Revert "12/21 modernizations from TG live"

This commit is contained in:
LetterJay
2016-12-22 22:35:44 -06:00
committed by GitHub
parent cf59ac1c3d
commit ae40d4134e
2215 changed files with 86928 additions and 707332 deletions
+118 -76
View File
@@ -1,21 +1,18 @@
//This is the lowest supported version, anything below this is completely obsolete and the entire savefile will be wiped.
#define SAVEFILE_VERSION_MIN 10
//This is the lowest supported version, anything below this is completely obsolete and the entire savefile will be wiped.
#define SAVEFILE_VERSION_MIN 8
//This is the current version, anything below this will attempt to update (if it's not obsolete)
#define SAVEFILE_VERSION_MAX 17
#define SAVEFILE_VERSION_MAX 15
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
This proc checks if the current directory of the savefile S needs updating
It is to be used by the load_character and load_preferences procs.
(S.cd=="/" is preferences, S.cd=="/character[integer]" is a character slot, etc)
if the current directory's version is below SAVEFILE_VERSION_MIN it will simply wipe everything in that directory
(if we're at root "/" then it'll just wipe the entire savefile, for instance.)
if its version is below SAVEFILE_VERSION_MAX but above the minimum, it will load data but later call the
respective update_preferences() or update_character() proc.
Those procs allow coders to specify format changes so users do not lose their setups and have to redo them again.
Failing all that, the standard sanity checks are performed. They simply check the data is suitable, reverting to
initial() values if necessary.
*/
@@ -31,7 +28,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
return -1
/datum/preferences/proc/update_antagchoices(current_version, savefile/S)
/datum/preferences/proc/update_antagchoices(current_version)
if((!islist(be_special) || old_be_special ) && current_version < 12)
//Archived values of when antag pref defines were a bitfield+fitflags
var/B_traitor = 1
@@ -87,7 +84,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
be_special += ROLE_ABDUCTOR
/datum/preferences/proc/update_preferences(current_version, savefile/S)
/datum/preferences/proc/update_preferences(current_version)
if(current_version < 10)
toggles |= MEMBER_PUBLIC
if(current_version < 11)
@@ -98,14 +95,71 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
if(current_version < 15)
toggles |= SOUND_ANNOUNCEMENTS
//should this proc get fairly long (say 3 versions long),
//just increase SAVEFILE_VERSION_MIN so it's not as far behind
//SAVEFILE_VERSION_MAX and then delete any obsolete if clauses
//from this proc.
//It's only really meant to avoid annoying frequent players
//if your savefile is 3 months out of date, then 'tough shit'.
/datum/preferences/proc/update_character(current_version, savefile/S)
/datum/preferences/proc/update_character(current_version)
if(current_version < 9) //an example, underwear were an index for a hardcoded list, converting to a string
if(gender == MALE)
switch(underwear)
if(1)
underwear = "Mens White"
if(2)
underwear = "Mens Grey"
if(3)
underwear = "Mens Green"
if(4)
underwear = "Mens Blue"
if(5)
underwear = "Mens Black"
if(6)
underwear = "Mankini"
if(7)
underwear = "Mens Hearts Boxer"
if(8)
underwear = "Mens Black Boxer"
if(9)
underwear = "Mens Grey Boxer"
if(10)
underwear = "Mens Striped Boxer"
if(11)
underwear = "Mens Kinky"
if(12)
underwear = "Mens Red"
if(13)
underwear = "Nude"
else
switch(underwear)
if(1)
underwear = "Ladies Red"
if(2)
underwear = "Ladies White"
if(3)
underwear = "Ladies Yellow"
if(4)
underwear = "Ladies Blue"
if(5)
underwear = "Ladies Black"
if(6)
underwear = "Ladies Thong"
if(7)
underwear = "Babydoll"
if(8)
underwear = "Ladies Baby-Blue"
if(9)
underwear = "Ladies Green"
if(10)
underwear = "Ladies Pink"
if(11)
underwear = "Ladies Kinky"
if(12)
underwear = "Tankini"
if(13)
underwear = "Nude"
if(pref_species && !(pref_species.id in roundstart_species))
var/rando_race = pick(config.roundstart_races)
pref_species = new rando_race()
@@ -116,17 +170,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
backbag = DSATCHEL
else
backbag = DBACKPACK
if(current_version < 16)
var/berandom
S["userandomjob"] >> berandom
if (berandom)
joblessrole = BERANDOMJOB
else
joblessrole = BEASSISTANT
if(current_version < 17)
features["legs"] = "Normal Legs"
//
// Save/Load Vore Preferences
//
/datum/preferences/proc/load_vore_preferences(slot)
