Merge remote-tracking branch 'origin/master' into TGUI-CHAT-TGUI-CHAT-TGUI-CHAT
This commit is contained in:
@@ -87,7 +87,7 @@
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if(user != src && (user.a_intent == INTENT_HELP || user.a_intent == INTENT_DISARM))
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for(var/datum/surgery/S in surgeries)
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if(S.next_step(user,user.a_intent))
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return 1
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return STOP_ATTACK_PROC_CHAIN
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if(!all_wounds || !(user.a_intent == INTENT_HELP || user == src))
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return ..()
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@@ -95,7 +95,7 @@
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for(var/i in shuffle(all_wounds))
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var/datum/wound/W = i
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if(W.try_treating(I, user))
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return 1
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return STOP_ATTACK_PROC_CHAIN
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return ..()
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@@ -21,7 +21,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
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/mob/living/carbon/human/dummy/proc/wipe_state()
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delete_equipment()
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icon_render_key = null
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cut_overlays(TRUE)
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cut_overlays()
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//Inefficient pooling/caching way.
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GLOBAL_LIST_EMPTY(human_dummy_list)
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@@ -7,6 +7,11 @@
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message = "cries."
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emote_type = EMOTE_AUDIBLE
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/datum/emote/living/carbon/human/cry/run_emote(mob/user, params)
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. = ..()
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if(. && isipcperson(user))
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do_fake_sparks(5,FALSE,user)
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/datum/emote/living/carbon/human/dap
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key = "dap"
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key_third_person = "daps"
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@@ -187,3 +192,71 @@
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key_third_person = "chimes"
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message = "chimes."
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sound = 'sound/machines/chime.ogg'
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//rock paper scissors emote handling
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/mob/living/carbon/human/proc/beginRockPaperScissors(var/chosen_move)
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GLOB.rockpaperscissors_players[src] = list(chosen_move, ROCKPAPERSCISSORS_NOT_DECIDED)
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do_after_advanced(src, ROCKPAPERSCISSORS_TIME_LIMIT, src, DO_AFTER_REQUIRES_USER_ON_TURF|DO_AFTER_NO_COEFFICIENT|DO_AFTER_NO_PROGRESSBAR|DO_AFTER_DISALLOW_MOVING_ABSOLUTE_USER, CALLBACK(src, .proc/rockpaperscissors_tick))
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var/new_entry = GLOB.rockpaperscissors_players[src]
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if(new_entry[2] == ROCKPAPERSCISSORS_NOT_DECIDED)
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to_chat(src, "You put your hand back down.")
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GLOB.rockpaperscissors_players -= src
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/mob/living/carbon/human/proc/rockpaperscissors_tick() //called every cycle of the progress bar for rock paper scissors while waiting for an opponent
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var/mob/living/carbon/human/opponent
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for(var/mob/living/carbon/human/potential_opponent in (GLOB.rockpaperscissors_players - src)) //dont play against yourself
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if(get_dist(src, potential_opponent) <= ROCKPAPERSCISSORS_RANGE)
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opponent = potential_opponent
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break
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if(opponent)
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//we found an opponent before they found us
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var/move_to_number = list("rock" = 0, "paper" = 1, "scissors" = 2)
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var/our_move = move_to_number[GLOB.rockpaperscissors_players[src][1]]
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var/their_move = move_to_number[GLOB.rockpaperscissors_players[opponent][1]]
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var/result_us = ROCKPAPERSCISSORS_WIN
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var/result_them = ROCKPAPERSCISSORS_LOSE
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if(our_move == their_move)
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result_us = ROCKPAPERSCISSORS_TIE
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result_them = ROCKPAPERSCISSORS_TIE
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else
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if(((our_move + 1) % 3) == their_move)
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result_us = ROCKPAPERSCISSORS_LOSE
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result_them = ROCKPAPERSCISSORS_WIN
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//we decided our results so set them in the list
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GLOB.rockpaperscissors_players[src][2] = result_us
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GLOB.rockpaperscissors_players[opponent][2] = result_them
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//show what happened
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src.visible_message("<b>[src]</b> makes [GLOB.rockpaperscissors_players[src][1]] with their hand!")
