Merge remote-tracking branch 'origin/master' into TGUI-CHAT-TGUI-CHAT-TGUI-CHAT
This commit is contained in:
+150
-94
@@ -50,6 +50,156 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">28 August 2020</h2>
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<h3 class="author">EmeraldSundisk updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds more paper to the library</li>
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<li class="rscadd">The law office now has a desk window</li>
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<li class="tweak">Expands most of CogStation's exterior airlocks. Slightly adjusts surrounding areas to accommodate this.</li>
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<li class="tweak">Updates some of CogStation's paperwork</li>
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<li class="tweak">The rat in the morgue turned themselves into a possum. Funniest shit I've ever seen.</li>
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<li class="bugfix">Adjusts some area designations so cameras should receive power properly</li>
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<li class="bugfix">Cleans up an errant decal</li>
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</ul>
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<h3 class="author">Hatterhat updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Traitor holoparasites can now only be bought once, because apparently you can only have one active holopara.</li>
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<li class="balance">PDA bombs can now only be bought once per uplink.</li>
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</ul>
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<h3 class="author">lolman360 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">atmos = radiation = chemistry.</li>
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</ul>
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<h3 class="author">shellspeed1 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds slow mode for iv drips</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">an ancient game over a thousand years old has re-emerged among crewmembers - rock paper scissors</li>
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<li class="tweak">customization features appear in alphabetical order where necessary</li>
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<li class="tweak">bokken do two more stamina damage now</li>
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<li class="rscadd">you can now choose a body sprite as an anthromorph or anthromorphic insect, and can choose from aquatic/avian and apid respectively (and obviously back to the defaults too)</li>
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</ul>
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<h2 class="date">27 August 2020</h2>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">eyebeam lighting can only have 128 maximum HSV saturation now.</li>
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<li class="balance">no more shotgun stripper clips in boxes.</li>
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<li class="balance">goliath tentacles now do 20 damage to mechs at 25% ap</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">changing your character's gender won't randomize its hairstyle and facial hairstyle now</li>
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</ul>
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<h2 class="date">26 August 2020</h2>
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<h3 class="author">ancientpower updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Ghosts can read newscasters by clicking on them.</li>
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</ul>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">hierophant vortex blasts now have 50% armor penetration vs mecha</li>
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<li class="balance">ventcrawling now kicks off every attached/buckled mob, even for non humans.</li>
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</ul>
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<h2 class="date">25 August 2020</h2>
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<h3 class="author">Hatterhat updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Insidious combat gloves have been replaced by insidious guerilla gloves. They're generally the same, except now you can tackle with them.</li>
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</ul>
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<h3 class="author">Literallynotpickles updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">You can now equip handheld crew monitors on all medical-related winter coats.</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">vore now ejects occupants on death</li>
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</ul>
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<h3 class="author">raspy-on-osu updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Thermoelectric Generator power output</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">I.P.Cs now short their circuits when expressing emotion, causing sparks to appear around them.</li>
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</ul>
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<h2 class="date">24 August 2020</h2>
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<h3 class="author">MrJWhit updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes areas on expanded airlocks</li>
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</ul>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">wormhole jaunters work</li>
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<li class="tweak">wormhole jaunters no longer get interference from bags of holding</li>
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<li class="bugfix">airlocks now only shock on pulse/wirecutters instead of on tgui panel open.</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">three new items are in the loadout for all donators</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">contraband black evening gloves in kinkvend</li>
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</ul>
