Revert "12/21 modernizations from TG live"
This commit is contained in:
@@ -6,7 +6,6 @@
|
||||
nodamage = 0
|
||||
flag = "bullet"
|
||||
hitsound_wall = "ricochet"
|
||||
impact_effect_type = /obj/effect/overlay/temp/impact_effect
|
||||
|
||||
/obj/item/projectile/bullet/weakbullet //beanbag, heavy stamina damage
|
||||
damage = 5
|
||||
@@ -71,20 +70,6 @@
|
||||
/obj/item/projectile/bullet/midbullet3
|
||||
damage = 30
|
||||
|
||||
/obj/item/projectile/bullet/midbullet3/hp
|
||||
damage = 40
|
||||
armour_penetration = -50
|
||||
|
||||
/obj/item/projectile/bullet/midbullet3/ap
|
||||
damage = 27
|
||||
armour_penetration = 40
|
||||
|
||||
/obj/item/projectile/bullet/midbullet3/fire/on_hit(atom/target, blocked = 0)
|
||||
if(..(target, blocked))
|
||||
var/mob/living/M = target
|
||||
M.adjust_fire_stacks(1)
|
||||
M.IgniteMob()
|
||||
|
||||
/obj/item/projectile/bullet/heavybullet
|
||||
damage = 35
|
||||
|
||||
@@ -189,11 +174,11 @@
|
||||
create_reagents(50)
|
||||
reagents.set_reacting(FALSE)
|
||||
|
||||
/obj/item/projectile/bullet/dart/on_hit(atom/target, blocked = 0)
|
||||
/obj/item/projectile/bullet/dart/on_hit(atom/target, blocked = 0, hit_zone)
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/M = target
|
||||
if(blocked != 100) // not completely blocked
|
||||
if(M.can_inject(null, 0, def_zone, piercing)) // Pass the hit zone to see if it can inject by whether it hit the head or the body.
|
||||
if(M.can_inject(null,0,hit_zone,piercing)) // Pass the hit zone to see if it can inject by whether it hit the head or the body.
|
||||
..()
|
||||
reagents.reaction(M, INJECT)
|
||||
reagents.trans_to(M, reagents.total_volume)
|
||||
@@ -203,7 +188,7 @@
|
||||
target.visible_message("<span class='danger'>The [name] was deflected!</span>", \
|
||||
"<span class='userdanger'>You were protected against the [name]!</span>")
|
||||
|
||||
..(target, blocked)
|
||||
..(target, blocked, hit_zone)
|
||||
reagents.set_reacting(TRUE)
|
||||
reagents.handle_reactions()
|
||||
return 1
|
||||
@@ -217,8 +202,13 @@
|
||||
//This one is for future syringe guns update
|
||||
/obj/item/projectile/bullet/dart/syringe
|
||||
name = "syringe"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "syringeproj"
|
||||
|
||||
//Piercing Syringe
|
||||
/obj/item/projectile/bullet/dart/syringe/piercing
|
||||
piercing = 1
|
||||
|
||||
/obj/item/projectile/bullet/neurotoxin
|
||||
name = "neurotoxin spit"
|
||||
icon_state = "neurotoxin"
|
||||
@@ -237,15 +227,13 @@
|
||||
//// SNIPER BULLETS
|
||||
|
||||
/obj/item/projectile/bullet/sniper
|
||||
speed = 0 //360 alwaysscope.
|
||||
damage = 70
|
||||
stun = 5
|
||||
weaken = 5
|
||||
dismemberment = 50
|
||||
armour_penetration = 50
|
||||
var/breakthings = TRUE
|
||||
|
||||
/obj/item/projectile/bullet/sniper/on_hit(atom/target, blocked = 0)
|
||||
/obj/item/projectile/bullet/sniper/on_hit(atom/target, blocked = 0, hit_zone)
|
||||
if((blocked != 100) && (!ismob(target) && breakthings))
|
||||
target.ex_act(rand(1,2))
|
||||
return ..()
|
||||
@@ -255,12 +243,11 @@
|
||||
armour_penetration = 0
|
||||
nodamage = 1
|
||||
stun = 0
|
||||
dismemberment = 0
|
||||
weaken = 0
|
||||
breakthings = FALSE
|
||||
|
||||
/obj/item/projectile/bullet/sniper/soporific/on_hit(atom/target, blocked = 0)
|
||||
if((blocked != 100) && isliving(target))
|
||||
/obj/item/projectile/bullet/sniper/soporific/on_hit(atom/target, blocked = 0, hit_zone)
|
||||
if((blocked != 100) && istype(target, /mob/living))
|
||||
var/mob/living/L = target
|
||||
L.Sleeping(20)
|
||||
return ..()
|
||||
@@ -270,11 +257,10 @@
|
||||
armour_penetration = 15
|
||||
damage = 15
|
||||
stun = 0
|
||||
dismemberment = 0
|
||||
weaken = 0
|
||||
breakthings = FALSE
|
||||
|
||||
/obj/item/projectile/bullet/sniper/haemorrhage/on_hit(atom/target, blocked = 0)
|
||||
/obj/item/projectile/bullet/sniper/haemorrhage/on_hit(atom/target, blocked = 0, hit_zone)
|
||||
if((blocked != 100) && iscarbon(target))
|
||||
var/mob/living/carbon/C = target
|
||||
C.bleed(100)
|
||||
@@ -286,7 +272,6 @@
|
||||
name = "penetrator round"
|
||||
damage = 60
|
||||
forcedodge = 1
|
||||
dismemberment = 0 //It goes through you cleanly.
|
||||
stun = 0
|
||||
weaken = 0
|
||||
breakthings = FALSE
|
||||
@@ -304,7 +289,7 @@
|
||||
damage = 20
|
||||
armour_penetration = 0
|
||||
|
||||
/obj/item/projectile/bullet/saw/bleeding/on_hit(atom/target, blocked = 0)
|
||||
/obj/item/projectile/bullet/saw/bleeding/on_hit(atom/target, blocked = 0, hit_zone)
|
||||
. = ..()
|
||||
if((blocked != 100) && iscarbon(target))
|
||||
var/mob/living/carbon/C = target
|
||||
@@ -322,7 +307,7 @@
|
||||
damage = 7
|
||||
armour_penetration = 0
|
||||
|
||||
/obj/item/projectile/bullet/saw/incen/Move()
|
||||
obj/item/projectile/bullet/saw/incen/Move()
|
||||
..()
|
||||
var/turf/location = get_turf(src)
|
||||
if(location)
|
||||
|
||||
Reference in New Issue
Block a user