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opponent.visible_message("<b>[opponent]</b> makes [GLOB.rockpaperscissors_players[opponent][1]] with their hands!")
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switch(result_us)
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if(ROCKPAPERSCISSORS_TIE)
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src.visible_message("It was a tie!")
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if(ROCKPAPERSCISSORS_WIN)
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src.visible_message("<b>[src]</b> wins!")
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if(ROCKPAPERSCISSORS_LOSE)
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src.visible_message("<b>[opponent]</b> wins!")
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//make the progress bar end so that each player can handle the result
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return DO_AFTER_STOP
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//no opponent was found, so keep searching
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return DO_AFTER_PROCEED
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//the actual emotes
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/datum/emote/living/carbon/human/rockpaperscissors
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message = "is attempting to play rock paper scissors!"
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/datum/emote/living/carbon/human/rockpaperscissors/rock
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key = "rock"
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/datum/emote/living/carbon/human/rockpaperscissors/paper
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key = "paper"
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/datum/emote/living/carbon/human/rockpaperscissors/scissors
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key = "scissors"
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/datum/emote/living/carbon/human/rockpaperscissors/run_emote(mob/living/carbon/human/user, params)
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if(!(user in GLOB.rockpaperscissors_players)) //no using the emote again while already playing!
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. = ..()
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user.beginRockPaperScissors(key)
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@@ -114,6 +114,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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/// Our default override for typing indicator state
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var/typing_indicator_state
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//the ids you can use for your species, if empty, it means default only and not changeable
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var/list/allowed_limb_ids
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///////////
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// PROCS //
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///////////
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@@ -121,7 +124,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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/datum/species/New()
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if(!limbs_id) //if we havent set a limbs id to use, just use our own id
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limbs_id = id
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mutant_bodyparts["limbs_id"] = id //done this way to be non-intrusive to the existing system
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else
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mutant_bodyparts["limbs_id"] = limbs_id
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..()
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//update our mutant bodyparts to include unlocked ones
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@@ -13,10 +13,11 @@
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meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect
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liked_food = MEAT | FRUIT
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disliked_food = TOXIC
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icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
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exotic_bloodtype = "BUG"
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exotic_blood_color = BLOOD_COLOR_BUG
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tail_type = "mam_tail"
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wagging_type = "mam_waggingtail"
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species_type = "insect"
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species_type = "insect"
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allowed_limb_ids = list("insect","apid","moth","moth_not_greyscale")
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@@ -2,7 +2,6 @@
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name = "Anthromorph"
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id = "mammal"
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default_color = "4B4B4B"
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icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR,WINGCOLOR,HAS_FLESH,HAS_BONE)
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inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_BEAST
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mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None",
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@@ -17,3 +16,5 @@
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tail_type = "mam_tail"
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wagging_type = "mam_waggingtail"
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species_type = "furry"
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allowed_limb_ids = list("mammal","aquatic","avian")
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@@ -3,7 +3,6 @@
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id = "ipc"
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say_mod = "beeps"
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default_color = "00FF00"
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icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
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blacklisted = 0
