Revert "12/21 modernizations from TG live"

This commit is contained in:
LetterJay
2016-12-22 22:35:44 -06:00
committed by GitHub
parent cf59ac1c3d
commit ae40d4134e
2215 changed files with 86928 additions and 707332 deletions
+162 -98
View File
@@ -15,7 +15,6 @@
* Handcuff, mousetrap, and pillbottle boxes,
* Snap-pops and matchboxes,
* Replacement light boxes.
* Action Figure Boxes
* Various paper bags.
*
* For syndicate call-ins see uplink_kits.dm
@@ -26,9 +25,102 @@
desc = "It's just an ordinary box."
icon_state = "box"
item_state = "syringe_kit"
resistance_flags = FLAMMABLE
burn_state = FLAMMABLE
var/foldable = /obj/item/stack/sheet/cardboard
var/obj/item/device/boobytrap/trap = null
/obj/item/weapon/storage/box/examine(mob/user)
..()
if(trap && in_range(user, src))
user << "<span class='warning'>Something seems to be wired to the inside of the box!</span>"
return
/obj/item/weapon/storage/box/attackby(obj/item/C, mob/user, params)
if(!istype(C, /obj/item/device/boobytrap) && trap && !istype(C, /obj/item/weapon/wirecutters))
visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
trap.loc = get_turf(src)
trap.blow()
trap = null
for(var/mob/living/carbon/human/H in orange(2,src))
H.Paralyse(8)
H.adjust_fire_stacks(1)
H.IgniteMob()
qdel(src)
if(istype(C, /obj/item/device/boobytrap))
if(trap)
user << "<span class='warning'>There's already a booby trap hooked up to this box!</span>"
return
user << "<span class='warning'>You apply [C]. Next time someone opens the box, it will explode.</span>"
C.loc = src
trap = C
qdel(C)
user.drop_item()
if(istype(C, /obj/item/weapon/wirecutters) && trap)
user << "<span class='notice'>You begin attempting to disarm the booby trap...</span>"
visible_message("<span class='warning'>[user] begins attempting to disarm the booby trap.</span>")
if(do_after(user, 80, target = src))
if(prob(75))
user << "<span class='notice'>You disarm the booby trap, destroying it in the process.</span>"
visible_message("<span class='notice'>[user] disarms the booby trap!</span>")
trap = null
else
user << "<span class='warning'>You accidentally bump the sensor and set off the booby trap!</span>"
visible_message("<span class='warning'>[user] fails to disarm the booby trap!</span>")
visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
trap.loc = get_turf(src)
trap.blow()
trap = null
for(var/mob/living/carbon/human/H in orange(2,src))
H.Paralyse(8)
H.adjust_fire_stacks(1)
H.IgniteMob()
qdel(src)
else
..()
/obj/item/weapon/storage/box/MouseDrop(atom/over_object)
if(iscarbon(usr) || isdrone(usr))
var/mob/M = usr
if(!over_object)
return
if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
return
if(over_object == M && Adjacent(M))
if(trap)
visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
trap.loc = get_turf(src)
trap.blow()
trap = null
for(var/mob/living/carbon/human/H in orange(2,src))
H.Paralyse(8)
H.adjust_fire_stacks(1)
H.IgniteMob()
qdel(src)
..()
/obj/item/weapon/storage/box/attack_hand(mob/user)
..()
if(trap)
visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
trap.loc = get_turf(src)
trap.blow()
trap = null
for(var/mob/living/carbon/human/H in orange(2,src))
H.Paralyse(8)
H.adjust_fire_stacks(1)
H.IgniteMob()
qdel(src)
return ..()
/obj/item/weapon/storage/box/attack_self(mob/user)
..()
@@ -48,7 +140,8 @@
var/obj/item/I = new foldable(get_turf(src))
user.drop_item()
user.put_in_hands(I)
user.update_inv_hands()
user.update_inv_l_hand()
user.update_inv_r_hand()
qdel(src)
/obj/item/weapon/storage/box/attackby(obj/item/W, mob/user, params)
@@ -70,7 +163,7 @@
/obj/item/weapon/storage/box/survival_mining/New()
..()
new /obj/item/clothing/mask/gas/explorer(src)
new /obj/item/clothing/mask/breath(src)
new /obj/item/weapon/tank/internals/emergency_oxygen/engi(src)
new /obj/item/weapon/crowbar/red(src)
new /obj/item/weapon/reagent_containers/hypospray/medipen(src)
@@ -127,6 +220,7 @@
/obj/item/weapon/storage/box/syringes
name = "box of syringes"
desc = "A box full of syringes."
desc = "A biohazard alert warning is printed on the box"
icon_state = "syringe"
/obj/item/weapon/storage/box/syringes/New()
@@ -165,7 +259,7 @@
/obj/item/weapon/storage/box/injectors
name = "box of DNA injectors"
desc = "This box contains injectors, it seems."
desc = "This box contains injectors it seems."
