger'>Foreign organism detected in subject's cranium. Recommended treatment: Dosage of sucrose solution and removal of object via surgery.</span>"
|
||||
|
||||
user << "<span class='info'>Analyzing results for [M]:\n\tOverall status: [mob_status]</span>"
|
||||
|
||||
// Damage descriptions
|
||||
@@ -162,9 +156,9 @@ MASS SPECTROMETER
|
||||
user << "\t<span class='alert'>Brain damage detected. Subject may have had a concussion.</span>"
|
||||
|
||||
// Organ damage report
|
||||
if(iscarbon(M) && mode == 1)
|
||||
var/mob/living/carbon/C = M
|
||||
var/list/damaged = C.get_damaged_bodyparts(1,1)
|
||||
if(istype(M, /mob/living/carbon/human) && mode == 1)
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/list/damaged = H.get_damaged_bodyparts(1,1)
|
||||
if(length(damaged)>0 || oxy_loss>0 || tox_loss>0 || fire_loss>0)
|
||||
user << "<span class='info'>\tDamage: <span class='info'><font color='red'>Brute</font></span>-<font color='#FF8000'>Burn</font>-<font color='green'>Toxin</font>-<font color='blue'>Suffocation</font>\n\t\tSpecifics: <font color='red'>[brute_loss]</font>-<font color='#FF8000'>[fire_loss]</font>-<font color='green'>[tox_loss]</font>-<font color='blue'>[oxy_loss]</font></span>"
|
||||
for(var/obj/item/bodypart/org in damaged)
|
||||
@@ -208,13 +202,13 @@ MASS SPECTROMETER
|
||||
else
|
||||
user << "<span class='info'>Blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]</span>"
|
||||
|
||||
var/cyberimp_detect
|
||||
var/implant_detect
|
||||
for(var/obj/item/organ/cyberimp/CI in C.internal_organs)
|
||||
if(CI.status == ORGAN_ROBOTIC)
|
||||
cyberimp_detect += "[C.name] is modified with a [CI.name].<br>"
|
||||
if(cyberimp_detect)
|
||||
implant_detect += "[C.name] is modified with a [CI.name].<br>"
|
||||
if(implant_detect)
|
||||
user << "<span class='notice'>Detected cybernetic modifications:</span>"
|
||||
user << "<span class='notice'>[cyberimp_detect]</span>"
|
||||
user << "<span class='notice'>[implant_detect]</span>"
|
||||
|
||||
/proc/chemscan(mob/living/user, mob/living/M)
|
||||
if(ishuman(M))
|
||||
@@ -253,7 +247,7 @@ MASS SPECTROMETER
|
||||
name = "analyzer"
|
||||
icon_state = "atmos"
|
||||
item_state = "analyzer"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
flags = CONDUCT | NOBLUDGEON
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 0
|
||||
@@ -327,7 +321,7 @@ MASS SPECTROMETER
|
||||
name = "mass-spectrometer"
|
||||
icon_state = "spectrometer"
|
||||
item_state = "analyzer"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
flags = CONDUCT | OPENCONTAINER
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 0
|
||||
@@ -388,7 +382,7 @@ MASS SPECTROMETER
|
||||
icon_state = "adv_spectrometer"
|
||||
item_state = "analyzer"
|
||||
origin_tech = "biotech=2"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
flags = CONDUCT
|
||||
throwforce = 0
|
||||
throw_speed = 3
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "A miniature machine that tracks suit sensors across the station."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "scanner"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "programming=3;materials=3;magnets=3"
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "A device that can record to cassette tapes, and play them. It automatically translates the content in playback."
|
||||
icon_state = "taperecorder_empty"
|
||||
item_state = "analyzer"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class = 2
|
||||
flags = HEAR
|
||||
slot_flags = SLOT_BELT
|
||||
languages_spoken = ALL //this is a translator, after all.