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sexes = 0
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species_traits = list(MUTCOLORS,NOEYES,NOTRANSSTING,HAS_FLESH,HAS_BONE)
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@@ -5,7 +5,6 @@
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say_mod = "hisses"
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default_color = "00FF00"
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR,WINGCOLOR,HAS_FLESH,HAS_BONE)
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mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur", "deco_wings")
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inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_REPTILE
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mutanttongue = /obj/item/organ/tongue/lizard
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mutanttail = /obj/item/organ/tail/lizard
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@@ -21,6 +21,8 @@
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species_type = "plant"
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allowed_limb_ids = list("pod","mush")
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/datum/species/pod/on_species_gain(mob/living/carbon/C, datum/species/old_species)
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. = ..()
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C.faction |= "plants"
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||||
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@@ -1,7 +1,6 @@
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||||
/datum/species/synthliz
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name = "Synthetic Lizardperson"
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id = "synthliz"
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icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
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say_mod = "beeps"
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default_color = "00FF00"
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species_traits = list(MUTCOLORS,NOTRANSSTING,EYECOLOR,LIPS,HAIR,HAS_FLESH,HAS_BONE)
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@@ -61,7 +61,7 @@
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mutant_organs = S.mutant_organs.Copy()
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nojumpsuit = S.nojumpsuit
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no_equip = S.no_equip.Copy()
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limbs_id = S.limbs_id
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limbs_id = S.mutant_bodyparts["limbs_id"]
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use_skintones = S.use_skintones
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fixed_mut_color = S.fixed_mut_color
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hair_color = S.hair_color
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@@ -4,7 +4,6 @@
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||||
id = "xeno"
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say_mod = "hisses"
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default_color = "00FF00"
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icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
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||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,CAN_SCAR)
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mutant_bodyparts = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade")
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attack_verb = "slash"
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@@ -660,7 +660,7 @@ use_mob_overlay_icon: if FALSE, it will always use the default_icon_file even if
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||||
|
||||
//produces a key based on the human's limbs
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/mob/living/carbon/human/generate_icon_render_key()
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||||
. = "[dna.species.limbs_id]"
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||||
. = "[dna.species.mutant_bodyparts["limbs_id"]]"
|
||||
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||||
if(dna.check_mutation(HULK))
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. += "-coloured-hulk"
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||||
|
||||
@@ -8,8 +8,6 @@
|
||||
|
||||
spill_organs(no_brain, no_organs, no_bodyparts)
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||||
|
||||
release_vore_contents(silent = TRUE) // return of the bomb safe internals.
|
||||
|
||||
if(!no_bodyparts)
|
||||
spread_bodyparts(no_brain, no_organs)
|
||||
|
||||
@@ -46,7 +44,6 @@
|
||||
buckled.unbuckle_mob(src, force = TRUE)
|
||||
|
||||
dust_animation()
|
||||
release_vore_contents(silent = TRUE) //technically grief protection, I guess? if they're SM'd it doesn't matter seconds after anyway.
|
||||
spawn_dust(just_ash)
|
||||
QDEL_IN(src,5) // since this is sometimes called in the middle of movement, allow half a second for movement to finish, ghosting to happen and animation to play. Looks much nicer and doesn't cause multiple runtimes.
|
||||
|
||||
@@ -103,5 +100,5 @@
|
||||
for(var/s in sharedSoullinks)
|
||||
var/datum/soullink/S = s
|
||||
S.sharerDies(gibbed)
|
||||
|
||||
release_vore_contents(silent = TRUE)
|
||||
return TRUE
|
||||
|
||||
@@ -9,6 +9,11 @@
|
||||
key_third_person = "blushes"
|
||||
message = "blushes."
|
||||
|
||||
/datum/emote/living/blush/run_emote(mob/user, params)
|
||||
. = ..()
|
||||
if(. && isipcperson(user))
|
||||
do_fake_sparks(5,FALSE,user)
|
||||
|
||||
/datum/emote/living/bow
|
||||
key = "bow"
|
||||
key_third_person = "bows"
|
||||
|
||||
@@ -289,50 +289,57 @@
|
||||
return FALSE
|
||||
return ISINRANGE(T1.x, T0.x - interaction_range, T0.x + interaction_range) && ISINRANGE(T1.y, T0.y - interaction_range, T0.y + interaction_range)
|
||||
|
||||
/mob/living/silicon/robot/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/weldingtool) && (user.a_intent != INTENT_HARM || user == src))
|
||||
/mob/living/silicon/robot/proc/attempt_welder_repair(obj/item/weldingtool/W, mob/user)
|
||||
if (!getBruteLoss())
|
||||
to_chat(user, "<span class='warning'>[src] is already in good condition!</span>")
|
||||
return
|
||||
if (!W.tool_start_check(user, amount=0)) //The welder has 1u of fuel consumed by it's afterattack, so we don't need to worry about taking any away.