@@ -141,13 +187,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S.cd = "/character[slot]"
S["digestable"] >> digestable
S["devourable"] >> devourable
S["belly_prefs"] >> belly_prefs
if(isnull(digestable))
digestable = 1
if(isnull(devourable))
devourable = 0
if(isnull(belly_prefs))
belly_prefs = list()
@@ -162,7 +205,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S.cd = "/character[default_slot]"
S["digestable"] << digestable
S["devourable"] << devourable
S["belly_prefs"] << belly_prefs
return 1
@@ -195,6 +237,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["hotkeys"] >> hotkeys
S["tgui_fancy"] >> tgui_fancy
S["tgui_lock"] >> tgui_lock
S["space_parallax"] >> space_parallax
S["space_dust"] >> space_dust
S["parallax_speed"] >> parallax_speed
if(islist(S["be_special"]))
S["be_special"] >> be_special
@@ -213,26 +258,24 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["ignoring"] >> ignoring
S["ghost_hud"] >> ghost_hud
S["inquisitive_ghost"] >> inquisitive_ghost
S["uses_glasses_colour"]>> uses_glasses_colour
S["clientfps"] >> clientfps
S["parallax"] >> parallax
//try to fix any outdated data if necessary
if(needs_update >= 0)
update_preferences(needs_update, S) //needs_update = savefile_version if we need an update (positive integer)
update_antagchoices(needs_update, S)
update_preferences(needs_update) //needs_update = savefile_version if we need an update (positive integer)
update_antagchoices(needs_update)
//Sanitize
ooccolor = sanitize_ooccolor(sanitize_hexcolor(ooccolor, 6, 1, initial(ooccolor)))
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
UI_style = sanitize_inlist(UI_style, list("Midnight", "Plasmafire", "Retro", "Slimecore", "Operative", "Clockwork"), initial(UI_style))
UI_style = sanitize_inlist(UI_style, list("Midnight", "Plasmafire", "Retro", "Slimecore", "Operative"), initial(UI_style))
hotkeys = sanitize_integer(hotkeys, 0, 1, initial(hotkeys))
tgui_fancy = sanitize_integer(tgui_fancy, 0, 1, initial(tgui_fancy))
tgui_lock = sanitize_integer(tgui_lock, 0, 1, initial(tgui_lock))
default_slot = sanitize_integer(default_slot, 1, max_save_slots, initial(default_slot))
toggles = sanitize_integer(toggles, 0, 65535, initial(toggles))
clientfps = sanitize_integer(clientfps, 0, 1000, 0)
parallax = sanitize_integer(parallax, PARALLAX_INSANE, PARALLAX_DISABLE, PARALLAX_HIGH)
space_parallax = sanitize_integer(space_parallax, 0, 1, initial(space_parallax))
space_dust = sanitize_integer(space_dust, 0, 1, initial(space_dust))
parallax_speed = sanitize_integer(parallax_speed, 0, 5, initial(parallax_speed))
ghost_form = sanitize_inlist(ghost_form, ghost_forms, initial(ghost_form))
ghost_orbit = sanitize_inlist(ghost_orbit, ghost_orbits, initial(ghost_orbit))
ghost_accs = sanitize_inlist(ghost_accs, ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION)
@@ -269,9 +312,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["ignoring"] << ignoring
S["ghost_hud"] << ghost_hud
S["inquisitive_ghost"] << inquisitive_ghost
S["uses_glasses_colour"]<< uses_glasses_colour
S["clientfps"] << clientfps
S["parallax"] << parallax
S["space_parallax"] << space_parallax
S["space_dust"] << space_dust
S["parallax_speed"] << parallax_speed
return 1
@@ -308,25 +351,28 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
if(!S["features["mcolor"]"] || S["features["mcolor"]"] == "#000")
S["features["mcolor"]"] << "#FFF"
if(!S["features["mcolor2"]"] || S["features["mcolor2"]"] == "#000")
S["features["mcolor2"]"] << "#FFF"
if(!S["features["mcolor3"]"] || S["features["mcolor3"]"] == "#000")
S["features["mcolor3"]"] << "#FFF"
//Character
S["OOC_Notes"] >> metadata
S["flavor_text"] >> flavor_text
S["real_name"] >> real_name
S["name_is_always_random"] >> be_random_name
S["body_is_always_random"] >> be_random_body
S["gender"] >> gender
S["age"] >> age
S["hair_color"] >> hair_color
S["facial_hair_color"] >> facial_hair_color
S["eye_color"] >> eye_color
S["skin_tone"] >> skin_tone
S["hair_style_name"] >> hair_style
S["facial_style_name"] >> facial_hair_style
S["underwear"] >> underwear
S["undershirt"] >> undershirt
S["socks"] >> socks
S["backbag"] >> backbag
S["real_name"] >> real_name
S["name_is_always_random"] >> be_random_name
S["body_is_always_random"] >> be_random_body
S["gender"] >> gender
S["age"] >> age
S["hair_color"] >> hair_color
S["facial_hair_color"] >> facial_hair_color
S["eye_color"] >> eye_color
S["skin_tone"] >> skin_tone
S["hair_style_name"] >> hair_style