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<h2 class="date">23 August 2020</h2>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">silicons and clockies can now access APCs properly</li>
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</ul>
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<h3 class="author">EmeraldSundisk updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Medbay now has a smartfridge for organ storage</li>
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<li class="rscadd">Slight enhancements to the station's electrical wiring layout</li>
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<li class="rscadd">Very small library renovation</li>
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<li class="bugfix">Exterior airlocks have been given proper air systems for safety's sake</li>
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</ul>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Stops shielded hardsuits from slowly turning the wearer into a big glowing ball of stacked energy shield overlays.</li>
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<li class="tweak">the shielding overlay is merely visual as result. Aim your clicks.</li>
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</ul>
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<h3 class="author">Ludox235 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">no more 10 pop xenos (25pop now)</li>
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</ul>
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<h3 class="author">MrJWhit updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Increases the majority of airlocks by 1 tile.</li>
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<li class="tweak">Minor adjustments to the TEG engine.</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Simplemobs no longer count in dynamic.</li>
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<li class="balance">"Story" storyteller no longer starts at a ludicrously low threat, always.</li>
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<li class="balance">Blob threat now scales with coverage.</li>
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<li class="tweak">One person with their pref on no longer overpowers 40 people who might not even know there is one.</li>
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<li class="bugfix">Negative-weight rulesets are no longer put into the list.</li>
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</ul>
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<h3 class="author">kiwedespars updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">removed durathread from armwraps recipe.</li>
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</ul>
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<h3 class="author">lolman360 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">breath mask balaclava</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">lizards are now a recommended species for mam snouts</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">new sprites for the temporal katana</li>
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<li class="rscadd">suiciding with the temporal katana omae wa mou shinderius you into the shadow realm</li>
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<li class="soundadd">twilight isnt earrape</li>
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</ul>
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<h2 class="date">22 August 2020</h2>
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<h3 class="author">Time-Green (copypasta'd by lolman360) updated:</h3>
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<ul class="changes bgimages16">
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@@ -1327,100 +1477,6 @@
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<ul class="changes bgimages16">
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<li class="rscadd">support for custom blood colours implemented, slimes blood colour now equivalent to their body colour</li>
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</ul>
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<h2 class="date">27 June 2020</h2>
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<h3 class="author">Detective-Google updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Lying down is better</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">felinids now nya when tabled</li>
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</ul>
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<h2 class="date">26 June 2020</h2>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Snore spam.</li>
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<li class="bugfix">Hostile mobs shouldn't hit their original spawner structures or thoses of the same faction.</li>
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</ul>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">soap cleans blood again</li>
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</ul>
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<h2 class="date">25 June 2020</h2>
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<h3 class="author">Anonymous updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added kepi and orvilike kepi. Available through loadout.</li>
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</ul>
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<h3 class="author">Detective Google updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Medigygax</li>
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</ul>
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<h3 class="author">Detective-Google updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">malf AIs can no longer yeet the station while shunted</li>
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<li class="bugfix">SMESes can now properly use self charging cells</li>
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<li class="rscadd">ghosts now show up when the round ends</li>
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<li class="balance">away missions</li>
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</ul>
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<h3 class="author">Funce updated:</h3>