|
||||
return
|
||||
user.DelayNextAction(CLICK_CD_MELEE)
|
||||
if(src == user)
|
||||
to_chat(user, "<span class='notice'>You start fixing yourself...</span>")
|
||||
if(!W.use_tool(src, user, 50))
|
||||
return
|
||||
adjustBruteLoss(-10)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start fixing [src]...</span>")
|
||||
if(!do_after(user, 30, target = src))
|
||||
return
|
||||
adjustBruteLoss(-30)
|
||||
updatehealth()
|
||||
add_fingerprint(user)
|
||||
visible_message("<span class='notice'>[user] has fixed some of the dents on [src].</span>")
|
||||
|
||||
/mob/living/silicon/robot/proc/attempt_cable_repair(obj/item/stack/cable_coil/W, mob/user)
|
||||
if (getFireLoss() > 0 || getToxLoss() > 0)
|
||||
user.DelayNextAction(CLICK_CD_MELEE)
|
||||
if (!getBruteLoss())
|
||||
to_chat(user, "<span class='warning'>[src] is already in good condition!</span>")
|
||||
return
|
||||
if (!W.tool_start_check(user, amount=0)) //The welder has 1u of fuel consumed by it's afterattack, so we don't need to worry about taking any away.
|
||||
return
|
||||
if(src == user)
|
||||
to_chat(user, "<span class='notice'>You start fixing yourself...</span>")
|
||||
if(!W.use_tool(src, user, 50))
|
||||
if(!W.use_tool(src, user, 50, 1, skill_gain_mult = TRIVIAL_USE_TOOL_MULT))
|
||||
to_chat(user, "<span class='warning'>You need more cable to repair [src]!</span>")
|
||||
return
|
||||
adjustBruteLoss(-10)
|
||||
adjustFireLoss(-10)
|
||||
adjustToxLoss(-10)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start fixing [src]...</span>")
|
||||
if(!do_after(user, 30, target = src))
|
||||
if(!W.use_tool(src, user, 30, 1))
|
||||
to_chat(user, "<span class='warning'>You need more cable to repair [src]!</span>")
|
||||
return
|
||||
adjustBruteLoss(-30)
|
||||
updatehealth()
|
||||
add_fingerprint(user)
|
||||
visible_message("<span class='notice'>[user] has fixed some of the dents on [src].</span>")
|
||||
adjustFireLoss(-30)
|
||||
adjustToxLoss(-30)
|
||||
updatehealth()
|
||||
user.visible_message("[user] has fixed some of the burnt wires on [src].", "<span class='notice'>You fix some of the burnt wires on [src].</span>")
|
||||
else
|
||||
to_chat(user, "The wires seem fine, there's no need to fix them.")
|
||||
|
||||
/mob/living/silicon/robot/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/weldingtool) && (user.a_intent != INTENT_HARM || user == src))
|
||||
INVOKE_ASYNC(src, .proc/attempt_welder_repair, W, user)
|
||||
return
|
||||
|
||||
else if(istype(W, /obj/item/stack/cable_coil) && wiresexposed)
|
||||
user.DelayNextAction(CLICK_CD_MELEE)
|
||||
if (getFireLoss() > 0 || getToxLoss() > 0)
|
||||
if(src == user)
|
||||
to_chat(user, "<span class='notice'>You start fixing yourself...</span>")
|
||||
if(!W.use_tool(src, user, 50, 1, skill_gain_mult = TRIVIAL_USE_TOOL_MULT))
|
||||
to_chat(user, "<span class='warning'>You need more cable to repair [src]!</span>")
|
||||
return
|
||||
adjustFireLoss(-10)
|
||||
adjustToxLoss(-10)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start fixing [src]...</span>")
|
||||
if(!W.use_tool(src, user, 30, 1))
|
||||
to_chat(user, "<span class='warning'>You need more cable to repair [src]!</span>")
|
||||
return
|
||||
adjustFireLoss(-30)
|
||||
adjustToxLoss(-30)
|
||||
updatehealth()
|
||||
user.visible_message("[user] has fixed some of the burnt wires on [src].", "<span class='notice'>You fix some of the burnt wires on [src].</span>")
|
||||
else
|
||||
to_chat(user, "The wires seem fine, there's no need to fix them.")