S["facial_style_name"] >> facial_hair_style
S["underwear"] >> underwear
S["undershirt"] >> undershirt
S["socks"] >> socks
S["backbag"] >> backbag
S["flavor_text"] >> flavor_text
S["feature_mcolor"] >> features["mcolor"]
S["feature_mcolor2"] >> features["mcolor2"]
S["feature_mcolor3"] >> features["mcolor3"]
@@ -344,7 +390,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_xeno_tail"] >> features["xenotail"]
S["feature_xeno_dors"] >> features["xenodorsal"]
S["feature_xeno_head"] >> features["xenohead"]
S["feature_lizard_legs"] >> features["legs"]
if(!config.mutant_humans)
features["tail_human"] = "none"
features["ears"] = "none"
@@ -359,7 +404,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["deity_name"] >> custom_names["deity"]
//Jobs
S["joblessrole"] >> joblessrole
S["userandomjob"] >> userandomjob
S["job_civilian_high"] >> job_civilian_high
S["job_civilian_med"] >> job_civilian_med
S["job_civilian_low"] >> job_civilian_low
@@ -372,11 +417,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//try to fix any outdated data if necessary
if(needs_update >= 0)
update_character(needs_update, S) //needs_update == savefile_version if we need an update (positive integer)
update_character(needs_update) //needs_update == savefile_version if we need an update (positive integer)
//Sanitize
flavor_text = sanitize_text(flavor_text, initial(flavor_text))
metadata = sanitize_text(metadata, initial(metadata))
real_name = reject_bad_name(real_name)
if(!features["mcolor"] || features["mcolor"] == "#000")
features["mcolor"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
@@ -424,9 +468,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
features["xenotail"] = sanitize_inlist(features["xenotail"], xeno_tail_list)
features["xenohead"] = sanitize_inlist(features["xenohead"], xeno_head_list)
features["xenodorsal"] = sanitize_inlist(features["xenodorsal"], xeno_dorsal_list)
features["feature_lizard_legs"] = sanitize_inlist(features["legs"], legs_list, "Normal Legs")
joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
userandomjob = sanitize_integer(userandomjob, 0, 1, initial(userandomjob))
job_civilian_high = sanitize_integer(job_civilian_high, 0, 65535, initial(job_civilian_high))
job_civilian_med = sanitize_integer(job_civilian_med, 0, 65535, initial(job_civilian_med))
job_civilian_low = sanitize_integer(job_civilian_low, 0, 65535, initial(job_civilian_low))
@@ -450,24 +493,23 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["version"] << SAVEFILE_VERSION_MAX //load_character will sanitize any bad data, so assume up-to-date.
//Character
S["OOC_Notes"] << metadata
S["real_name"] << real_name
S["name_is_always_random"] << be_random_name
S["body_is_always_random"] << be_random_body
S["gender"] << gender
S["age"] << age
S["hair_color"] << hair_color
S["facial_hair_color"] << facial_hair_color
S["eye_color"] << eye_color
S["skin_tone"] << skin_tone
S["hair_style_name"] << hair_style
S["facial_style_name"] << facial_hair_style
S["underwear"] << underwear
S["undershirt"] << undershirt
S["socks"] << socks
S["backbag"] << backbag
S["real_name"] << real_name
S["name_is_always_random"] << be_random_name
S["body_is_always_random"] << be_random_body
S["gender"] << gender
S["age"] << age
S["hair_color"] << hair_color
S["facial_hair_color"] << facial_hair_color
S["eye_color"] << eye_color
S["skin_tone"] << skin_tone
S["hair_style_name"] << hair_style
S["facial_style_name"] << facial_hair_style
S["underwear"] << underwear
S["undershirt"] << undershirt
S["socks"] << socks
S["backbag"] << backbag
S["flavor_text"] << flavor_text
S["species"] << pref_species.id
S["species"] << pref_species.id
S["feature_mcolor"] << features["mcolor"]
S["feature_mcolor2"] << features["mcolor2"]
S["feature_mcolor3"] << features["mcolor3"]
@@ -487,7 +529,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_xeno_tail"] << features["xenotail"]
S["feature_xeno_dors"] << features["xenodorsal"]
S["feature_xeno_head"] << features["xenohead"]
S["feature_lizard_legs"] << features["legs"]
S["clown_name"] << custom_names["clown"]
S["mime_name"] << custom_names["mime"]
S["ai_name"] << custom_names["ai"]
@@ -496,7 +538,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["deity_name"] << custom_names["deity"]
//Jobs
S["joblessrole"] << joblessrole
S["userandomjob"] << userandomjob
S["job_civilian_high"] << job_civilian_high
S["job_civilian_med"] << job_civilian_med
S["job_civilian_low"] << job_civilian_low