Revert "12/21 modernizations from TG live"
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@@ -1,4 +1,4 @@
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/obj/item/weapon/gun/magic/staff
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/obj/item/weapon/gun/magic/staff/
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slot_flags = SLOT_BACK
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/obj/item/weapon/gun/magic/staff/change
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@@ -59,22 +59,3 @@
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item_state = "honker"
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max_charges = 4
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recharge_rate = 8
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/obj/item/weapon/gun/magic/staff/spellblade
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name = "spellblade"
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desc = "A deadly combination of laziness and boodlust, this blade allows the user to dismember their enemies without all the hard work of actually swinging the sword."
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fire_sound = "sound/magic/Fireball.ogg"
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ammo_type = /obj/item/ammo_casing/magic/spellblade
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icon_state = "spellblade"
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item_state = "spellblade"
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hitsound = 'sound/weapons/rapierhit.ogg'
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force = 20
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armour_penetration = 75
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block_chance = 50
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sharpness = IS_SHARP
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max_charges = 4
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/obj/item/weapon/gun/magic/staff/spellblade/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance, damage, attack_type)
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if(attack_type == PROJECTILE_ATTACK)
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final_block_chance = 0
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return ..()
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