|
||||
INVOKE_ASYNC(src, .proc/attempt_cable_repair, W, user)
|
||||
return
|
||||
|
||||
else if(istype(W, /obj/item/crowbar)) // crowbar means open or close the cover
|
||||
if(opened)
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
response_disarm_simple = "flail at"
|
||||
response_harm_continuous = "punches"
|
||||
response_harm_simple = "punch"
|
||||
threat = 1
|
||||
speak_chance = 1
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
speed = 0
|
||||
@@ -122,7 +121,6 @@
|
||||
desc = "A massive, armored construct built to spearhead attacks and soak up enemy fire."
|
||||
icon_state = "behemoth"
|
||||
icon_living = "behemoth"
|
||||
threat = 3
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
response_harm_continuous = "harmlessly punches"
|
||||
@@ -187,7 +185,6 @@
|
||||
desc = "A wicked, clawed shell constructed to assassinate enemies and sow chaos behind enemy lines."
|
||||
icon_state = "floating"
|
||||
icon_living = "floating"
|
||||
threat = 3
|
||||
maxHealth = 65
|
||||
health = 65
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
eyes_overlay.pixel_y = -8
|
||||
moustache_overlay.pixel_y = -8
|
||||
|
||||
cut_overlays(TRUE)
|
||||
cut_overlays()
|
||||
add_overlay(body_overlay)
|
||||
add_overlay(eyes_overlay)
|
||||
add_overlay(moustache_overlay)
|
||||
|
||||
@@ -8,7 +8,6 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
name = "Guardian Spirit"
|
||||
real_name = "Guardian Spirit"
|
||||
desc = "A mysterious being that stands by its charge, ever vigilant."
|
||||
threat = 5
|
||||
speak_emote = list("hisses")
|
||||
gender = NEUTER
|
||||
mob_biotypes = NONE
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
icon_dead = "alienh_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
gender = FEMALE
|
||||
threat = 1
|
||||
response_help_continuous = "pokes"
|
||||
response_help_simple = "poke"
|
||||
response_disarm_continuous = "shoves"
|
||||
@@ -69,7 +68,6 @@
|
||||
icon_state = "aliens"
|
||||
icon_living = "aliens"
|
||||
icon_dead = "aliens_dead"
|
||||
threat = 3
|
||||
health = 150
|
||||
maxHealth = 150
|
||||
melee_damage_lower = 15
|
||||
@@ -87,7 +85,6 @@
|
||||
icon_living = "alienq"
|
||||
icon_dead = "alienq_dead"
|
||||
pixel_x = -16
|
||||
threat = 8
|
||||
health = 250
|
||||
maxHealth = 250
|
||||
melee_damage_lower = 15
|
||||
@@ -167,7 +164,6 @@
|
||||
name = "lusty xenomorph maid"
|
||||
melee_damage_lower = 0
|
||||
melee_damage_upper = 0
|
||||
threat = -1
|
||||
a_intent = INTENT_HELP
|
||||
friendly_verb_continuous = "caresses"
|
||||
friendly_verb_simple = "caress"
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
/mob/living/simple_animal/hostile/bear
|
||||
name = "space bear"
|
||||
desc = "You don't need to be faster than a space bear, you just need to outrun your crewmates."
|
||||
threat = 1
|
||||
icon_state = "bear"
|
||||
icon_living = "bear"
|
||||
icon_dead = "bear_dead"
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
icon_state = ""
|
||||
icon_living = ""
|
||||
icon = 'icons/mob/bees.dmi'
|
||||
threat = 0.3
|
||||
gender = FEMALE
|
||||
speak_emote = list("buzzes")
|
||||
emote_hear = list("buzzes")
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/mob/living/simple_animal/hostile/boss
|
||||
name = "A Perfectly Generic Boss Placeholder"
|
||||
desc = ""
|
||||
threat = 10
|
||||
robust_searching = TRUE
|
||||
stat_attack = UNCONSCIOUS
|
||||
status_flags = NONE
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
icon_living = "carp"
|
||||
icon_dead = "carp_dead"
|
||||
icon_gib = "carp_gib"
|
||||
threat = 0.1
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
@@ -74,7 +73,6 @@
|
||||
icon_living = "megacarp"
|
||||
icon_dead = "megacarp_dead"
|
||||
icon_gib = "megacarp_gib"
|
||||
threat = 3
|
||||
regen_amount = 6
|
||||
|
||||
maxHealth = 30
|
||||
@@ -98,7 +96,6 @@
|
||||
name = "Cayenne"
|
||||
desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot."