/obj/item/weapon/storage/box/injectors/New()
..()
@@ -196,7 +290,7 @@
/obj/item/weapon/storage/box/wall_flash
name = "wall-mounted flash kit"
desc = "This box contains everything necessary to build a wall-mounted flash. <B>WARNING: Flashes can cause serious eye damage, protective eyewear is required.</B>"
desc = "This box contains everything neccesary to build a wall-mounted flash. <B>WARNING: Flashes can cause serious eye damage, protective eyewear is required.</B>"
icon_state = "flashbang"
/obj/item/weapon/storage/box/wall_flash/New()
@@ -342,6 +436,18 @@
for(var/i = 1; i <= 5; i++)
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube(src)
/obj/item/weapon/storage/box/permits
name = "box of construction permits"
desc = "A box for containing construction permits, used to officially declare built rooms as additions to the station."
icon_state = "id"
/obj/item/weapon/storage/box/permits/New() //There's only a few, so blueprints are still useful beyond setting every room's name to PRIMARY FART STORAGE
..()
for(var/i in 1 to 3)
new /obj/item/areaeditor/permit(src)
/obj/item/weapon/storage/box/ids
name = "box of spare IDs"
desc = "Has so many empty IDs."
@@ -489,7 +595,7 @@
icon_state = "matchbox"
item_state = "zippo"
storage_slots = 10
w_class = WEIGHT_CLASS_TINY
w_class = 1
slot_flags = SLOT_BELT
can_hold = list(/obj/item/weapon/match)
@@ -551,7 +657,7 @@
/obj/item/weapon/storage/box/metalfoam
name = "box of metal foam grenades"
desc = "To be used to rapidly seal hull breaches."
desc = "To be used to rapidly seal hull breaches"
icon_state = "flashbang"
/obj/item/weapon/storage/box/metalfoam/New()
@@ -566,7 +672,7 @@
foldable = null
/obj/item/weapon/storage/box/hug/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] clamps the box of hugs on [user.p_their()] jugular! Guess it wasn't such a hugbox after all..</span>")
user.visible_message("<span class='suicide'>[user] clamps the box of hugs on \his jugular! Guess it wasn't such a hugbox after all..</span>")
return (BRUTELOSS)
/obj/item/weapon/storage/box/hug/attack_self(mob/user)
@@ -623,18 +729,6 @@
new /obj/item/ammo_casing/shotgun/beanbag(src)
new /obj/item/ammo_casing/shotgun/beanbag(src)
/obj/item/weapon/storage/box/actionfigure
name = "box of action figures"
desc = "The latest set of collectable action figures."
icon_state = "box"
/obj/item/weapon/storage/box/actionfigure/New()
..()
for(var/i in 1 to 4)
var/randomFigure = pick(subtypesof(/obj/item/toy/figure))
new randomFigure(src)
#define NODESIGN "None"
#define NANOTRASEN "NanotrasenStandard"
#define SYNDI "SyndiSnacks"
@@ -646,7 +740,7 @@
desc = "A sack neatly crafted out of paper."