|
||||
@@ -22,7 +22,6 @@
|
||||
/obj/item/device/taperecorder/New()
|
||||
mytape = new /obj/item/device/tape/random(src)
|
||||
update_icon()
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/device/taperecorder/examine(mob/user)
|
||||
@@ -48,14 +47,14 @@
|
||||
mytape = null
|
||||
update_icon()
|
||||
|
||||
/obj/item/device/taperecorder/fire_act(exposed_temperature, exposed_volume)
|
||||
/obj/item/device/taperecorder/fire_act()
|
||||
mytape.ruin() //Fires destroy the tape
|
||||
..()
|
||||
return()
|
||||
|
||||
/obj/item/device/taperecorder/attack_hand(mob/user)
|
||||
if(loc == user)
|
||||
if(mytape)
|
||||
if(!user.is_holding(src))
|
||||
if(user.l_hand != src && user.r_hand != src)
|
||||
..()
|
||||
return
|
||||
eject(user)
|
||||
@@ -239,7 +238,7 @@
|
||||
desc = "A magnetic tape that can hold up to ten minutes of content."
|
||||
icon_state = "tape_white"
|
||||
item_state = "analyzer"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
w_class = 1
|
||||
materials = list(MAT_METAL=20, MAT_GLASS=5)
|
||||
force = 1
|
||||
throwforce = 0
|
||||
@@ -249,9 +248,8 @@
|
||||
var/list/timestamp = list()
|
||||
var/ruined = 0
|
||||
|
||||
/obj/item/device/tape/fire_act(exposed_temperature, exposed_volume)
|
||||
/obj/item/device/tape/fire_act()
|
||||
ruin()
|
||||
..()
|
||||
|
||||
/obj/item/device/tape/attack_self(mob/user)
|
||||
if(!ruined)
|
||||
@@ -260,10 +258,7 @@
|
||||
|
||||
|
||||
/obj/item/device/tape/proc/ruin()
|
||||
//Lets not add infinite amounts of overlays when our fireact is called
|
||||
//repeatedly
|
||||
if(!ruined)
|
||||
add_overlay("ribbonoverlay")
|
||||
add_overlay("ribbonoverlay")
|
||||
ruined = 1
|
||||
|
||||
|
||||
@@ -275,7 +270,7 @@
|
||||
/obj/item/device/tape/attackby(obj/item/I, mob/user, params)
|
||||
if(ruined && istype(I, /obj/item/weapon/screwdriver))
|
||||
user << "<span class='notice'>You start winding the tape back in...</span>"
|
||||
if(do_after(user, 120*I.toolspeed, target = src))
|
||||
if(do_after(user, 120/I.toolspeed, target = src))
|
||||
user << "<span class='notice'>You wound the tape back in.</span>"
|
||||
fix()
|
||||
|
||||
@@ -283,4 +278,3 @@
|
||||
//Random colour tapes
|
||||
/obj/item/device/tape/random/New()
|
||||
icon_state = "tape_[pick("white", "blue", "red", "yellow", "purple")]"
|
||||
..()
|
||||
@@ -20,7 +20,7 @@ effective or pretty fucking useless.
|
||||
desc = "A strange device with twin antennas."
|
||||
icon_state = "batterer"
|
||||
throwforce = 5
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
w_class = 1
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
flags = CONDUCT
|
||||
|
||||
@@ -85,16 +85,16 @@
|
||||
tank_one.loc = get_turf(src)
|
||||
tank_one = null
|
||||
update_icon()
|
||||
if((!tank_two || tank_two.w_class < WEIGHT_CLASS_BULKY) && (w_class > WEIGHT_CLASS_NORMAL))
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
if((!tank_two || tank_two.w_class < 4) && (w_class > 3))
|
||||
w_class = 3
|
||||
else if(tank_two && href_list["tanktwo"])
|
||||
split_gases()
|
||||
valve_open = 0
|
||||
tank_two.loc = get_turf(src)
|
||||
tank_two = null
|
||||
update_icon()
|
||||
if((!tank_one || tank_one.w_class < WEIGHT_CLASS_BULKY) && (w_class > WEIGHT_CLASS_NORMAL))
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
if((!tank_one || tank_one.w_class < 4) && (w_class > 3))
|
||||
w_class = 3
|
||||
else if(href_list["open"])
|
||||
toggle_valve()
|
||||
else if(attached_device)
|
||||
|
||||
Reference in New Issue
Block a user