|
||||
gender = FEMALE
|
||||
threat = 5
|
||||
regen_amount = 8
|
||||
|
||||
speak_emote = list("squeaks")
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/mob/living/simple_animal/hostile/dark_wizard
|
||||
name = "Dark Wizard"
|
||||
desc = "Killing amateurs since the dawn of times."
|
||||
threat = 3
|
||||
icon = 'icons/mob/simple_human.dmi'
|
||||
icon_state = "dark_wizard"
|
||||
icon_living = "dark_wizard"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
icon_state = "faithless"
|
||||
icon_living = "faithless"
|
||||
icon_dead = "faithless_dead"
|
||||
threat = 1
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
gender = MALE
|
||||
speak_chance = 0
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
//basic spider mob, these generally guard nests
|
||||
/mob/living/simple_animal/hostile/poison/giant_spider
|
||||
threat = 1
|
||||
name = "giant spider"
|
||||
desc = "Furry and black, it makes you shudder to look at it. This one has deep red eyes."
|
||||
icon_state = "guard"
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
icon_state = "crawling"
|
||||
icon_living = "crawling"
|
||||
icon_dead = "dead"
|
||||
threat = 0.5
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 80
|
||||
maxHealth = 220
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
icon_state = "headcrab"
|
||||
icon_living = "headcrab"
|
||||
icon_dead = "headcrab_dead"
|
||||
threat = 1
|
||||
gender = NEUTER
|
||||
health = 50
|
||||
maxHealth = 50
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
stop_automated_movement_when_pulled = 0
|
||||
obj_damage = 40
|
||||
environment_smash = ENVIRONMENT_SMASH_STRUCTURES //Bitflags. Set to ENVIRONMENT_SMASH_STRUCTURES to break closets,tables,racks, etc; ENVIRONMENT_SMASH_WALLS for walls; ENVIRONMENT_SMASH_RWALLS for rwalls
|
||||
var/threat = 0 // for dynamic
|
||||
var/atom/target
|
||||
var/ranged = FALSE
|
||||
var/rapid = 0 //How many shots per volley.
|
||||
@@ -600,6 +599,3 @@ mob/living/simple_animal/hostile/proc/DestroySurroundings() // for use with mega
|
||||
. += M
|
||||
else if (M.loc.type in hostile_machines)
|
||||
. += M.loc
|
||||
|
||||
/mob/living/simple_animal/hostile/proc/threat()
|
||||
return threat
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
icon_living = "leaper"
|
||||
icon_dead = "leaper_dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
threat = 2
|
||||
maxHealth = 300
|
||||
health = 300
|
||||
ranged = TRUE
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
icon_living = "arachnid"
|
||||
icon_dead = "arachnid_dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BUG
|
||||
threat = 2
|
||||
melee_damage_lower = 30
|
||||
melee_damage_upper = 30
|
||||
maxHealth = 300
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
icon_living = "mook"
|
||||
icon_dead = "mook_dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
threat = 0.5
|
||||
pixel_x = -16
|
||||
maxHealth = 45
|
||||
health = 45
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
icon_state = "seedling"
|
||||
icon_living = "seedling"
|
||||
icon_dead = "seedling_dead"
|
||||
threat = 0.5
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
icon_living = "tomato"
|
||||
icon_dead = "tomato_dead"
|
||||
gender = NEUTER
|
||||
threat = 0.3
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
maxHealth = 30
|
||||
|
||||
@@ -23,7 +23,6 @@ Difficulty: Medium
|
||||
/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner
|
||||
name = "blood-drunk miner"
|
||||
desc = "A miner destined to wander forever, engaged in an endless hunt."
|
||||
threat = 15
|
||||
health = 900
|
||||
maxHealth = 900
|
||||
icon_state = "miner"
|
||||
|
||||
@@ -26,7 +26,6 @@ Difficulty: Hard
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum
|
||||
name = "bubblegum"
|
||||
desc = "In what passes for a hierarchy among slaughter demons, this one is king."