icon_state = "paperbag_None"
item_state = "paperbag_None"
resistance_flags = FLAMMABLE
burn_state = FLAMMABLE
foldable = null
var/design = NODESIGN
@@ -715,31 +809,38 @@
/obj/item/weapon/storage/box/ingredients/wildcard/New()
..()
for(var/i in 1 to 7)
for(var/i in 1 to 6)
//Pick common ingredients
var/randomFood = pick(/obj/item/weapon/reagent_containers/food/snacks/grown/chili,
/obj/item/weapon/reagent_containers/food/snacks/grown/tomato,
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot,
/obj/item/weapon/reagent_containers/food/snacks/grown/potato,
/obj/item/weapon/reagent_containers/food/snacks/grown/potato/sweet,
/obj/item/weapon/reagent_containers/food/snacks/grown/apple,
/obj/item/weapon/reagent_containers/food/snacks/grown/tomato,
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot,
/obj/item/weapon/reagent_containers/food/snacks/grown/potato,
/obj/item/weapon/reagent_containers/food/snacks/grown/apple,
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
/obj/item/weapon/reagent_containers/food/snacks/grown/cherries,
/obj/item/weapon/reagent_containers/food/snacks/grown/cherries,
/obj/item/weapon/reagent_containers/food/snacks/grown/banana,
/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage,
/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans,
/obj/item/weapon/reagent_containers/food/snacks/grown/corn,
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet,
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle)
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris,
/obj/item/weapon/reagent_containers/food/snacks/grown/corn)
new randomFood(src)
//Pick one random rare ingredient
var/randomRareFood = pick(/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/deus,
/obj/item/weapon/reagent_containers/food/snacks/grown/apple/gold,
/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper,
/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili,
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet,
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle)
new randomRareFood(src)
/obj/item/weapon/storage/box/ingredients/fiesta
item_state = "fiesta"
/obj/item/weapon/storage/box/ingredients/fiesta/New()
..()
new /obj/item/weapon/reagent_containers/food/snacks/tortilla(src)
for(var/i in 1 to 3)
new /obj/item/weapon/reagent_containers/food/snacks/tortilla(src)
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/corn(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/chili(src)
@@ -750,80 +851,32 @@
..()
for(var/i in 1 to 3)
new /obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src)
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
new /obj/item/weapon/reagent_containers/food/drinks/bottle/wine(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris(src)
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
/obj/item/weapon/storage/box/ingredients/vegetarian
item_state = "vegetarian"
/obj/item/weapon/storage/box/ingredients/vegetarian/New()
..()
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/carrot(src)
for(var/i in 1 to 3)
new /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/carrot(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/eggplant(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/potato(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/apple(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/corn(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src)
/obj/item/weapon/storage/box/ingredients/american
item_state = "american"
/obj/item/weapon/storage/box/ingredients/american/New()
..()
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/potato(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/corn(src)
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
/obj/item/weapon/storage/box/ingredients/fruity
item_state = "fruity"
/obj/item/weapon/storage/box/ingredients/fruity/New()
..()
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/apple(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/orange(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lemon(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lime(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/watermelon(src)
/obj/item/weapon/storage/box/ingredients/sweets
item_state = "sweets"
/obj/item/weapon/storage/box/ingredients/sweets/New()
..()
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cherries(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/banana(src)
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/apple(src)
/obj/item/weapon/storage/box/ingredients/delights
item_state = "delights"
/obj/item/weapon/storage/box/ingredients/delights/New()
..()
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/potato/sweet(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/bluecherries(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/vanillapod(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/berries(src)
/obj/item/weapon/storage/box/ingredients/grains
item_state = "grains"
/obj/item/weapon/storage/box/ingredients/grains/New()
..()
for(var/i in 1 to 3)
new /obj/item/weapon/reagent_containers/food/snacks/grown/oat(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/wheat(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod(src)
new /obj/item/weapon/reagent_containers/honeycomb(src)
new /obj/item/seeds/poppy(src)
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(src)
new /obj/item/weapon/reagent_containers/food/condiment/sugar(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cherries(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/banana(src)
new /obj/item/weapon/reagent_containers/food/snacks/icecream(src)
/obj/item/weapon/storage/box/ingredients/carnivore
item_state = "carnivore"
@@ -832,22 +885,22 @@
..()
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/bear(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/spider(src)
new /obj/item/weapon/reagent_containers/food/snacks/spidereggs(src)
new /obj/item/weapon/reagent_containers/food/snacks/carpmeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/xeno(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/corgi(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/slime(src)
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/corgi(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey(src)
/obj/item/weapon/storage/box/ingredients/exotic
item_state = "exotic"
/obj/item/weapon/storage/box/ingredients/exotic/New()
..()
new /obj/item/weapon/reagent_containers/food/condiment/soysauce(src)
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/carpmeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/chili(src)
new /obj/item/weapon/reagent_containers/food/snacks/soydope(src)
new /obj/item/weapon/reagent_containers/food/snacks/carpmeat(src)
/obj/item/weapon/storage/box/ingredients/New()
..()
@@ -877,3 +930,14 @@
new /obj/item/weapon/circuitboard/machine/destructive_analyzer(src)
new /obj/item/weapon/circuitboard/machine/circuit_imprinter(src)
new /obj/item/weapon/circuitboard/computer/rdconsole(src)
/obj/item/weapon/storage/box/medipens/utility1
name = "survival value kit"
desc = "A box with several survival medipens for the economical miner."
icon_state = "syringe"
/obj/item/weapon/storage/box/medipens/utility1/New()
..()
for(var/i in 1 to 5)
new /obj/item/weapon/reagent_containers/hypospray/medipen/survival(src)