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||||
<ul class="changes bgimages16">
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<li class="bugfix">Mentor SQL queries are now deleted properly.</li>
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</ul>
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||||
<h3 class="author">Linzolle updated:</h3>
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||||
<ul class="changes bgimages16">
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||||
<li class="bugfix">analyze function on chem master is no longer broken</li>
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<li class="bugfix">organs now decay inside dead bodies again</li>
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</ul>
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||||
<h3 class="author">dapnee updated:</h3>
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||||
<ul class="changes bgimages16">
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<li class="rscadd">wataur bottle item</li>
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<li class="imageadd">wataur bottle and overlay</li>
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</ul>
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||||
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||||
<h2 class="date">24 June 2020</h2>
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<h3 class="author">DeltaFire15 updated:</h3>
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||||
<ul class="changes bgimages16">
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||||
<li class="balance">Choosing a random item in your uplink will no longer sometimes reroll your contract.</li>
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<li class="rscdel">Syndicate crate event cannot fire as a random event anymore.</li>
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</ul>
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||||
<h3 class="author">Detective-Google updated:</h3>
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||||
<ul class="changes bgimages16">
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||||
<li class="bugfix">singulos no longer succ infinite rods out of the ice</li>
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||||
<li class="bugfix">one of the directions for the diag hudpatch was blu instead of orang</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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||||
<ul class="changes bgimages16">
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||||
<li class="bugfix">bonfires/grills no longer produce infinite quantities of food</li>
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||||
<li class="bugfix">slime's alter form ability now updates their hair colour when changing their body colour</li>
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||||
</ul>
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||||
|
||||
<h2 class="date">22 June 2020</h2>
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||||
<h3 class="author">Ghommie (porting PRs by zxaber, Ryll-Ryll, AnturK) updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Certain small items purchased through cargo now get grouped into a single box. They also are immune to the 10% private account fee.</li>
|
||||
<li class="rscadd">Added single-order options for several existing products in the Cargo Catalog.</li>
|
||||
<li class="tweak">Medkit listings are now single-pack items, and considered small items that get grouped into single boxes. Price for medkits is as close to unchanged as is reasonable.</li>
|
||||
<li class="rscadd">You can now beat on vending machines to try and knock loose free stuff! You can also almost kill yourself doing it, so it's your call if your life is worth ten bucks.</li>
|
||||
<li class="rscadd">Cigarette packets now have coupons on the back for small cargo items! Smoking DOES pay!</li>
|
||||
<li class="tweak">Some single/small items in cargo have been rebranded as goodies, come in lockboxes rather than crates, and can only be purchased with private accounts.</li>
|
||||
</ul>
|
||||
<h3 class="author">kevinz000 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="refactor">Life() is split into BiologicalLife() and PhysicalLife. A component signal has been added that can prevent either from ticking.</li>
|
||||
</ul>
|
||||
<h3 class="author">shellspeed1 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds IV bags.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">21 June 2020</h2>
|
||||
<h3 class="author">kevinz000 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">calculations for punch hit chance has been drastically buffed in favor of the attacker.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<b>GoonStation 13 Development Team</b>
|
||||
|
||||
@@ -27025,3 +27025,105 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
Time-Green (copypasta'd by lolman360):
|
||||
- rscadd: plumbing
|
||||
- rscadd: automatic hydro trays
|
||||
2020-08-23:
|
||||
DeltaFire15:
|
||||
- bugfix: silicons and clockies can now access APCs properly
|
||||
EmeraldSundisk:
|
||||
- rscadd: Medbay now has a smartfridge for organ storage
|
||||
- rscadd: Slight enhancements to the station's electrical wiring layout
|
||||
- rscadd: Very small library renovation
|
||||
- bugfix: Exterior airlocks have been given proper air systems for safety's sake
|
||||
Ghommie:
|
||||
- bugfix: Stops shielded hardsuits from slowly turning the wearer into a big glowing
|
||||
ball of stacked energy shield overlays.
|
||||
- tweak: the shielding overlay is merely visual as result. Aim your clicks.
|
||||
Ludox235:
|
||||
- tweak: no more 10 pop xenos (25pop now)
|
||||
MrJWhit:
|
||||
- tweak: Increases the majority of airlocks by 1 tile.
|
||||
- tweak: Minor adjustments to the TEG engine.
|
||||
Putnam3145:
|
||||
- balance: Simplemobs no longer count in dynamic.
|
||||
- balance: '"Story" storyteller no longer starts at a ludicrously low threat, always.'
|
||||
- balance: Blob threat now scales with coverage.
|
||||
- tweak: One person with their pref on no longer overpowers 40 people who might
|
||||
not even know there is one.
|
||||
- bugfix: Negative-weight rulesets are no longer put into the list.
|
||||
kiwedespars:
|
||||
- tweak: removed durathread from armwraps recipe.