|
||||
threat = 35
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attack_verb_continuous = "rends"
|
||||
|
||||
@@ -24,7 +24,6 @@ Difficulty: Very Hard
|
||||
/mob/living/simple_animal/hostile/megafauna/colossus
|
||||
name = "colossus"
|
||||
desc = "A monstrous creature protected by heavy shielding."
|
||||
threat = 40
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attack_verb_continuous = "judges"
|
||||
@@ -603,7 +602,6 @@ Difficulty: Very Hard
|
||||
icon_state = "lightgeist"
|
||||
icon_living = "lightgeist"
|
||||
icon_dead = "butterfly_dead"
|
||||
threat = -0.7
|
||||
turns_per_move = 1
|
||||
response_help_continuous = "waves away"
|
||||
response_help_simple = "wave away"
|
||||
|
||||
@@ -38,7 +38,6 @@ Difficulty: Medium
|
||||
/mob/living/simple_animal/hostile/megafauna/dragon
|
||||
name = "ash drake"
|
||||
desc = "Guardians of the necropolis."
|
||||
threat = 30
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
spacewalk = TRUE
|
||||
|
||||
@@ -37,7 +37,6 @@ Difficulty: Normal
|
||||
/mob/living/simple_animal/hostile/megafauna/hierophant
|
||||
name = "hierophant"
|
||||
desc = "A massive metal club that hangs in the air as though waiting. It'll make you dance to its beat."
|
||||
threat = 30
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attack_verb_continuous = "clubs"
|
||||
@@ -662,7 +661,7 @@ Difficulty: Normal
|
||||
continue
|
||||
to_chat(M.occupant, "<span class='userdanger'>Your [M.name] is struck by a [name]!</span>")
|
||||
playsound(M,'sound/weapons/sear.ogg', 50, 1, -4)
|
||||
M.take_damage(damage, BURN, 0, 0)
|
||||
M.take_damage(damage, BURN, 0, 0, null, 50)
|
||||
|
||||
/obj/effect/hierophant
|
||||
name = "hierophant beacon"
|
||||
|
||||
@@ -18,7 +18,6 @@ Difficulty: Medium
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/legion
|
||||
name = "Legion"
|
||||
threat = 30
|
||||
health = 800
|
||||
maxHealth = 800
|
||||
spacewalk = TRUE
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
icon_aggro = "Basilisk_alert"
|
||||
icon_dead = "Basilisk_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 4
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
move_to_delay = 20
|
||||
projectiletype = /obj/item/projectile/temp/basilisk
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
move_to_delay = 5
|
||||
vision_range = 20
|
||||
aggro_vision_range = 20
|
||||
threat = 1
|
||||
maxHealth = 40 //easy to kill, but oh, will you be seeing a lot of them.
|
||||
health = 40
|
||||
melee_damage_lower = 10
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
robust_searching = TRUE
|
||||
ranged_ignores_vision = TRUE
|
||||
ranged = TRUE
|
||||
threat = 5
|
||||
obj_damage = 5
|
||||
vision_range = 6
|
||||
aggro_vision_range = 18
|
||||
|
||||
-1
@@ -25,7 +25,6 @@
|
||||
icon_aggro = "broodmother"
|
||||
icon_dead = "egg_sac"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
icon_aggro = "herald"
|
||||
icon_dead = "herald_dying"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
icon_aggro = "legionnaire"
|
||||
icon_dead = "legionnaire_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
icon_aggro = "pandora"
|
||||
icon_dead = "pandora_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 15
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
icon_aggro = "Goldgrub_alert"
|
||||
icon_dead = "Goldgrub_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 0.2
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
vision_range = 2
|
||||
aggro_vision_range = 9
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
threat = 2
|
||||
move_to_delay = 10
|
||||
ranged = 1
|
||||
ranged_cooldown_time = 60
|
||||
@@ -201,6 +200,8 @@
|
||||
L.Stun(75)
|
||||
L.adjustBruteLoss(rand(15,20)) // Less stun more harm
|
||||
latched = TRUE
|
||||
for(var/obj/mecha/M in loc)
|
||||
M.take_damage(20, BRUTE, null, null, null, 25)
|
||||
if(!latched)
|
||||
retract()
|
||||
else
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = MOB_ORGANIC
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
threat = 4
|
||||
move_to_delay = 14
|
||||
ranged = 1
