Revert "12/21 modernizations from TG live"
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@@ -9,7 +9,7 @@
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endurance = 40 // tuff like a toiger
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yield = 4
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growthstages = 5
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genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/plant_type/weed_hardy)
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plant_type = PLANT_WEED
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mutatelist = list(/obj/item/seeds/nettle/death)
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reagents_add = list("sacid" = 0.5)
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@@ -23,7 +23,6 @@
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endurance = 25
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maturation = 8
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yield = 2
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genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/plant_type/weed_hardy, /datum/plant_gene/trait/stinging)
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mutatelist = list()
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reagents_add = list("facid" = 0.5, "sacid" = 0.5)
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rarity = 20
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@@ -37,14 +36,14 @@
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force = 15
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hitsound = 'sound/weapons/bladeslice.ogg'
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throwforce = 5
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w_class = WEIGHT_CLASS_TINY
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w_class = 1
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throw_speed = 1
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throw_range = 3
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origin_tech = "combat=3"
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attack_verb = list("stung")
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/obj/item/weapon/grown/nettle/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is eating some of [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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user.visible_message("<span class='suicide'>[user] is eating some of the [src.name]! It looks like \he's trying to commit suicide.</span>")
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return (BRUTELOSS|TOXLOSS)
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/obj/item/weapon/grown/nettle/pickup(mob/living/user)
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@@ -52,13 +51,16 @@
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if(!iscarbon(user))
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return 0
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var/mob/living/carbon/C = user
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if(C.gloves)
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return 0
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var/hit_zone = (C.held_index_to_dir(C.active_hand_index) == "l" ? "l_":"r_") + "arm"
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var/obj/item/bodypart/affecting = C.get_bodypart(hit_zone)
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if(affecting)
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if(affecting.receive_damage(0, force))
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C.update_damage_overlays()
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if(ishuman(user))
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var/mob/living/carbon/human/H = C
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if(H.gloves)
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return 0
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var/organ = ((H.hand ? "l_":"r_") + "arm")
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var/obj/item/bodypart/affecting = H.get_bodypart(organ)
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if(affecting && affecting.take_damage(0, force))
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H.update_damage_overlays(0)
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else
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C.take_organ_damage(0,force)
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C << "<span class='userdanger'>The nettle burns your bare hand!</span>"
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return 1
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@@ -92,15 +94,15 @@
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force = round((5 + seed.potency / 2.5), 1)
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/obj/item/weapon/grown/nettle/death/pickup(mob/living/carbon/user)
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..()
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if(..())
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if(prob(50))
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user.Paralyse(5)
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user << "<span class='userdanger'>You are stunned by the Deathnettle when you try picking it up!</span>"
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/obj/item/weapon/grown/nettle/death/attack(mob/living/carbon/M, mob/user)
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if(!..())
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return
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if(isliving(M))
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if(!..()) return
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if(istype(M, /mob/living))
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M << "<span class='danger'>You are stunned by the powerful acid of the Deathnettle!</span>"
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add_logs(user, M, "attacked", src)
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