|
||||
lolman360:
|
||||
- rscadd: breath mask balaclava
|
||||
timothyteakettle:
|
||||
- bugfix: lizards are now a recommended species for mam snouts
|
||||
zeroisthebiggay:
|
||||
- rscadd: new sprites for the temporal katana
|
||||
- rscadd: suiciding with the temporal katana omae wa mou shinderius you into the
|
||||
shadow realm
|
||||
- soundadd: twilight isnt earrape
|
||||
2020-08-24:
|
||||
MrJWhit:
|
||||
- bugfix: Fixes areas on expanded airlocks
|
||||
silicons:
|
||||
- bugfix: wormhole jaunters work
|
||||
- tweak: wormhole jaunters no longer get interference from bags of holding
|
||||
- bugfix: airlocks now only shock on pulse/wirecutters instead of on tgui panel
|
||||
open.
|
||||
timothyteakettle:
|
||||
- rscadd: three new items are in the loadout for all donators
|
||||
zeroisthebiggay:
|
||||
- rscadd: contraband black evening gloves in kinkvend
|
||||
2020-08-25:
|
||||
Hatterhat:
|
||||
- rscadd: Insidious combat gloves have been replaced by insidious guerilla gloves.
|
||||
They're generally the same, except now you can tackle with them.
|
||||
Literallynotpickles:
|
||||
- tweak: You can now equip handheld crew monitors on all medical-related winter
|
||||
coats.
|
||||
Putnam3145:
|
||||
- tweak: vore now ejects occupants on death
|
||||
raspy-on-osu:
|
||||
- tweak: Thermoelectric Generator power output
|
||||
timothyteakettle:
|
||||
- tweak: I.P.Cs now short their circuits when expressing emotion, causing sparks
|
||||
to appear around them.
|
||||
2020-08-26:
|
||||
ancientpower:
|
||||
- tweak: Ghosts can read newscasters by clicking on them.
|
||||
silicons:
|
||||
- balance: hierophant vortex blasts now have 50% armor penetration vs mecha
|
||||
- balance: ventcrawling now kicks off every attached/buckled mob, even for non humans.
|
||||
2020-08-27:
|
||||
silicons:
|
||||
- tweak: eyebeam lighting can only have 128 maximum HSV saturation now.
|
||||
- balance: no more shotgun stripper clips in boxes.
|
||||
- balance: goliath tentacles now do 20 damage to mechs at 25% ap
|
||||
timothyteakettle:
|
||||
- tweak: changing your character's gender won't randomize its hairstyle and facial
|
||||
hairstyle now
|
||||
2020-08-28:
|
||||
EmeraldSundisk:
|
||||
- rscadd: Adds more paper to the library
|
||||
- rscadd: The law office now has a desk window
|
||||
- tweak: Expands most of CogStation's exterior airlocks. Slightly adjusts surrounding
|
||||
areas to accommodate this.
|
||||
- tweak: Updates some of CogStation's paperwork
|
||||
- tweak: The rat in the morgue turned themselves into a possum. Funniest shit I've
|
||||
ever seen.
|
||||
- bugfix: Adjusts some area designations so cameras should receive power properly
|
||||
- bugfix: Cleans up an errant decal
|
||||
Hatterhat:
|
||||
- tweak: Traitor holoparasites can now only be bought once, because apparently you
|
||||
can only have one active holopara.
|
||||
- balance: PDA bombs can now only be bought once per uplink.
|
||||
lolman360:
|
||||
- rscadd: atmos = radiation = chemistry.
|
||||
shellspeed1:
|
||||
- rscadd: Adds slow mode for iv drips
|
||||
timothyteakettle:
|
||||
- rscadd: an ancient game over a thousand years old has re-emerged among crewmembers
|
||||
- rock paper scissors
|
||||
- tweak: customization features appear in alphabetical order where necessary
|
||||
- tweak: bokken do two more stamina damage now
|
||||
- rscadd: you can now choose a body sprite as an anthromorph or anthromorphic insect,
|
||||
and can choose from aquatic/avian and apid respectively (and obviously back
|
||||
to the defaults too)
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
author: "raspy-on-osu"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "new explosion echoes"
|
||||
- tweak: "explosion echo range"
|
||||
- soundadd: "5 new explosion related sounds"
|
||||
Reference in New Issue
Block a user