|
||||
vision_range = 4
|
||||
@@ -241,7 +240,6 @@
|
||||
icon_state = "legion"
|
||||
icon_living = "legion"
|
||||
icon_dead = "legion"
|
||||
threat = 5
|
||||
health = 450
|
||||
maxHealth = 450
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
obj_damage = 100
|
||||
melee_damage_lower = 25
|
||||
melee_damage_upper = 50
|
||||
threat = 2
|
||||
attack_verb_continuous = "slashes"
|
||||
attack_verb_simple = "slash"
|
||||
attack_sound = 'sound/weapons/bladeslice.ogg'
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
turns_per_move = 5
|
||||
response_help_continuous = "pushes"
|
||||
response_help_simple = "push"
|
||||
threat = 3
|
||||
speed = 0
|
||||
maxHealth = 115
|
||||
health = 115
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
speed = 0
|
||||
threat = 1
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
harm_intent_damage = 5
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
response_harm_continuous = "kicks"
|
||||
response_harm_simple = "kick"
|
||||
speed = 0
|
||||
threat = 1
|
||||
maxHealth = 75
|
||||
health = 75
|
||||
harm_intent_damage = 18
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
speak_emote = list("rattles")
|
||||
emote_see = list("rattles")
|
||||
a_intent = INTENT_HARM
|
||||
threat = 0.5
|
||||
maxHealth = 40
|
||||
blood_volume = 0
|
||||
health = 40
|
||||
@@ -64,7 +63,6 @@
|
||||
icon_state = "templar"
|
||||
icon_living = "templar"
|
||||
icon_dead = "templar_dead"
|
||||
threat = 1.5
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
weather_immunities = list("snow")
|
||||
@@ -98,7 +96,6 @@
|
||||
icon_state = "plasma_miner"
|
||||
icon_living = "plasma_miner"
|
||||
icon_dead = "plasma_miner"
|
||||
threat = 2
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
harm_intent_damage = 10
|
||||
@@ -116,7 +113,6 @@
|
||||
icon_state = "plasma_miner_tool"
|
||||
icon_living = "plasma_miner_tool"
|
||||
icon_dead = "plasma_miner_tool"
|
||||
threat = 3
|
||||
maxHealth = 185
|
||||
health = 185
|
||||
harm_intent_damage = 15
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
gender = NEUTER
|
||||
a_intent = INTENT_HARM
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
threat = 3
|
||||
response_help_continuous = "touches"
|
||||
response_help_simple = "touch"
|
||||
response_disarm_continuous = "pushes"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
icon_living = "stickman"
|
||||
icon_dead = "stickman_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 0.5
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
gender = MALE
|
||||
speak_chance = 0
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
threat = 1
|
||||
speed = 0
|
||||
stat_attack = UNCONSCIOUS
|
||||
robust_searching = 1
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
icon_dead = "pine_1"
|
||||
icon_gib = "pine_1"
|
||||
gender = NEUTER
|
||||
threat = 1
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
response_help_continuous = "brushes"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
turns_per_move = 3
|
||||
threat = 3
|
||||
speed = 0
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
move_to_delay = 5
|
||||
threat = 1
|
||||
friendly_verb_continuous = "floats near"
|
||||
friendly_verb_simple = "float near"
|
||||
speak_emote = list("puffs")
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
stat_attack = UNCONSCIOUS //braains
|
||||
threat = 1
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
harm_intent_damage = 5
|
||||
|
||||
@@ -19,8 +19,11 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, typecacheof(list(
|
||||
to_chat(src, "You can't vent crawl while you're restrained!")
|
||||
return
|
||||
if(has_buckled_mobs())
|
||||
to_chat(src, "You can't vent crawl with other creatures on you!")
|
||||
return
|
||||
// attempt once
|
||||
unbuckle_all_mobs()
|
||||
if(has_buckled_mobs())
|
||||
to_chat(src, "You can't vent crawl with other creatures on you!")
|
||||
return
|
||||
if(buckled)
|
||||
to_chat(src, "You can't vent crawl while buckled!")
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user